
eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 8, 2010 01:50 PM
Msg. 2031 of 4332
Floor extrudes would look better as intrudes or just incorporated into the texture
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Nov 8, 2010 04:33 PM
Msg. 2032 of 4332
looks good but you should post some pictures of the entire thing
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 8, 2010 04:59 PM
Msg. 2033 of 4332
Quote: --- Original message by: G TheFlea looks good but you should post some pictures of the entire thing lol, why? i haven't changed the hull hardly any, and i've already posted plenty of pics of it.
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Nov 8, 2010 05:05 PM
Msg. 2034 of 4332
ok wel in that case you need to take a very close look at this: and get some more of those defining details in there such as the edge around the cockpit, the not so flat top part, the details on the side just at the front edge of the wings, your rotors need to be wider and thinner, get the little extrudes on the engines, even if you dont put the gun on the front at least get something there to add interest, note that there is an edge on the bottom off the glass where the wing comes forwards and meets the cockpit edge at more of an angle and the edge further forwards on the side of the cockpit only has a tiny slope to it, the cabin floor is rounded at the edges i think with 4 edges, and you might want to take a close look at the air intakes for the engines on top of the falcon Edited by G TheFlea on Nov 8, 2010 at 05:11 PM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 8, 2010 05:17 PM
Msg. 2035 of 4332
Quote: --- Original message by: G TheFlea
ok wel in that case you need to take a very close look at this:
and get some more of those defining details in there such as the edge around the cockpit, the not so flat top part, the details on the side just at the front edge of the wings, your rotors need to be wider and thinner, get the little extrudes on the engines, even if you dont put the gun on the front at least get something there to add interest, note that there is an edge on the bottom off the glass where the wing comes forwards and meets the cockpit edge at more of an angle and the edge further forwards on the side of the cockpit only has a tiny slope to it, the cabin floor is rounded at the edges i think with 4 edges, and you might want to take a close look at the air intakes for the engines on top of the falcon
Edited by G TheFlea on Nov 8, 2010 at 05:11 PM lol, the whole hull is going to be revamped later (missed a few details and curves due to a bad angled ref...) just figured i'd finish up the assets (finish a different project) and then revamp and release a new model :) (might release this version once the assets are done)
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Nov 8, 2010 05:19 PM
Msg. 2036 of 4332
okay good its just the way you said it made it sound like you were going to release it like that.. just dont rush to release it make sure its detailed
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Nov 8, 2010 09:23 PM
Msg. 2037 of 4332
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 8, 2010 09:30 PM
Msg. 2038 of 4332
Quote: --- Original message by: Sergeant 1337 Halo Reach pelican [WIP]. Doesnt look like much now but w/e. (btw, this is my first vehicle modeling attempt) haha, not gonna just wait for me to do it? lol, i was looking forward to making it!
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Nov 8, 2010 10:11 PM
Msg. 2039 of 4332
I had the same thought running through my mind lol. You can still make it, I just thought i'd give a shot at modeling other things besides weapons =\
yours will look 10X better than mine :) Edited by Sergeant 1337 on Nov 8, 2010 at 10:12 PM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 9, 2010 09:05 AM
Msg. 2040 of 4332
Quote: --- Original message by: Sergeant 1337
I had the same thought running through my mind lol. You can still make it, I just thought i'd give a shot at modeling other things besides weapons =\
yours will look 10X better than mine :) Edited by Sergeant 1337 on Nov 8, 2010 at 10:12 PM thats arguable. oh and UPDAETZ!  still using the original hull, will redo later.
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Nov 9, 2010 03:50 PM
Msg. 2041 of 4332
Quote: --- Original by: Amazing because i am.. original hull, will redo later. lookin forward to it!!
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 9, 2010 03:58 PM
Msg. 2042 of 4332
Quote: --- Original message by: Jerk The PeeQuote: --- Original by:Amazing because i am.. original hull, will redo later. lookin forward to it!! name butcherer. anyhoo, dont expect the new hull too soon, i'd say it'll probably be around friday when i finish it.
