
d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Sep 11, 2011 10:10 PM
Msg. 4096 of 6707
I've always had trouble with it, complicated imo, but I might just be an idiot.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 12, 2011 02:53 AM
Msg. 4097 of 6707
Quote: --- Original message by: Sergeant 1337 So... making shaders isn't work at all? Yes, it can be. But I see no effort in the shaders in question. ----------- @HaloIsAHorribleGane: Yes, yes you are.
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Sep 12, 2011 03:05 AM
Msg. 4098 of 6707
I WANT IT I WANT IT I WANT IT it does not matter about shader just release it and everyone will be able to do there own shaders
try and make e noble team
Edited by The_Arbiter on Sep 12, 2011 at 03:09 AM
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Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
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Posted: Sep 12, 2011 03:09 AM
Msg. 4099 of 6707
They will not just give it to you now.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Sep 12, 2011 05:58 AM
Msg. 4100 of 6707
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Cheddars Yes.... Umad bro? You could of at least come up with a phrase that didn't make you look like the typical 10 year old, acting big. If the shaders looked half decent, then I would say he has done something, but they don't so I see no effort. I'm also getting bored of the repetition of the "I SPENDZ LONG TIMEZ ON SHADERS DUDE, I MAKEZ LOADS OF EFFORT!" - It's getting old now and the typical excuse to abuse and only use rips. How about model it yourself/texture it yourself, instead of limiting your knowledge in creating a character to Halo engine, as creating shaders won't teach you much at all for other engines. Fail. Meh you look like 10 year old acting big now. I can make what ever I want and who's gonna stop me? Your certainly won't and I hate how your not nice about helping people out and just yell at them. You say the ripped models are bad but quite frankly they look better than your models.So what are you gonna do about it? Rage at me on your computer desk? Lol. Send abusive pm's and posts? Pfft that's gonna help and change me (sarcasm)
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 12, 2011 12:04 PM
Msg. 4101 of 6707
Quote: --- Original message by: CheddarsQuote: --- Original message by: anonymous_2009Quote: --- Original message by: Cheddars Yes.... Umad bro? You could of at least come up with a phrase that didn't make you look like the typical 10 year old, acting big. If the shaders looked half decent, then I would say he has done something, but they don't so I see no effort. I'm also getting bored of the repetition of the "I SPENDZ LONG TIMEZ ON SHADERS DUDE, I MAKEZ LOADS OF EFFORT!" - It's getting old now and the typical excuse to abuse and only use rips. How about model it yourself/texture it yourself, instead of limiting your knowledge in creating a character to Halo engine, as creating shaders won't teach you much at all for other engines. Fail. Meh you look like 10 year old acting big now. I can make what ever I want and who's gonna stop me? Your certainly won't and I hate how your not nice about helping people out and just yell at them. You say the ripped models are bad but quite frankly they look better than your models.So what are you gonna do about it? Rage at me on your computer desk? Lol. Send abusive pm's and posts? Pfft that's gonna help and change me (sarcasm) WOW, THAT ANSWER WAS SO AAAAAAWWWful... @le fromage : L2B harsh, because honestly, you sucked. Take a tutorial for this. Also; Hunter, I'm using ripped crap models, but i make nice things out of this... But cheddars, just no. Try to look at how are made models, in max and in guerilla, do the same with animations, and take teh lag's tut for rigging, it's simple and explicit. Start by selecting the pelvis and rig all the vertices to it, then go progressively to the hands and feets using grow/shrink options and you're done. And those shaders suck : Way too vivid, color change is failish, and it looks like a ... a... like nothing. Custom is not always the best as you see. use a stronger contrast on your specular bitmap Edited by bourrin33 on Sep 12, 2011 at 12:06 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 12, 2011 12:41 PM
Msg. 4102 of 6707
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Sergeant 1337 So... making shaders isn't work at all? Yes, it can be. But I see no effort in the shaders in question. ----------- @HaloIsAHorribleGane: Yes, yes you are. clever too
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Bobblehob
Joined: Aug 29, 2010
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Posted: Sep 12, 2011 12:55 PM
Msg. 4103 of 6707
ladies please ;D
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 12, 2011 01:12 PM
Msg. 4104 of 6707
Quote: --- Original message by: CheddarsQuote: --- Original message by: anonymous_2009Quote: --- Original message by: Cheddars Yes.... Umad bro? You could of at least come up with a phrase that didn't make you look like the typical 10 year old, acting big. If the shaders looked half decent, then I would say he has done something, but they don't so I see no effort. I'm also getting bored of the repetition of the "I SPENDZ LONG TIMEZ ON SHADERS DUDE, I MAKEZ LOADS OF EFFORT!" - It's getting old now and the typical excuse to abuse and only use rips. How about model it yourself/texture it yourself, instead of limiting your knowledge in creating a character to Halo engine, as creating shaders won't teach you much at all for other engines. Fail. Meh you look like 10 year old acting big now. I can make what ever I want and who's gonna stop me? Your certainly won't and I hate how your not nice about helping people out and just yell at them. You say the ripped models are bad but quite frankly they look better than your models.So what are you gonna do about it? Rage at me on your computer desk? Lol. Send abusive pm's and posts? Pfft that's gonna help and change me (sarcasm) LOL, I don't need to respond and make you look stupid, you just did it for me. Now now with your tantrum, never said I could stop you! And wow, your comparing un-finished work with industry standard work made by artists who have been in the industry for many many years. Keep trying. If it looked good I would say so, but they don't look good. These are PROPER shaders with some effort gone in. darksoldier  
