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Author Topic: Weapons - Works in Process thread [WIP] (12975 messages, Page 110 of 371)
Moderators: Dennis

PenGuin1362
Joined: Feb 4, 2008


Posted: Feb 8, 2010 06:38 PM    Msg. 3816 of 12975       
Complain more about my post that actually did contain useful words. See how much more good it will do and how much less inclined i'll be to actually provide useful words. Stop crying, grow up, and start posting work relevant to the topic at hand.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 8, 2010 07:04 PM    Msg. 3817 of 12975       
Quote: --- Original message by: PenGuin1362
Complain more about my post that actually did contain useful words. See how much more good it will do and how much less inclined i'll be to actually provide useful words. Stop crying, grow up, and start posting work relevant to the topic at hand.


If it will get you to never crit again then the world will be better off. Your post did suck and contained no useful words that pointed out problem areas, as well as suggestions how to fix them.
Edited by Dwood on Feb 8, 2010 at 07:06 PM


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Feb 8, 2010 07:08 PM    Msg. 3818 of 12975       
Quote: --- Original message by: Dwood

Quote: --- Original message by: PenGuin1362
Complain more about my post that actually did contain useful words. See how much more good it will do and how much less inclined i'll be to actually provide useful words. Stop crying, grow up, and start posting work relevant to the topic at hand.


If it will get you to never crit again then the world will be better off. Your post did suck and contained no useful words that pointed out problem areas, as well as suggestions how to fix them.
Edited by Dwood on Feb 8, 2010 at 07:06 PM
I like how penguin gave valid criticism and advise, but because his first sentence insulted the model you jump down his throat. Did you even read his whole post?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Feb 8, 2010 07:27 PM    Msg. 3819 of 12975       
criticism

Main Entry: crit·i·cism
Pronunciation: \ˈkri-tə-ˌsi-zəm\
Function: noun
Date: 1607
1 a : the act of criticizing usually unfavorably b : a critical observation or remark c : critique
2 : the art of evaluating or analyzing works of art or literature; also : writings expressing such evaluation or analysis 3 : the scientific investigation of literary documents (as the Bible) in regard to such matters as origin, text, composition, or history


Please note that even in the dictionary it involves both an evaluation and an analysis to be considered "crit" commonly known as criticism.

Please review:
http://www.bankersonline.com/operations/bg_criticism.html
http://www.ehow.com/how_2343040_give-constructive-criticism.html

Once you read those two short articles you will see that, for many of you, your "crit" is anything but actual criticism and could use some revision. Saying something looks like "crap" may be your opinion but it is not criticism, harsh or otherwise.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Feb 9, 2010 12:00 AM    Msg. 3820 of 12975       
I'm all for harsh crit but some of the stuff I hear here is just harsh and not even remotely helpful.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Feb 9, 2010 02:10 AM    Msg. 3821 of 12975       
Quote: --- Original message by: Marka Haiyana
I'm all for harsh crit but some of the stuff I hear here is just harsh and not even remotely helpful.


True. A lot of people basically tell you just that you outright suck and give no reason why, do not tell you how to improve, or don't even justify their statement in any way. Sometimes your left thinking *sarcastically* "Thanks for the help buddy"!


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Feb 9, 2010 03:53 AM    Msg. 3822 of 12975       
That model isn't half bad for a first attempt , he needs to do something about the proportions , that silencer is too large for a gun of that size.


PenGuin1362
Joined: Feb 4, 2008


Posted: Feb 9, 2010 07:50 AM    Msg. 3823 of 12975       
Quote: --- Original message by: eliteslasher
True. A lot of people basically tell you just that you outright suck and give no reason why, do not tell you how to improve, or don't even justify their statement in any way. Sometimes your left thinking *sarcastically* "Thanks for the help buddy"!


Not gunna lie, was giving just my opinion basically on the model (nothing personal, just thinking motivational). But was hoping you would take the rest of what I said into consideration. You may not need the skills of modeling, but its very self rewarding to know you accomplished it, plus you can have more fun with halo/crysis/unreal/ect. with it.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Feb 9, 2010 10:22 AM    Msg. 3824 of 12975       
Quote: --- Original message by: PenGuin1362
Quote: --- Original message by: eliteslasher
True. A lot of people basically tell you just that you outright suck and give no reason why, do not tell you how to improve, or don't even justify their statement in any way. Sometimes your left thinking *sarcastically* "Thanks for the help buddy"!


