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Author Topic: CMT RETURNS! New project and team details inside! (10646 messages, Page 257 of 305)
Moderators: Dennis

RabbitFood
Joined: Aug 9, 2014

tripping a path through an internship


Posted: Dec 25, 2014 12:33 AM    Msg. 8961 of 10646       
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: WWLinkMasterX
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: BKTiel
Quote: --- Original message by: Masters1337
We don't have spec op grunts in SPV3, they've been replaced with Spec Op Jackals.


echo told me that doesn't make any sense canon-wise

To my knowledge, CMT SPv3 is set in an alternate Halo universe.


To my knowledge, CMT SPv3 is an unlicensed fan-mod.

Your point...?


CMT SPV3 actually takes place in the Mega Man universe.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 25, 2014 03:12 AM    Msg. 8962 of 10646       
Quote: --- Original message by: RabbitFood
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: WWLinkMasterX
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: BKTiel
Quote: --- Original message by: Masters1337
We don't have spec op grunts in SPV3, they've been replaced with Spec Op Jackals.


echo told me that doesn't make any sense canon-wise

To my knowledge, CMT SPv3 is set in an alternate Halo universe.


To my knowledge, CMT SPv3 is an unlicensed fan-mod.

Your point...?


CMT SPV3 actually takes place in the Mega Man universe.
incorrect it takes place in the half life universe so half life 3 confirmed


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: Dec 25, 2014 04:57 AM    Msg. 8963 of 10646       
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: RabbitFood
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: WWLinkMasterX
Quote: --- Original message by: Dumb AI
Quote: --- Original message by: BKTiel
Quote: --- Original message by: Masters1337
We don't have spec op grunts in SPV3, they've been replaced with Spec Op Jackals.


echo told me that doesn't make any sense canon-wise

To my knowledge, CMT SPv3 is set in an alternate Halo universe.


To my knowledge, CMT SPv3 is an unlicensed fan-mod.

Your point...?


CMT SPV3 actually takes place in the Mega Man universe.
incorrect it takes place in the half life universe so half life 3 confirmed

Can confirm.
SPV3
Half Life 3
They are just too similar. Masters1337 even has 3s in his name. He is Gaben working on Half Life 3.
Confirmed.


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Dec 25, 2014 06:43 AM    Msg. 8964 of 10646       
Quote: --- Original message by: Mootjuh
I don't think it matters much as SPV3 is not considered canon anyway.


o rlly?


Valentin
Joined: Jun 17, 2014


Posted: Dec 25, 2014 07:57 AM    Msg. 8965 of 10646       
Quote: --- Original message by: General_101
Can confirm.
SPV3
Half Life 3
They are just too similar. Masters1337 even has 3s in his name. He is Gaben working on Half Life 3.
Confirmed.

You're missing the most important detail.
Titanfall runs on Source engine.
Half-Life 2 runs on Source engine.
Titanfall is Half-life 3.

(Kill me)


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Dec 25, 2014 10:33 AM    Msg. 8966 of 10646       
Quote: --- Original message by: Valentin
Quote: --- Original message by: General_101
Can confirm.
SPV3
Half Life 3
They are just too similar. Masters1337 even has 3s in his name. He is Gaben working on Half Life 3.
Confirmed.

You're missing the most important detail.
Titanfall runs on Source engine.
Half-Life 2 runs on Source engine.
Titanfall is Half-life 3.
http://www.okayplayer.com/wp-content/uploads/2013/03/shocked_hulk_hogan_original_display_image.jpg
(Kill me)


cool


Juzo
Joined: Jul 1, 2014


Posted: Dec 25, 2014 05:21 PM    Msg. 8967 of 10646       
Quote: --- Original message by: Masters1337
Nothing in any Halo game makes sense cannon wise. They're always rewritting history and ignoring plot points.

But in our case, we don't have a handheld FRG, as the Brute Shot replaces it's role more effectively. The Specop Jackals let us use the shredder and BPP's incineration mode in flood centric combat where they both excel, and we get to integrate the jackals into Keyes and the Maw, where they were never encountered previously. In fact, you never get to interact with Jackals at all within the human ship environment in the original game.
You know it never made sense after Two Betrayals the Jackal's just wasn't present for some reason.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 26, 2014 06:10 AM    Msg. 8968 of 10646       
Are their any plans for new flood forms like brutes,jackals,pure forms?


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Dec 26, 2014 04:40 PM    Msg. 8969 of 10646       
Ugh, as has been said:

CMT is re-interpreting the flood as a purely mindless, infectious swarm. That means all flood forms (besides infection) will be based off of infected enemies. thus:

-No gravemind
-No pure forms (besides infection)
-Human, Elite, Brute -> slightly specialized combat forms
-Grunt -> Carrier from
-Jackal/Skirmisher -> Some new, yet to be unveiled (probably long ranged) form.