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 12, 2011 02:22 PM
Msg. 4105 of 6707
see, if you say martyn lee ball's stuff looks bad, it's because he's not an industry grade artist, not because he's lazy. but if he says your stuff looks bad it's because you're a bunch of lazy douche idiots and not at all because you're not trained to be industry grade how dare you guys not have the experience to make industry grade assets. cept for you martyn, you're the exception because you're special <3 Edited by HaloIsAHorribleGane on Sep 12, 2011 at 02:23 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 12, 2011 03:37 PM
Msg. 4106 of 6707
So if I try my best at making shaders for my bsp, and they still don't look good after the month or so I've been trying, I didn't put any effort in?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 12, 2011 04:53 PM
Msg. 4107 of 6707
Quote: --- Original message by: HaloIsAHorribleGanesee, if you say martyn lee ball's stuff looks bad, it's because he's not an industry grade artist, not because he's lazy. but if he says your stuff looks bad it's because you're a bunch of lazy douche idiots and not at all because you're not trained to be industry grade how dare you guys not have the experience to make industry grade assets. cept for you martyn, you're the exception because you're special <3 Edited by HaloIsAHorribleGane on Sep 12, 2011 at 02:23 PM
He compared me to industry standard assets. I compared him to another members assets on this website who is not in the industry. You just hit yourself in the face with that stone.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Sep 12, 2011 05:11 PM
Msg. 4108 of 6707
Sorry cheddars, your models do not look as good as this... Regardless of how much of an arse he may be some of the time, his models are superior to yours. Edited by Bobblehob on Sep 12, 2011 at 05:13 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 12, 2011 06:09 PM
Msg. 4109 of 6707
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGanesee, if you say martyn lee ball's stuff looks bad, it's because he's not an industry grade artist, not because he's lazy. but if he says your stuff looks bad it's because you're a bunch of lazy douche idiots and not at all because you're not trained to be industry grade how dare you guys not have the experience to make industry grade assets. cept for you martyn, you're the exception because you're special <3 Edited by HaloIsAHorribleGane on Sep 12, 2011 at 02:23 PM
He compared me to industry standard assets. I compared him to another members assets on this website who is not in the industry. You just hit yourself in the face with that stone. hit myself with what, the fact that in both cases group X has less experience than group Y? newbies can't do as good as moderately adept members, and moderately adept members can'd do industry grade stuff? hmm, you seem to love shooting out "crit" to people based on the fact that you've got more technical skills than other people. considering this, it's safe to assume you want crit from others, so here's some for you. on a technical level, your models not terrible. they are however, while technically accurate, are uninspired, lifeless and devoid of any personal flare. they're copies, and just that, nothing added to them to make them unique. your inability to create your own designs is rather sad, considering your "art" has so far been nothing more than copies, mostly of pre-existing halo assets. your inability from what I've seen to sculpt normals and lack of textures is also disappointing. overall your art seems to be more technical than emotional and inspired, and is therefore boring. to give an example, imagine a drawing, a trace if you will, of something that already exists, in this case, a character from a show. nothing added, nothing unique. now compare that to fan art of same thing with an artistic twist, done in a completely different style. which one would be more interesting to look at? your attitude is also atrocious. you seem to be fighting a losing battle against "rippers," because they "get unwarrented attention," from what I've gathered. that tells me that you want all of the attention, and you don't want these people taking away your spotlight. tell me that's not the case, I'd love to hear that from you. you also state that it "disrespects" the original authors. now, first of all, the original authors would fight their own battles. if Bungie had a problem with their stuff getting ripped, they'd speak up. they haven't yet, so guess who's in the clear? you got a problem, e-mail bungie and the staff responsible for the art in the game and let them deal with it. if I were an artist I wouldn't want a bunch of immature f!ck-faces on a forum full of 12 year olds fighting my battles. my suggestion is to stop giving a crap about what other people do and do what inspires you, do it for the love of doing it, and not be the kind of person who relies on being the center of attention and having everybody's approval as your source of motivation. not only is it unhealthy, but it can potentially turn you into an arrogant, egotistical douche Edited by HaloIsAHorribleGane on Sep 12, 2011 at 06:18 PM
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Sep 12, 2011 06:26 PM
Msg. 4110 of 6707
Quote: --- Original message by: Bobblehob
Sorry cheddars, your models do not look as good as this...
