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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »AI actor_variant loading problem...

Author Topic: AI actor_variant loading problem... (4 messages, Page 1 of 1)
Moderators: Dennis

goku
Joined: Aug 12, 2007


Posted: Sep 18, 2007 05:38 PM    Msg. 1 of 4       
Hi, I'm trying to insert some AI to my map, and the first problem I encountered is when trying to load any .actor_variant in sapien. The only character I can load and compile with, is the captain. Am I missing any step? How to make all the other actor_variant load in sapien? Do I have to modify the globals.globals?


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Sep 18, 2007 06:45 PM    Msg. 2 of 4       
open up the tags in guerilla and fix the red text.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Sep 19, 2007 10:38 PM    Msg. 3 of 4       
That better be Windows XP with the old style windows...lol
Does that stuff even work on anything below XP?


SGWraith
Joined: Apr 15, 2006

[SG] Clan


Posted: Sep 19, 2007 11:01 PM    Msg. 4 of 4       
You should look up the biped collections Nexus_Halo uploaded awhile ago. If any of the red text is missing files, pluging those in would help.

 

 
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