
olly12345
Joined: Jul 30, 2008
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Posted: Feb 5, 2011 03:20 AM
Msg. 3046 of 6707
INGAME GET NAO! Seriously, i'd love to see two armies of creepers running at each other and blowing up :D
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Feb 5, 2011 03:28 AM
Msg. 3047 of 6707
Quote: --- Original message by: olly12345 INGAME GET NAO! Seriously, i'd love to see two armies of creepers running at each other and blowing up :D I have better ideas for it... Just need to get it ingame. I fixed the creeper's uvws on the head. That's as close as I could get it to the real thing... 
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 03:31 AM
Msg. 3048 of 6707
head textures are two pixils too wide 
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Feb 5, 2011 03:44 AM
Msg. 3049 of 6707
Dang it. Uhh I'm just going to go play minecraft... if someone wants to rig it for me... let me know. :D Edit: THANK HEAVENS FOR GIZMO.  The neck and other parts of the body is killing me... But I'm not doing any more.... till I can find a quick rigging tutorial for compiling in Halo. Edited by Dwood on Feb 5, 2011 at 03:52 AM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 04:37 AM
Msg. 3050 of 6707
dig straight down. build an underground shelter. make caverns on 2 levels near the bottom spaced by 2 blocks. diamonds
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olly12345
Joined: Jul 30, 2008
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Posted: Feb 5, 2011 05:33 AM
Msg. 3051 of 6707
Win. So much win.
Also, there is a blender file with all the characters rigged on the minecraft forum somewhere. Edited by olly12345 on Feb 5, 2011 at 05:44 AM
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 06:41 AM
Msg. 3052 of 6707
 slooowly getting there. basic IKs set up on hands, feet and tail. face is rigged also.. still need to learn a few tricks need to figure out how to apply a mirror modifier without fubaring the rig, get a better skin, and fix some issues with the foot bones once that's done I get to start freaking animating this guy. gotta learn blender's animating system without ripping my teeth out of my ass. can't wait for my camera tripod to get here so I can get some animation references Edited by HaloIsAHorribleGane on Feb 5, 2011 at 08:01 AM
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Feb 5, 2011 11:34 AM
Msg. 3053 of 6707
blender is terrible for compatability.. its also proven to lead to pancreatic cancer..
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 02:31 PM
Msg. 3054 of 6707
Quote: --- Original message by: TM_L0d3man Are you planning to put Scyther in Halo CE? Note that I have no idea if blender has convertors to 3DS, or alternatives.
Ave Wim. it's possible I'll be porting it in, but don't get your hopes up. I'm not fond of the "once it's in the engine it's Microsoft's" bullcrap and this character design doesn't belong to me, so I feel as if I can't be the one making those types of calls. blender can export to 3ds, obj, dae, bvh and mdd, and more with scripting or plug-ins Quote: --- Original message by: G TheFlea blender is terrible for compatability.. the program is completely open source so if users really wanted to they could make it just as compatible as 3ds for halo crap. unfortunately all the halo modders wants to be "omg juzt liek bungiee" so they're using ancient, mostly pirated versions of max Quote: its also proven to lead to pancreatic cancer.. oh man that was clever, you should be proud. big pat on the back. man, dissing freely distributed, completely customizable, open source software that's more than capable of creating many of the user-made assets that are generally shown on this site is the way to go Edited by HaloIsAHorribleGane on Feb 5, 2011 at 02:34 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Feb 5, 2011 03:26 PM
Msg. 3055 of 6707
zbrush/budbox'in it?
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Feb 5, 2011 04:29 PM
Msg. 3056 of 6707
Quote: --- Original message by: G TheFlea blender is terrible for compatability.. its also proven to lead to pancreatic cancer.. I utterly cuncor.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 04:57 PM
Msg. 3057 of 6707
Quote: --- Original message by: anonymous_2009 zbrush/budbox'in it? negative. blender has built in pressure sensitive sculpting developed partially by the userbase http://www.youtube.com/watch?v=LWkuJ60eml0if I wanted to start learning sculpting, I wouldn't have any need to migrate to another program Quote: --- Original message by: Skidrow925Quote: --- Original message by: G TheFlea blender is terrible for compatability.. its also proven to lead to pancreatic cancer.. I utterly cuncor. well then, have fun getting through life being a theif. I do hope you're not the type of person to complain about rips or anything, because that'd just be.. you know.. completely hypocritical Edited by HaloIsAHorribleGane on Feb 5, 2011 at 05:06 PM
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Feb 5, 2011 06:44 PM
Msg. 3058 of 6707
Except for the part where you can obtain the program with an email that ends in .edu
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 07:46 PM
Msg. 3059 of 6707
which I'm sure everyone on this site who has 3ds has
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Feb 5, 2011 08:26 PM
Msg. 3060 of 6707
Quote: --- Original message by: HaloIsAHorribleGane which I'm sure everyone on this site who has 3ds has Of course.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Feb 5, 2011 10:19 PM
Msg. 3061 of 6707
Quote: --- Original message by: HaloIsAHorribleGane which I'm sure everyone on this site who has 3ds has nope, uk different, mine is *******@student.staffs.ac.uk :P
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 5, 2011 10:33 PM
Msg. 3062 of 6707
^ them accounts can be found on the net :P i see yours is staffordshire.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 5, 2011 11:35 PM
Msg. 3063 of 6707
 Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGane which I'm sure everyone on this site who has 3ds has nope, uk different, mine is *******@student.staffs.ac.uk :P your max always been a legit license? Edited by HaloIsAHorribleGane on Feb 5, 2011 at 11:36 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Feb 5, 2011 11:45 PM
Msg. 3064 of 6707
This isn't a thread about the legitimacy of people's 3ds max, is it? And Dennis discourages talk of piracy and stuff. I'm pretty sure we were talking about someone having a fake reach elite WIP, but the community would enjoy discussing elite bipeds in general even more.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Feb 5, 2011 11:51 PM
Msg. 3065 of 6707
Return to the topic please.