Not gunna lie, was giving just my opinion basically on the model (nothing personal, just thinking motivational). But was hoping you would take the rest of what I said into consideration. You may not need the skills of modeling, but its very self rewarding to know you accomplished it, plus you can have more fun with halo/crysis/unreal/ect. with it.
\

True, but the fine details in modeling will come with time. I knew it wasn't anything personal, I just believe critique needs more suggestions on how to do it right than what is done wrong. Sure what is done wrong is important but it's not that much help if you aren't given suggestions on how to correct it.
Now lets all quit flaming and get back on topic.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 9, 2010 07:52 PM    Msg. 3825 of 12975       
Quote: --- Original message by: PenGuin1362
Quote: --- Original message by: eliteslasher
True. A lot of people basically tell you just that you outright suck and give no reason why, do not tell you how to improve, or don't even justify their statement in any way. Sometimes your left thinking *sarcastically* "Thanks for the help buddy"!


Not gunna lie, was giving just my opinion basically on the model (nothing personal, just thinking motivational). But was hoping you would take the rest of what I said into consideration. You may not need the skills of modeling, but its very self rewarding to know you accomplished it, plus you can have more fun with halo/crysis/unreal/ect. with it.

Penguin, it's not the fact that you're crit wasn't useful (it might have been), but what flows here and at Modacity are completely different (assuming you hang out there more). What you need to see is that it only helps if the modeling skill is stationary and goes no where. In no way should you say negative criticism if it's a first model and next to that the words you use basically scream "EVERYONE LOOK AT ME I'M BETTER THAN YOU AND SUCK! I'M AN ATTENTION WHORE!" That doesn't cut it in my opinion. I could give the same crit, but without the aggressive tinge and bad humor.

My opinion for both of the recent beginning models is that they both definitely have shape going for them, however, they lack detail need that detail to be decent enough for presentation. Next to that, eliteslasher's model is okay in terms of overall shape, but it needs proper smoothing in addition to the detail. The model of Geared's friend is alright for a beginner as far as smoothing and basic shape is concerned, but the detail and proportions look unkept and relatively inaccurate. They both need considerable work to be truly presentable and should be pursued for better improvement. Still, a generally acceptable start for beginning models.

^Boom.


Hasuku
Joined: Dec 16, 2006

Z BoLT


Posted: Feb 9, 2010 08:17 PM    Msg. 3826 of 12975       
Quote: --- Original message by: Advancebo

Finally, I got someone to animate this MA3CS.

Props to Eyeballman/Jackal Stomper for the animations, hes cool.

http://www.xfire.com/video/201b01/





Edited by Advancebo on Jan 29, 2010 at 08:17 PM
Edited by Advancebo on Jan 29, 2010 at 08:21 PM




OMG this is sick! is there a way to make the zoom go down the gun like in COD rather than in halo? because if not than the reflex sight isnt really needed


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 9, 2010 08:21 PM    Msg. 3827 of 12975       
Yes, a few people have done it before.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 9, 2010 08:21 PM    Msg. 3828 of 12975       
Make the reticle a wee bit smaller. The ratio of reticle to gun barrel is :(


Advancebo
Joined: Jan 14, 2008


Posted: Feb 9, 2010 08:28 PM    Msg. 3829 of 12975       
Yes, I have the animation setup for an aim down sight.
And I already scaled down the reticle by about 3/4 of what you see.


Hasuku
Joined: Dec 16, 2006

Z BoLT


Posted: Feb 9, 2010 09:00 PM    Msg. 3830 of 12975       
does anyone have any maps released with that yet?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 9, 2010 09:05 PM    Msg. 3831 of 12975       
http://www.xfire.com/video/1d403a/
http://www.xfire.com/video/1f68ca/

Sounds for the ACR have been fixed, but I keep forgetting to send them to broke -__-


Advancebo
Joined: Jan 14, 2008


Posted: Feb 9, 2010 10:09 PM    Msg. 3832 of 12975       
Quote: --- Original message by: Hasuku
does anyone have any maps released with that yet?


No but if someone can unwrap and texture it, I can release the tags.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 9, 2010 11:42 PM    Msg. 3833 of 12975       
I don't think he's specifically referring to your MA3CS, but rather, the aim down sights.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Feb 10, 2010 03:54 AM    Msg. 3834 of 12975       
Although the Aim Down the sight function is very nice , does it have any auctual difference in accuracy of the weapon?


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 10, 2010 06:34 AM    Msg. 3835 of 12975       
Quote: --- Original message by: Cocaine
Although the Aim Down the sight function is very nice , does it have any auctual difference in accuracy of the weapon?