~Brute forms will be tanky, like regular combat forms
~Human forms will focus more on using their guns and ranging
~Elite forms will have energy shields and probably be a real b@tch.


Juzo
Joined: Jul 1, 2014


Posted: Dec 26, 2014 05:13 PM    Msg. 8970 of 10646       
Quote: --- Original message by: WWLinkMasterX
Ugh, as has been said:

CMT is re-interpreting the flood as a purely mindless, infectious swarm. That means all flood forms (besides infection) will be based off of infected enemies. thus:

-No gravemind
-No pure forms (besides infection)
-Human, Elite, Brute -> slightly specialized combat forms
-Grunt -> Carrier from
-Jackal/Skirmisher -> Some new, yet to be unveiled (probably long ranged) form.

~Brute forms will be tanky, like regular combat forms
~Human forms will focus more on using their guns and ranging
~Elite forms will have energy shields and probably be a real b@tch.
Halo 3 shielded Flood Elites couldn't go down in one Energy Sword slash or lunge.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 26, 2014 05:58 PM    Msg. 8971 of 10646       
Yeah H3 flood elite sucked. Our elite flood perform similarly to the original, but with energy shields with a base value of 75 rather than 100, and they know some tricks in regards to advanced weapon functions, where brute forms use more basic behaviors with them.
Edited by Masters1337 on Dec 26, 2014 at 06:28 PM


Juzo
Joined: Jul 1, 2014


Posted: Dec 26, 2014 06:51 PM    Msg. 8972 of 10646       
Quote: --- Original message by: Masters1337

Yeah H3 flood elite sucked. Our elite flood perform similarly to the original, but with energy shields with a base value of 75 rather than 100, and they know some tricks in regards to advanced weapon functions, where brute forms use more basic behaviors with them.
Edited by Masters1337 on Dec 26, 2014 at 06:28 PM
Since flood elites use advanced weapon functions does this involve the ability to use the overcharge shot on the plasma pistol's and switch through the battle rifles' firing modes?


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Dec 27, 2014 12:18 PM    Msg. 8973 of 10646       
Remade b30 lightmaps again, wasn't really too happy with old one.I added new light sources on b30 to cast more shadows. Added new lights and illumination inside structures. Bunch of them using Vray lighting. Prolly il compile with OS, dunno what i'l do at the end.


Schreddor
Joined: Nov 27, 2014

halo 2 is a masterpiece of vidya gaems


Posted: Dec 27, 2014 05:23 PM    Msg. 8974 of 10646       
Just a brief question about something: In a couple of the videos on Masterz1337's channel, I noticed that custom voicework has some obvious filtering over it (static on a longsword's com, robotization of the new (dumb?) AI character's voice).

Are there any plans on toning down those filters? It just seems a bit weird compared to the other characters in the game.


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Dec 27, 2014 08:21 PM    Msg. 8975 of 10646       
Quote: --- Original message by: Schreddor
Are there any plans on toning down those filters?


Yep!


Juzo
Joined: Jul 1, 2014


Posted: Dec 27, 2014 09:10 PM    Msg. 8976 of 10646       
Does SPV3 use DLM's for all the maps?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 27, 2014 10:17 PM    Msg. 8977 of 10646       
Quote: --- Original message by: Infinite Guardian
Does SPV3 use DLM's for all the maps?

Right now it has none, if we do DLMs for all BSPs has yet to be decided. We need more people and are going to be calling on the community to help.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 28, 2014 03:22 AM    Msg. 8978 of 10646       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Infinite Guardian
Does SPV3 use DLM's for all the maps?

Right now it has none, if we do DLMs for all BSPs has yet to be decided. We need more people and are going to be calling on the community to help.
you guys looking for more people again xD *glares at screen *


Xcident157
Joined: Dec 27, 2014

Yay cmt


Posted: Dec 28, 2014 10:17 AM    Msg. 8979 of 10646       
Just wondering though,but will we die straight away when we get hit by vehicles or is there a minimum speed the vehicle must reach before killing us like halo 2 and so on??


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 28, 2014 03:10 PM    Msg. 8980 of 10646       
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Infinite Guardian
Does SPV3 use DLM's for all the maps?

Right now it has none, if we do DLMs for all BSPs has yet to be decided. We need more people and are going to be calling on the community to help.
you guys looking for more people again xD *glares at screen *

We are always looking for new people.

Quote: --- Original message by: Xcident157
Just wondering though,but will we die straight away when we get hit by vehicles or is there a minimum speed the vehicle must reach before killing us like halo 2 and so on??


You will not die on impact.
Edited by Masters1337 on Dec 28, 2014 at 03:11 PM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Dec 28, 2014 08:28 PM    Msg. 8981 of 10646       
Quote: --- Original message by: Masters1337
You will not die on impact.
Famous last words.


Juzo
Joined: Jul 1, 2014


Posted: Dec 28, 2014 08:44 PM    Msg. 8982 of 10646       
Quote: --- Original message by: Dennis
Quote: --- Original message by: Masters1337
You will not die on impact.
Famous last words.
Good.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 29, 2014 02:39 AM    Msg. 8983 of 10646       
No one likes me so ...