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 5, 2011 11:53 PM
Msg. 3066 of 6707
Quote: --- Original message by: HaloIsAHorribleGane Edited by HaloIsAHorribleGane on Feb 5, 2011 at 08:01 AM hope to see this in halo ce
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Joddy
Joined: Jul 3, 2010
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Posted: Feb 6, 2011 05:00 AM
Msg. 3067 of 6707
Quote: --- Original message by: HaloIsAHorribleGane Edited by HaloIsAHorribleGane on Feb 5, 2011 at 08:01 AM srsly can you tell me what that thing is supposed to be? it does look like a pokemon with a tail, a reptile head and arms like this things from deadspace
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 6, 2011 07:03 AM
Msg. 3068 of 6707
page 91
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Feb 6, 2011 11:22 AM
Msg. 3069 of 6707
Looks a bit too cartoony to really look good in Halo CE to me.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Feb 6, 2011 05:45 PM
Msg. 3070 of 6707
Quote: --- Original message by: JoddyQuote: --- Original message by: HaloIsAHorribleGane Edited by HaloIsAHorribleGane on Feb 5, 2011 at 08:01 AM srsly can you tell me what that thing is supposed to be? it does look like a pokemon with a tail, a reptile head and arms like this things from deadspace I agree.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 6, 2011 07:09 PM
Msg. 3071 of 6707
Quote: --- Original message by: goldkilla88Quote: --- Original message by: Bokito Looks a bit too cartoony to really look good in Halo CE to me. It is not done yet lol, it still needs some good textures and hopefully it won't look as cartoonish. if I actually decide to recreate this character later down the line, it will be more high poly with sculpted/baked normal maps. however, the style of the textures will remain roughly the same to match art style of the character's creator Quote: --- Original message by: Skidrow925Quote: --- Original message by: Joddy srsly can you tell me what that thing is supposed to be? it does look like a pokemon with a tail, a reptile head and arms like this things from deadspace I agree. are you serious? I answered this question in the following post. oh, unless you're vaguely trying to attack the originality of the creator's character design in any case, this model is for the most part finished, and rigged properly. all of the issues I was having earlier have been resolved. now, I just need to start learning blender's animation system, and will hopefully have a decent enough walk cycle soon... gonna be my first shot at full character animation Edited by HaloIsAHorribleGane on Feb 6, 2011 at 07:14 PM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Feb 6, 2011 07:20 PM
Msg. 3072 of 6707
I was commenting on the fact that it looks like a pokemon
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 6, 2011 07:30 PM
Msg. 3073 of 6707
well then that's fine.
halo looks like aliens 2.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Feb 6, 2011 09:03 PM
Msg. 3074 of 6707
Halo is aliens
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 8, 2011 06:25 PM
Msg. 3075 of 6707
deleted
first shot at facial animation. extremely sketchy, not at all refined. going to study more about full-body animations before I try a run cycle
definitely brings to light a few problems with the mesh that I'll have to get back to at some point. uvs on the eyelids are pretty terrible and I need to get the seams out of the texture, smoothing problem on the beak.. Edited by HaloIsAHorribleGane on Mar 2, 2011 at 05:02 AM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Feb 8, 2011 07:50 PM
Msg. 3076 of 6707
Texturs plox?
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 8, 2011 09:52 PM
Msg. 3077 of 6707
what
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BlueGrunt 177
Joined: Dec 17, 2010
Grunt voice acting; story lines; textures...
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Posted: Feb 8, 2011 09:53 PM
Msg. 3078 of 6707
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Feb 9, 2011 05:38 AM
Msg. 3079 of 6707
Yes, you totally need to explain what a necromorph is with THREE youtube videos. A single picture would have done better.
And that dionsaur totally looks sad because it's eye sockets happen to be shaped that way.
E: Wtf is a dionsaur? Edited by IcePhoenix on Feb 9, 2011 at 05:39 AM
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olly12345
Joined: Jul 30, 2008
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Posted: Feb 9, 2011 06:27 AM
Msg. 3080 of 6707
Quote: --- Original message by: IcePhoenix E: Wtf is a dionsaur? Edited by IcePhoenix on Feb 9, 2011 at 05:39 AM It's what I'm gonna call that from now on.
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