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Nov 9, 2010 04:00 PM
Msg. 2043 of 4332
Quote: --- Original message by: Mr. AmazingQuote: --- Original message by: #1CanadianQuote: --- Original by:Amazingbecauseiam.. original hull, will redo later. lookin forward to it!! name butcherer. anyhoo, dont expect the new hull too soon, i'd say it'll probably be around friday when i finish it. your probably right.. i can wait till friday
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 9, 2010 08:34 PM
Msg. 2044 of 4332
Falcon hull v2 (bout 15% maybe 20% done). NOTHING IS FINAL. Edited by Amazingcuziam on Nov 9, 2010 at 08:36 PM
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DA_Ender
Joined: Oct 22, 2010
(ÐÄ)€ÑÐËR †h€ GËÑØÇÏÐDÊ
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Posted: Nov 11, 2010 10:48 AM
Msg. 2045 of 4332
Quote: --- Original message by: Amazingcuziam Falcon hull v2 (bout 15% maybe 20% done). NOTHING IS FINAL. Edited by Amazingcuziam on Nov 9, 2010 at 08:36 PM Wow the falcon is looking really sharp man great job keep it up!!
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 11, 2010 11:20 AM
Msg. 2046 of 4332
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Nov 11, 2010 12:19 PM
Msg. 2047 of 4332
First picture looks good, wireframe please. bottom wireframe is wrong:
1. duplicate your model 2. apply push modifier to clone 3. change value to 0.001 4. apply material to clone with Wireframe checked and colour set to black 5. Render
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Nov 11, 2010 12:20 PM
Msg. 2048 of 4332
Looks pretty good. I think I see a few smoothing errors near the cockpit, that could just be the render though.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 11, 2010 12:54 PM
Msg. 2049 of 4332
Quote: --- Original message by: Martyn Lee Ball First picture looks good, wireframe please. bottom wireframe is wrong:
1. duplicate your model 2. apply push modifier to clone 3. change value to 0.001 4. apply material to clone with Wireframe checked and colour set to black 5. Render K, got it, will do, and to caboose117, they are not the render sadly, its main because of one or two phantom vertexs, but i'm cool and just fixed it :D. lol i was gonna redo the wireframe for you Hunter, but whenever i did it the way you said, it didn't have all of the edges highlighted :'( Edited by Amazingcuziam on Nov 11, 2010 at 01:00 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Nov 11, 2010 06:53 PM
Msg. 2050 of 4332
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 11, 2010 06:59 PM
Msg. 2051 of 4332
Is that your favorite link and tut ever? I'ma working on a dropship. Major W.I.P. right now. I based it off the Nostromo Starfigher in-case you didn't notice. Pics: Sort of insides: Out side: Might improve upon it alot. Edited by Skidrow925 on Nov 12, 2010 at 09:10 PM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 18, 2010 07:35 AM
Msg. 2052 of 4332
 Project Sabre is officially a go. I know about the stupid smoothing errors on the front, they don't wanna go away :(. Edited by Amazingcuziam on Nov 18, 2010 at 07:36 AM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Nov 18, 2010 10:37 AM
Msg. 2053 of 4332
Quote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 18, 2010 10:47 AM
Msg. 2054 of 4332
Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM They are actually as far as i can tell just cruddy shading in the render.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Nov 18, 2010 10:57 AM
Msg. 2055 of 4332
Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe. You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 18, 2010 11:00 AM
Msg. 2056 of 4332
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe. You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky. He reminds me of the old you, except he doesn't know a bunch of useful stuff like you :D
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Nov 18, 2010 12:06 PM
Msg. 2057 of 4332
Quote: --- Original message by: AmazingcuziamQuote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. Who said im still not like that :P no one has bothered to start an argument with me lately or anything lol, and no one has done anything stupid either :L I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe. You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky. He reminds me of the old you, except he doesn't know a bunch of useful stuff like you :D
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Nov 18, 2010 01:09 PM
Msg. 2058 of 4332
Quote: --- Original message by: anonymous_2009
You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe.
