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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 89 of 285)
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darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 15, 2011 07:00 AM    Msg. 3081 of 9951       
I have fixed the weld on the front of the ghost :D I reduce the hexagons on the multi and i have added a illmuninations and particles ^^ and i remade a little the shaders :) Sorry i don't fix the size of the lens flare :(






PS: someone can fix the particles effect on the ghost for me ? ^^


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 15, 2011 09:01 AM    Msg. 3082 of 9951       
i like illum

i did some better shaders for my ghost than the ones i released ages ago
http://www.xfire.com/video/4a88e3/

Edited by Cheddars on Aug 15, 2011 at 09:10 AM
Edited by Cheddars on Aug 15, 2011 at 09:15 AM


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 15, 2011 09:07 AM    Msg. 3083 of 9951       
Ty ^^Yea your shaders are good but sorry i dont like them :) No offense ;) just and opinion :D
Edited by darksoldier on Aug 15, 2011 at 09:09 AM


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 15, 2011 09:12 AM    Msg. 3084 of 9951       
Quote: --- Original message by: darksoldier

Ty ^^Yea your shaders are good but sorry i dont like them :) No offense ;) just and opinion :D
Edited by darksoldier on Aug 15, 2011 at 09:09 AM


nah its k i dont care any way


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 15, 2011 09:27 AM    Msg. 3085 of 9951       
They need to be a bit more shiny.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 15, 2011 09:42 AM    Msg. 3086 of 9951       
Quote: --- Original message by: Cheddars
Quote: --- Original message by: darksoldier

Ty ^^Yea your shaders are good but sorry i dont like them :) No offense ;) just and opinion :D
Edited by darksoldier on Aug 15, 2011 at 09:09 AM


nah its k i dont care any way


:D

And Higuy no prob :D I will make it later ;)


Dark Neon
Joined: Jun 8, 2009


Posted: Aug 15, 2011 10:28 AM    Msg. 3087 of 9951       
Quote: --- Original message by: darksoldier
I have fixed the weld on the front of the ghost :D I reduce the hexagons on the multi and i have added a illmuninations and particles ^^ and i remade a little the shaders :) Sorry i don't fix the size of the lens flare :(

http://img709.imageshack.us/img709/3920/haloce20110815124408.png
http://img28.imageshack.us/img28/6643/haloce20110815124510.png
http://img109.imageshack.us/img109/9425/haloce20110815124434.png
http://img705.imageshack.us/img705/2757/haloce20110815124607.png

PS: someone can fix the particles effect on the ghost for me ? ^^

What spartan is that? Because I like it.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Aug 15, 2011 10:36 AM    Msg. 3088 of 9951       
It's his re-shadered SPv2 spartan.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 15, 2011 10:48 AM    Msg. 3089 of 9951       
Lol no ^^ Its the Hrh cyborg by yoko :D You can dl him on Ivory tower final, but i remake a little the shaders ^^


Dark Neon
Joined: Jun 8, 2009


Posted: Aug 15, 2011 11:09 AM    Msg. 3090 of 9951       
Quote: --- Original message by: darksoldier
Lol no ^^ Its the Hrh cyborg by yoko :D You can dl him on Ivory tower final, but i remake a little the shaders ^^

Aright, thanks.


anonymous_2009
Joined: Jun 13, 2009


Posted: Aug 15, 2011 11:53 AM    Msg. 3091 of 9951       
@darksoldier: I really like them shaders, looks very nice.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 15, 2011 12:32 PM    Msg. 3092 of 9951       
Thanks you anonymous ^^ I will release this ghost and my elites today or tomorrow ^^ Just make a good particles effect and fix little detail and GOOOOOOOO! :D


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Aug 15, 2011 12:48 PM    Msg. 3093 of 9951       
I might start trying to make sky tags.



darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 15, 2011 12:51 PM    Msg. 3094 of 9951       
OMG that awesome !!!!! :D

The ghost is totaly finish. Here's some screenshots :






And now i need your opinions about many cubemaps (thanks to jordan who sent me there cubemaps) i will use in my ghost shader ^^:




Edited by darksoldier on Aug 15, 2011 at 03:47 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Aug 15, 2011 04:26 PM    Msg. 3095 of 9951       
Ghost looks awesome!


