
trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 16, 2007 11:52 AM
Msg. 1 of 9
is there anyway like if a major company released a halo pc or ce with ragdoll physics or is there a way to make ragdoll physics?
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Switchblade
Joined: Jul 3, 2007
"Do you believe my threat is ended with my death?"
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Posted: Aug 16, 2007 12:19 PM
Msg. 2 of 9
i thinkyou would either have to edit every multiplayers characters movement set or do major scripting for ragdolling
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 16, 2007 12:25 PM
Msg. 3 of 9
but its possible? wow
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: Aug 16, 2007 12:27 PM
Msg. 4 of 9
Kiwi doesn't think it is possible, and it's something that isn't really needed.
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NapalM
Joined: Jul 8, 2007
keke
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Posted: Aug 16, 2007 12:29 PM
Msg. 5 of 9
it isnt opssible, you need ep3 to do it
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 16, 2007 01:11 PM
Msg. 6 of 9
ep3?
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Aug 16, 2007 03:04 PM
Msg. 7 of 9
No, for the last time, putting in a new physics engine such as Havok, that has ragdoll would require a major overhaul of the entire game engine. It cannot be done.
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Aug 16, 2007 03:50 PM
Msg. 8 of 9
And can't be scripted to simulate it.... Don't even bother, I tried... Then was informed by kirby that the anims cant be scripted like that...
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trinitywolf933
Joined: Jul 20, 2007
what you lookin at?....fugly
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Posted: Aug 16, 2007 03:55 PM
Msg. 9 of 9
aw D:
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