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Dec 29, 2014 03:17 PM    Msg. 8984 of 10646       
Quote: --- Original message by: SGT Arroyo
No one likes me so ...

Bingo


RabbitFood
Joined: Aug 9, 2014

tripping a path through an internship


Posted: Dec 29, 2014 03:56 PM    Msg. 8985 of 10646       
Quote: --- Original message by: SGT Arroyo
No one likes me so ...


Quote: --- Original message by: TotallyForgot
does anyone here know what it feels like to be hated be everyone
picked on all the time bullyed all the time being home alone nearly everyday every year loseing your sanity
has anyone here been scared of everything hu
being called mental just becuase your diffrent
teachers being happy getting me sent home away from other people being used so people can get money

noone i bet has these troubles


Juzo
Joined: Jul 1, 2014


Posted: Dec 29, 2014 04:22 PM    Msg. 8986 of 10646       
Two things to ask really
1) Is the Focus Carbine actually useful rather than stripping shields.
2) This never happened in the first game until Halo 4 but if get hit with enough needles from needler will it cause a super combine or kill you right away.
Edited by Infinite Guardian on Dec 29, 2014 at 06:50 PM
Edited by Infinite Guardian on Dec 29, 2014 at 09:46 PM


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Dec 29, 2014 09:39 PM    Msg. 8987 of 10646       
Quote: --- Original message by: Infinite Guardian

Two things to ask really
1) Is the Focus Carbine actually useful rather than stripping shields.
2) This never happened in the first game until Halo 4 but if get hit with enough needles from newsletter will it cause a super combine or kill you right away.
Edited by Infinite Guardian on Dec 29, 2014 at 06:50 PM


Juzo
Joined: Jul 1, 2014


Posted: Dec 29, 2014 09:46 PM    Msg. 8988 of 10646       
Quote: --- Original message by: WWLinkMasterX
Quote: --- Original message by: Infinite Guardian

Two things to ask really
1) Is the Focus Carbine actually useful rather than stripping shields.
2) This never happened in the first game until Halo 4 but if get hit with enough needles from needler will it cause a super combine or kill you right away.
Edited by Infinite Guardian on Dec 29, 2014 at 06:50 PM
Don't blame me, blame my phone and it's selection of words.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 29, 2014 10:04 PM    Msg. 8989 of 10646       
Quote: --- Original message by: _Dennis_
Quote: --- Original message by: Spartan314
Quote: --- Original message by: SGT Arroyo
No one likes me so ...

Bingo
Yahtzee!
meh


Juzo
Joined: Jul 1, 2014


Posted: Dec 29, 2014 10:49 PM    Msg. 8990 of 10646       
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: _Dennis_
Quote: --- Original message by: Spartan314
Quote: --- Original message by: SGT Arroyo
No one likes me so ...

Bingo
Yahtzee!
meh
Some people might like you... I think.


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Dec 29, 2014 11:33 PM    Msg. 8991 of 10646       
Quote: --- Original message by: Infinite Guardian
Quote: --- Original message by: WWLinkMasterX
Quote: --- Original message by: Infinite Guardian

Two things to ask really
1) Is the Focus Carbine actually useful rather than stripping shields.
2) This never happened in the first game until Halo 4 but if get hit with enough needles from newsletter will it cause a super combine or kill you right away.
Edited by Infinite Guardian on Dec 29, 2014 at 06:50 PM
Don't blame me, blame my phone and it's selection of words.


It deserves to be an easter egg.


SGT Arroyo
Joined: Jul 23, 2014

golden


Posted: Dec 30, 2014 05:14 AM    Msg. 8992 of 10646       
Quote: --- Original message by: Infinite Guardian
Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: _Dennis_
Quote: --- Original message by: Spartan314
Quote: --- Original message by: SGT Arroyo
No one likes me so ...

Bingo
Yahtzee!
meh
Some people might like you... I think.
a few of thé main modders killzone,savinpvtmike,vkng,spiral,pepzee,ss flanker..... Idk this Guy rly.,goldkilla88 sorta his prolly still mad cus reasons!,mootjuh sorta got mad cus cus reasons!.,Shrek.


Juzo
Joined: Jul 1, 2014


Posted: Dec 30, 2014 06:47 PM    Msg. 8993 of 10646       
I noticed in some Spv3 footage that hitboxes aren't present on some weapons example the magnum, is it present but visible or...


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 30, 2014 07:59 PM    Msg. 8994 of 10646       
What do you mean?


Juzo
Joined: Jul 1, 2014


Posted: Dec 30, 2014 08:26 PM    Msg. 8995 of 10646       
Quote: --- Original message by: Masters1337
What do you mean?
halo.wikia.com/wiki/Collision_Hull
This should explain it I hope.

 
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