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Aug 15, 2011 05:04 PM    Msg. 3096 of 9951       
Quote: --- Original message by: d4rfnader
I might start trying to make sky tags.

http://fc03.deviantart.net/fs70/i/2011/227/b/2/distant_planet__third_attempt_by_d4rfnader-d46l4cg.jpg


Very nice. Can you get me on xfire sometime relativity soon?


And that ghost is looking amazing.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Aug 15, 2011 05:23 PM    Msg. 3097 of 9951       
Quote: --- Original message by: eliteslasher
did a little work on a new interior for human ships/stations hallways.
I am not so sure on a few of the texture strips for the walls I may change them because they look over-detailed to me. Might just be me though.

http://i.imgur.com/gkXPL.jpg


This looks a bit like the stuff you get when following this old Modular corridor tutorial... which was good but not quite Halo-focussed.

Btw, I'm somewhat Canadian from Quebec and I don't say Eh either. I say Huh often tho. Is that the same?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Aug 15, 2011 05:29 PM    Msg. 3098 of 9951       
Quote: --- Original message by: OpsY
Quote: --- Original message by: eliteslasher
did a little work on a new interior for human ships/stations hallways.
I am not so sure on a few of the texture strips for the walls I may change them because they look over-detailed to me. Might just be me though.

http://i.imgur.com/gkXPL.jpg


This looks a bit like the stuff you get when following this old Modular corridor tutorial... which was good but not quite Halo-focussed.

Btw, I'm somewhat Canadian from Quebec and I don't say Eh either. I say Huh often tho. Is that the same?


Close.


Joddy
Joined: Jul 3, 2010


Posted: Aug 15, 2011 07:04 PM    Msg. 3099 of 9951       
Quote: --- Original message by: darksoldier

OMG that awesome !!!!! :D

The ghost is totaly finish. Here's some screenshots :

http://img593.imageshack.us/img593/8485/haloce20110815211829.png
http://img6.imageshack.us/img6/1929/haloce20110815211857.png
http://img35.imageshack.us/img35/7221/haloce20110815211934.png
http://img838.imageshack.us/img838/2029/haloce20110815212010.png

And now i need your opinions about many cubemaps (thanks to jordan who sent me there cubemaps) i will use in my ghost shader ^^:

http://img35.imageshack.us/img35/7221/haloce20110815211934.png
http://img69.imageshack.us/img69/620/haloce20110815212341.png
http://img851.imageshack.us/img851/441/haloce20110815212512.png
Edited by darksoldier on Aug 15, 2011 at 03:47 PM


shaders are nice!
btw next time say Joddy instead Jordan almost nobody here know my real name ^^


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 15, 2011 08:44 PM    Msg. 3100 of 9951       
Ghost looks perfect, but do pursue that new cubemap. May I suggest the plasma rifle cubemap?


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Aug 15, 2011 09:01 PM    Msg. 3101 of 9951       
Cheddars, your ghost is looking better, but try something new with the shaders. The ghost stands out too much.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Aug 16, 2011 12:20 AM    Msg. 3102 of 9951       
I made another space scene, once I learn some more about sky tags, i'll try to make one.


Edited by d4rfnader on Aug 16, 2011 at 12:22 AM


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 16, 2011 05:52 AM    Msg. 3103 of 9951       
Lol sorry Joddy xd And thanks too :):):)

Quote: --- Original message by: Jesse
Ghost looks perfect, but do pursue that new cubemap. May I suggest the plasma rifle cubemap?



Thanks you jesse :D:D:D i test the cubemap plasma rifle and its very good ^^:





I test the cubemap banshee too but its no very good i think :





@Sergeant : LOL

And d4rfnader Your sky is perfect i love him :D
Edited by darksoldier on Aug 16, 2011 at 05:53 AM


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Aug 16, 2011 06:01 AM    Msg. 3104 of 9951       
Oh. My. Gourd.

That ghost... is perfection. Honestly, I think it looks better than THE REACH GHOST! Make it destructible. Then it will be SICK.

Also, I like the little hexagons. Covies like Hexagons, you know?
Edited by LegionofShadows on Aug 16, 2011 at 06:04 AM


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Aug 16, 2011 07:06 AM    Msg. 3105 of 9951       
how is it lol?


