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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »problems making ai in sapien.

Author Topic: problems making ai in sapien. (5 messages, Page 1 of 1)
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jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 19, 2007 10:12 AM    Msg. 1 of 5       
I add my two teams of ai. Everything is fine. Then I hit new instance for encounters a third time so my second team of AI will spawn, but when i do that sapien just closes. Is there a problem with my AI?


jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 19, 2007 10:16 AM    Msg. 2 of 5       
Quote: --- Original message by: Frozen_Pheonix
Do you have dual core cpu?
i am not sure if i know what that means.


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Jul 19, 2007 10:18 AM    Msg. 3 of 5       
No he doesn't otherwise sapien wouldnt open. Yes there is a problem with your AI, post the last entry in your debug here.


jjwk544
Joined: Jun 30, 2007

That's Right, I'm Back. Again.


Posted: Jul 19, 2007 10:26 AM    Msg. 4 of 5       
I know that this means one of my AI have equipment or weapons that don't work but i can't seem to figure out which one. I have like 5 different types of grunts and about 4 different types of elites.

EDIT: Nevermind I found the AI and i removed the equipment.

07.17.07 11:12:18 sapien pc 01.00.00.0609 ----------------------------------------------
07.17.07 11:12:18 reference function: _write_to_error_file
07.17.07 11:12:18 reference address: 401b13
07.17.07 11:12:18 Couldn't read map file './sapienbeta.map'
07.17.07 11:12:18 CreateDevice succeeded with refresh rate = 0
07.17.07 11:12:18 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.17.07 11:12:19 Increasing sound decompression buffer size to 1048576 bytes
07.17.07 11:13:55 local player 0, weapon (0x0), deleted unexpectedly
07.17.07 11:26:28 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:26:36 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:26:46 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:27:15 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:27:20 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:27:26 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:27:34 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:27:39 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:27:46 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe?
07.17.07 11:30:40 EAX: 0x10B2C348
07.17.07 11:30:40 EBX: 0xFFFFFF01
07.17.07 11:30:40 ECX: 0x10B2C348
07.17.07 11:30:40 EDX: 0x00000000
07.17.07 11:30:40 EDI: 0x0012F108
07.17.07 11:30:40 ESI: 0x00000000
07.17.07 11:30:40 EBP: 0x0012F3E0
07.17.07 11:30:40 ESP: 0x0012EFD4
07.17.07 11:30:40 EIP: 0x7FFE0304, C3 9C 81 0C ?????
07.17.07 11:30:40 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: tag instance index #65535 (0xffffffff) is unused or changed
Edited by jjwk544 on Jul 19, 2007 at 10:31 AM


Nugga117
Joined: Nov 14, 2005


Posted: Jul 19, 2007 12:30 PM    Msg. 5 of 5       
EDIT: nevermind
Edited by Nugga117 on Jul 19, 2007 at 12:31 PM

 

 
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