No, its worthless, it doesnt increase accuracy, just an excuse not to have grenade animations or make them, and in 3p is pushes the gun back slightly if aimed down (or its just how I did it).


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 10, 2010 07:07 PM    Msg. 3836 of 12975       
Quote: --- Original message by: Spartan_094
Just an excuse not to have grenade animations or make them


Shush. A 3 frame animation that requires little to no effort is much more fun than a 30 - 40 frame animation that's difficult for beginning animators.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 10, 2010 07:44 PM    Msg. 3837 of 12975       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Spartan_094
Just an excuse not to have grenade animations or make them


Shush. A 3 frame animation that requires little to no effort is much more fun than a 30 - 40 frame animation that's difficult for beginning animators.


Grenades are still more fun.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 10, 2010 08:10 PM    Msg. 3838 of 12975       
tbqh I'd rather have grenades over an aim down sight function that doesn't serve any function.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 11, 2010 07:00 AM    Msg. 3839 of 12975       
Quote: --- Original message by: UnevenElefant5
tbqh I'd rather have grenades over an aim down sight function that doesn't serve any function.


It does if there's no crosshair.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 11, 2010 09:58 AM    Msg. 3840 of 12975       
measure your monitor, find the center, put a small piece of tape there
boom, instant crosshair.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 11, 2010 10:25 AM    Msg. 3841 of 12975       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Spartan_094
Just an excuse not to have grenade animations or make them


Shush. A 3 frame animation that requires little to no effort is much more fun than a 30 - 40 frame animation that's difficult for beginning animators.

This is not an excuse for broke. He is no beginner at all. Just to lazy to make a grenade throw over a 3 frame iron sight animation.
Edited by Spartan_094 on Feb 11, 2010 at 10:26 AM


Geo
Joined: Mar 2, 2007


Posted: Feb 11, 2010 01:21 PM    Msg. 3842 of 12975       
Quote: --- Original message by: UnevenElefant5
measure your monitor, find the center, put a small piece of tape there
boom, instant crosshair.



That sounds like a really good idea. You do that man.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Feb 11, 2010 07:46 PM    Msg. 3843 of 12975       
Quote: --- Original message by: Geo
Quote: --- Original message by: UnevenElefant5
measure your monitor, find the center, put a small piece of tape there
boom, instant crosshair.

That sounds like a really good idea. You do that man.
Measure it?...

Why not just go into Blood Gulch, pick up the sniper, and place a little piece of whatever-you-want over the reticle?

Really, keep it simple, folks.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 11, 2010 08:10 PM    Msg. 3844 of 12975       
Quote: --- Original message by: ODX
Quote: --- Original message by: Geo
Quote: --- Original message by: UnevenElefant5
measure your monitor, find the center, put a small piece of tape there
boom, instant crosshair.

That sounds like a really good idea. You do that man.
Measure it?...

Why not just go into Blood Gulch, pick up the sniper, and place a little piece of whatever-you-want over the reticle?

Really, keep it simple, folks.


ye


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 11, 2010 08:47 PM    Msg. 3845 of 12975       
Quote: --- Original message by: ODX
Quote: --- Original message by: Geo
Quote: --- Original message by: UnevenElefant5
measure your monitor, find the center, put a small piece of tape there
boom, instant crosshair.

That sounds like a really good idea. You do that man.
Measure it?...

Why not just go into Blood Gulch, pick up the sniper, and place a little piece of whatever-you-want over the reticle?

Really, keep it simple, folks.

good point >_>


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Feb 11, 2010 09:33 PM    Msg. 3846 of 12975       
use a black sharpie marker. iv heard computer screens love those


Geo
Joined: Mar 2, 2007


Posted: Feb 11, 2010 11:15 PM    Msg. 3847 of 12975       
Wow peeps. You would think you guys know me better. Since when is taping crosshair to a screen a good idea? I don't think there is a person on this forum who thinks its a good idea.


Hint: I was being sarcastic :)


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Feb 11, 2010 11:38 PM    Msg. 3848 of 12975       
Quote: --- Original message by: UnevenElefant5
measure your monitor, find the center, put a small piece of tape there
boom, instant crosshair.


In a game full of aimbotters and wallhackers, someone using a crosshair on their screen is a big deal?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Feb 12, 2010 12:27 AM    Msg. 3849 of 12975       
If you tape a really big reticule, its extra accurate. Works great on turrents.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Feb 12, 2010 04:45 AM    Msg. 3850 of 12975       
I personally prefer using a lighter and burning the center of my screen , thank you very much.

 
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