http://i58.photobucket.com/albums/g268/martynball/final_left_right.jpg
Regardless of how much of an arse he may be some of the time, his models are superior to yours. Edited by Bobblehob on Sep 12, 2011 at 05:13 PM now Cheddars, your models are good n all, and Ima let you finish, but Martyn Lee Ball has some of the greatest models of all time had to do that^ but honestly you can't expect cheddars to compare to him, martyn's been around alot longer and has had much more experience Edited by Delicon20 on Sep 12, 2011 at 06:26 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Sep 12, 2011 06:28 PM
Msg. 4111 of 6707
Quote: --- Original message by: Delicon20
now Cheddars, your models are good n all, and Ima let you finish, but Martyn Lee Ball has some of the greatest models of all time
had to do that^
but honestly you can't expect cheddars to compare to him, martyn's been around alot longer and has had much more experience Edited by Delicon20 on Sep 12, 2011 at 06:26 PM XP I should have expected that... but anyways I was mostly referring to cheddars saying his ripped models where better than martyns are and that isn't true :P
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Sep 12, 2011 06:39 PM
Msg. 4112 of 6707
Hunter cant grasp the concept that people do Halo things for fun, not because they want to become industry standard experts.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Sep 12, 2011 08:33 PM
Msg. 4113 of 6707
This. ^^
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 12, 2011 09:34 PM
Msg. 4114 of 6707
oh but who cares, the only person who can determine anything around here is Dennis according to him
and maybe some modacity members
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Sep 13, 2011 02:58 AM
Msg. 4115 of 6707
The stuff I see here is pure gold, I wonder how long it takes just to model the H3 pistol...3DS Max is like another language to me...I do not know how to use one single function of it... 
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Sep 13, 2011 05:18 PM
Msg. 4116 of 6707
Quote: --- Original message by: HaloIsAHorribleGane
BLASHAAHBLAH What's wrong with creating "technical" art? That's what I do... And he does to an extent add his on flair. The Original model was not 1.2 million polygons. Therefor he added something. Dearp. Although he basically just added details. I enjoy "technical" art as well as "artistic"... That's my 5 bucks on the subject.... *admin deleted repeated characters Edited by Dennis on Sep 14, 2011 at 01:05 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 13, 2011 06:28 PM
Msg. 4117 of 6707
well if you disrespect my argument don't expect me to respect yours
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 13, 2011 08:20 PM
Msg. 4118 of 6707
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: Sergeant 1337 So... making shaders isn't work at all? Yes, it can be. But I see no effort in the shaders in question. ----------- @HaloIsAHorribleGane: Yes, yes you are. Oh ok I see now. Kinda agree =\ Sorry cheddars lol
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 13, 2011 10:39 PM
Msg. 4119 of 6707
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 14, 2011 12:32 PM
Msg. 4120 of 6707
In short that post contained?
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Vergil
Joined: Jun 13, 2011
you're just mad cuz you're angry
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Posted: Sep 17, 2011 09:42 PM
Msg. 4121 of 6707
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Sep 17, 2011 10:26 PM
Msg. 4122 of 6707
That would be cool in an uprising map. Or modern, that would be sick.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Sep 18, 2011 12:32 AM
Msg. 4123 of 6707
half life 2 in halo? :\
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Sep 18, 2011 06:03 AM
Msg. 4124 of 6707
The models.
That'd be so cool... especially if they added the zombehz. That would be so coolzio.
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: Sep 18, 2011 10:46 AM
Msg. 4125 of 6707
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Vergil
Joined: Jun 13, 2011
you're just mad cuz you're angry
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Posted: Sep 18, 2011 04:52 PM
Msg. 4126 of 6707
Quote: --- Original message by: HaloIsAHorribleGaneaccidentally saved over my first jackal sculpt so I started over... been working on it off and on all day.. may actually see completion, I'm liking how it's coming out http://img709.imageshack.us/img709/8788/newjackal.png Edited by HaloIsAHorribleGane on Aug 15, 2011 at 02:59 AM
Quote: --- Original message by: HaloIsAHorribleGane
Ill see about tweaking them. They look way too thin to me.. still trying to find the best way to expand them without making them look too bulbous. Slowly learning the brushes
E: herp derp. brushing up on my anatomy. this is how far I've gotten. obviously not done.
http://img8.imageshack.us/img8/5762/donefortonight.png Edited by HaloIsAHorribleGane on Aug 16, 2011 at 02:55 AM You make sexy aliensEdited by Vergil on Sep 18, 2011 at 04:52 PM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Sep 19, 2011 12:56 AM
Msg. 4127 of 6707
oh murr
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Sep 19, 2011 04:42 AM
Msg. 4128 of 6707
I'd love to see some CP with AR. That looks so awesome.
PLEEEEEESE releese those.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 19, 2011 03:34 PM
Msg. 4129 of 6707
Quote: --- Original message by: LegionofShadows I'd love to see some CP WAT
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Sep 19, 2011 04:08 PM
Msg. 4130 of 6707
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: LegionofShadows I'd love to see some CP WAT Civil Protection commissioned by the Universal Union for the protection of the loyal citizens of C17 as well as hunting rebels with assistance from Universal Union soldiers.
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