Dark Neon
Joined: Jun 8, 2009


Posted: Aug 16, 2011 07:31 AM    Msg. 3106 of 9951       
Quote: --- Original message by: Cheddars
how is it lol?

How is it what?


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 16, 2011 07:57 AM    Msg. 3107 of 9951       
Quote: --- Original message by: Cheddars
how is it lol?


I say "lol" because I think I said this before. In addition he wrotes a sentence for nothing :D

And thank you LegionofShadows :D. The hexogones like reach :D
Edited by darksoldier on Aug 16, 2011 at 08:32 AM


Wesker
Joined: Jun 8, 2011

Your Future Hinges upon This Fight!!!


Posted: Aug 17, 2011 06:50 AM    Msg. 3108 of 9951       
nice almost as good as cheddar's
imo it could even be better
hoping youll turn the light in the front and turret into a blueish white
are you going to add light shining down on the ground?
boost?


btw check out this grunt see his gun? o:


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 17, 2011 07:06 AM    Msg. 3109 of 9951       
Quote: --- Original message by: Wesker
nice almost as good as cheddar's
imo it could even be better
hoping youll turn the light in the front and turret into a blueish white
are you going to add light shining down on the ground?
boost?


You're funny. To start, I never had the intention to copy and paste the "Halo 3"! Second, the shaders of cheddars are not beautiful (no offense, your work is beautiful cheddar). And Third, if I would repeat of Halo 3, I'll do fine! You think the ghost of cheddar is pretty? Look at the details, and you want to see relative halo 3, take your eyes and look for yourself. And I want to say, my ghost is custom, do with my desire and those of the community. And the particles effects will be added soon.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Aug 17, 2011 08:02 AM    Msg. 3110 of 9951       
Quote: --- Original message by: OpsY
Quote: --- Original message by: eliteslasher
did a little work on a new interior for human ships/stations hallways.
I am not so sure on a few of the texture strips for the walls I may change them because they look over-detailed to me. Might just be me though.

http://i.imgur.com/gkXPL.jpg


This looks a bit like the stuff you get when following this old Modular corridor tutorial... which was good but not quite Halo-focussed.

Btw, I'm somewhat Canadian from Quebec and I don't say Eh either. I say Huh often tho. Is that the same?


Sounds the same when people aren't paying attention. xD


Petera275
Joined: Dec 7, 2010

Some things just don't work...


Posted: Aug 17, 2011 02:12 PM    Msg. 3111 of 9951       
That is the loveliest ghost I've ever seen on CE. Wheere's that MC biped from btw? Looks like the one from the Anniversary Edition. ^^


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 17, 2011 03:05 PM    Msg. 3112 of 9951       
Thanks Petera275 :D The ghost will be release, just need a new collision and animations :D


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 17, 2011 04:28 PM    Msg. 3113 of 9951       
Quote: --- Original message by: darksoldier

Lol sorry Joddy xd And thanks too :):):)

Quote: --- Original message by: Jesse
Ghost looks perfect, but do pursue that new cubemap. May I suggest the plasma rifle cubemap?



Thanks you jesse :D:D:D i test the cubemap plasma rifle and its very good ^^:

http://img41.imageshack.us/img41/926/haloce20110816112616.png
http://img689.imageshack.us/img689/4826/haloce20110816112635.png
http://img5.imageshack.us/img5/6492/haloce20110816112730.png

I test the cubemap banshee too but its no very good i think :

http://img195.imageshack.us/img195/9567/haloce20110816113030.png
http://img593.imageshack.us/img593/861/haloce20110816113043.png
http://img197.imageshack.us/img197/9726/haloce20110816113056.png

@Sergeant : LOL

And d4rfnader Your sky is perfect i love him :D
Edited by darksoldier on Aug 16, 2011 at 05:53 AM


I gotta say I think the ghost needs to be less dark, because the ghost was one of those extra shiny vehicles in halo 3


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Aug 17, 2011 04:56 PM    Msg. 3114 of 9951       
I agree with you Delicon ^^. Here's some screen ( i think the ghost is now totaly finished ) :








Now i fix the collision and the animations :D


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 17, 2011 05:03 PM    Msg. 3115 of 9951       
Thats really sexy, same with those crates.

 
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