
Dark Neon
Joined: Jun 8, 2009
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Posted: Oct 13, 2012 05:20 AM
Msg. 5041 of 9951
Quote: --- Original message by: Dark NeonQuote: --- Original message by: __AltherosQuote: --- Original message by: altis94 Grow up already. How? When? Where? Can I ask you something? Why do you continuously come back after getting banned repeatedly? Hell, I've lost count how many times you have done this. I still want an answer to this. Anyway, Foundry is looking sweet as hell. Can't wait to see what it looks like ingame.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 14, 2012 02:04 AM
Msg. 5042 of 9951
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 14, 2012 12:43 PM
Msg. 5043 of 9951
Needs more lens flare.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 14, 2012 01:37 PM
Msg. 5044 of 9951
Please don't make it too distracting.
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CAG Gonzo
Joined: Apr 2, 2009
Retreat? Hell! We just got here!
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Posted: Oct 14, 2012 02:38 PM
Msg. 5045 of 9951
Quote: --- Original message by: ODX Needs more lens flare. I've got a fever, and the only prescription for it is more lens flare.
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Oct 14, 2012 11:54 PM
Msg. 5046 of 9951
Quote: --- Original message by: TheHiralis
@Tiel icwutudidthar
@hunter (pic) Edited by TheHiralis on Oct 13, 2012 at 12:17 AM http://en.wikipedia.org/wiki/Robert_Pickton anyway... Foundry looks amazing, can't wait till its finished!!!!!!!!! been waiting soooooooooooo long.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 15, 2012 12:16 AM
Msg. 5047 of 9951
Ah Foundry, the birthplace of Forged maps.
I predict "forged" variants flooding outta this one as well.
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Oct 15, 2012 12:20 AM
Msg. 5048 of 9951
some one should make the I Am Legend map for zombies
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Oct 16, 2012 08:43 AM
Msg. 5049 of 9951
Deehunter never modeled Foundry. That was modelled by arbiter (or arbiter1337?). If you ask around you can find out. :) I believe the textures and UV and ingame were done by HDoan. Long time ago. :( Man I miss not working and just doing this stuff! You guys are lucky kids. Btw, the above only applies if you are using the H3MT Foundry. :) Hth
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Oct 16, 2012 05:21 PM
Msg. 5050 of 9951
i had a sick idea for a theme for a map but i cant do the layout justice. i decided i would just come here and try to bounce ideas off people and see where it leads. hopefully i can get a solid layout to start modeling with soon. any suggestions?? 
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 17, 2012 02:29 AM
Msg. 5051 of 9951
HDoanuts did alot of work for H3MT, but most things seemed like they could have been a bit better.
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Ubergoober
Joined: Oct 11, 2010
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Posted: Oct 17, 2012 03:41 AM
Msg. 5052 of 9951
jesse, great work on foundry, looks awesome! Edited by Ubergoober on Oct 20, 2012 at 11:41 PM
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Oct 17, 2012 02:05 PM
Msg. 5053 of 9951
Quote: --- Original message by: antibloodi had a sick idea for a theme for a map but i cant do the layout justice. i decided i would just come here and try to bounce ideas off people and see where it leads. hopefully i can get a solid layout to start modeling with soon. any suggestions?? http://i1120.photobucket.com/albums/l493/hr3shy/concept.jpg A little nit-pick/suggestion, don't draw it on a diagonal! It's make your life harder!!! I do love see paper maps though!
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 17, 2012 07:01 PM
Msg. 5054 of 9951
I still have the old bsp models for some h3mt maps. The foundry model isn't all that bad. Also it was me and arbiter that both modeled it. Arbiter mostly since I was unwrapping stuff for the most part. 
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 17, 2012 07:22 PM
Msg. 5055 of 9951
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Bobblehob
Joined: Aug 29, 2010
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Posted: Oct 17, 2012 07:27 PM
Msg. 5056 of 9951
Haha, very nice Jesse, I should add that in to my stuff.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 18, 2012 01:19 AM
Msg. 5057 of 9951
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1337
Joined: Dec 2, 2011
Don't be daft. wrap your shaft
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Posted: Oct 19, 2012 08:44 AM
Msg. 5058 of 9951
The game engine can't handle newer stuff. Newer games have optimised memory usage, so you can have all the cool stuff with less GPU/RAM usage. (Processor does hardly anything for gaming. Tbh, it doesn't matter.)
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Oct 19, 2012 10:01 AM
Msg. 5059 of 9951
Do tell how it was done.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Oct 19, 2012 01:43 PM
Msg. 5060 of 9951
you should remake the animation, try to find the tangent button next to the key buttons, it shows a curve with 2 tangents, and select the straight one. This will make the movement straight instead of slowing down at the end like it does now... Also making it as a vehicle would be cool to have dynamic shadows, it would look perfect if you compute the lightmaps with aether
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 19, 2012 02:02 PM
Msg. 5061 of 9951
It can also kill anyone unlucky enough to touch it.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Oct 19, 2012 02:56 PM
Msg. 5062 of 9951
Just tried my hand at painting in photoshop since i got my Wacom tablet to finally work correctly My first real painting in there, tips and crit welcome!
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Oct 19, 2012 04:07 PM
Msg. 5063 of 9951
Looks really cool, It would be really cool if someone made a multiplayer map based around this drawing. Edited by General Okar on Oct 19, 2012 at 04:08 PM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Oct 19, 2012 10:13 PM
Msg. 5064 of 9951
Is it supposed to look blurry?
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Oct 19, 2012 10:35 PM
Msg. 5065 of 9951
reminds me of dangercanyon
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Oct 19, 2012 10:35 PM
Msg. 5066 of 9951
I would go seek Chains on criticism. When I got my tablet, I had the same issue as you with it being vague and blurry. Chains will tell you that though it does look nice to an extent, it could be a LOT better and a lot CLEANER. A nice start though and I still greatly recommend going to seek Chains for more work. He is Crackers at Modacity.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Oct 20, 2012 05:24 AM
Msg. 5067 of 9951
Quote: --- Original message by: Spartan314 Is it supposed to look blurry? Painting are rarely super accurate. And the tablet with no screen is not the most pratical ever, I think this looks very good
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 20, 2012 11:09 AM
Msg. 5068 of 9951
Quote: --- Original message by: Spartan314 Is it supposed to look blurry? Think of it as mist or fog ;)
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Oct 20, 2012 11:41 AM
Msg. 5069 of 9951
Quote: --- Original message by: Spartan314 Is it supposed to look blurry? Go in ms paint. Create a map outline. Go in gimp. Smudge everything. CALL IT ART
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 20, 2012 03:47 PM
Msg. 5070 of 9951
Simple and kinda bad.But it's still art.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Oct 20, 2012 05:28 PM
Msg. 5071 of 9951
Yeah its a bit blurry, more so on one side. I did a pretty solid sketch before I added color, which is when it got blurry. I've been doing some more speed paintings, trying to make the edges more defined and show layers easier.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Oct 20, 2012 08:37 PM
Msg. 5072 of 9951
I recreated the h4 flag, so if any one wants to try and put in game here ya go. 
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Oct 20, 2012 09:51 PM
Msg. 5073 of 9951
How do you recreate stuff like that? :O
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Oct 21, 2012 02:10 AM
Msg. 5074 of 9951
lol 2 users with the same avatar
On topic: It's not that hard by the looks of it, just a fabric overlay texture and the H4 UNSC logo.
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: Oct 21, 2012 03:30 AM
Msg. 5075 of 9951
i though the would be Holo-flags in halo 4.
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