You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky. Funny, because the second thing he posted was actually somewhat correct. Yet he knows nothing? Also I'd have to agree, while it's a poor wireframe to look at for any help, it's technically not wrong, it's a shot of a wireframe of the model. Nothing he said was wrong, cocky, or trolling. So get off your own high horse and leave him to his own opinion. You had yours, he can have his, even if it isn't the same. What is that? Not meaning it's a crap model or anything that I can't tell what it is, I just don't know what it's supposed to be. Is it a remake of something or is it your own? Because it looks quite interesting.
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Nov 18, 2010 01:12 PM
Msg. 2059 of 4332
It's the Sabre from halo reach: 
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Caboose117
Joined: Jul 23, 2006
Seriously guys?
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Posted: Nov 18, 2010 01:14 PM
Msg. 2060 of 4332
Which explains why I haven't the slightest clue of what it is, haven't played/seen Reach since I played the beta. And I only played it the day before it came out. (Friend had a code. Then I had a bunch of tests, so didn't play, then beta was over.  )
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Nov 18, 2010 02:15 PM
Msg. 2061 of 4332
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: AmazingcuziamQuote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. Who said im still not like that :P no one has bothered to start an argument with me lately or anything lol, and no one has done anything stupid either :L I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe. You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky. He reminds me of the old you, except he doesn't know a bunch of useful stuff like you :D first off, FAIL! Second, you don't really go off giving unhelpful crit anymoar like you used to though.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Nov 18, 2010 09:43 PM
Msg. 2062 of 4332
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009 bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe. You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky. mmmmmmh. yeeees, let me bathe in your tears I guess there's no point at all in showing a wireframe like that... he couldn't possibly be showing off his triangulation or his poly count or anything. no way in hell. in fact, the only right way to do it is the way you posted. there's no other concievable way to do wireframes. oh hey guys, I apparently haven't contributed anything to this forum at all, hunter's apparently read all of my posts otherwise he wouldn't make such a statement as if it were fact
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 18, 2010 09:49 PM
Msg. 2063 of 4332
Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_failureQuote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_failure bottom wireframe is wrong:
if by "wrong" you mean "different than I personally would do it" then yes wireframe is wireframe, there's nothing "wrong" with his Quote: --- Original message by: Amazingcuziam I know about the stupid smoothing errors on the front, they don't wanna go away :(. I think those are caused by N-gons. don't know how to get rid of them personally, modeling's not really my thing Edited by HaloIsAHorribleGane on Nov 18, 2010 at 10:39 AM You don't know what your talking about... no one can give crit with that type of wireframe, stop attempting to be smart by being cocky. The link I provided is the proper way to render a wireframe. You need to get off tbh, your just a troll and don't contribute to any discussions, all you do is flame or be cocky. mmmmmmh. yeeees, let me bathe in your tears I guess there's no point at all in showing a wireframe like that... he couldn't possibly be showing off his triangulation or his poly count or anything. no way in hell. in fact, the only right way to do it is the way you posted. there's no other concievable way to do wireframes. oh hey guys, I apparently haven't contributed anything to this forum at all, hunter's apparently read all of my posts otherwise he wouldn't make such a statement as if it were fact The wireframe wasn't wrong. It was just not at the opportune angle.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Nov 18, 2010 09:57 PM
Msg. 2064 of 4332
Haloisahorriblegane is making Hunter revert to his old ways.
Stay strong, hunter.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 18, 2010 10:00 PM
Msg. 2065 of 4332
Quote: --- Original message by: AGLion Haloisahorriblegane is making Hunter revert to his old ways.
Stay strong, hunter. Hey Haloisahorriblegame, Wanna 102? I gotta few. HOw 'bout it?
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