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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »cylinder collision model

Author Topic: cylinder collision model (6 messages, Page 1 of 1)
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NapalM
Joined: Jul 8, 2007

keke


Posted: Jul 19, 2007 06:57 PM    Msg. 1 of 6       
If i want to make some barrles in my max model for my new map, Will the cylinder tool work? like if mc stands on it, will it be acting like a box "he can stand on parts that dont exist"


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Jul 19, 2007 07:03 PM    Msg. 2 of 6       
Umm well if you make anything for a scenery if you make a collision he will stand on it.


NapalM
Joined: Jul 8, 2007

keke


Posted: Jul 19, 2007 07:34 PM    Msg. 3 of 6       
Im saying if in 3ds you draw a cylynder "in youre map model" will it work properly?


tygron
Joined: Jan 16, 2006

Furry and proud :3


Posted: Jul 19, 2007 07:42 PM    Msg. 4 of 6       
If you make the colision model a cylinder yes... if the colision is a warthog or a scorpion it the spartan (MC is one person... a spartan is what your really playing as..... makes it sound more universal to say spartan) would walk on a scorpion or warthog... so basicly yes and no.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jul 19, 2007 11:15 PM    Msg. 5 of 6       
its not a secret, its lazy noobs haha.


NapalM
Joined: Jul 8, 2007

keke


Posted: Jul 20, 2007 09:29 AM    Msg. 6 of 6       
ok thanks I got it now

 

 
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