
GySgt_Pete Stacker
Joined: Jan 3, 2010
ooh...oh... roadkill -xfire vadboy23
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Posted: Jan 4, 2010 03:12 AM
Msg. 3501 of 12975
thats very amazing man btw where did u get the info for that gunblade? halopedia?
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jan 4, 2010 03:37 AM
Msg. 3502 of 12975
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jan 4, 2010 01:40 PM
Msg. 3503 of 12975
worked on some UV unwrapping. on the mp40 i showed you earlier. 
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Jan 4, 2010 06:22 PM
Msg. 3504 of 12975
i know they dont m8, i meant since it is the m4a1 from cod might as well make the melee the same :P
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jan 4, 2010 07:10 PM
Msg. 3505 of 12975
Quote: --- Original message by: AdvanceboQuote: --- Original message by: NewbkillaQuote: --- Original message by: Spartan_094lolwut^ It ain't final. Decided not to have the grain effect that gamma did when I was making the shaders and the multi. I probly might tone up the dark parts of the bitmaps and such and change the cubemap or the brightness. Don't post obvious things and don't get halfass crit either *bo* I got that same airsoft gun, the iron sight is fine. Don't worry about any of that spartan. Advance is being a little prick. lmao, this kid named newbkilla Ya because I own little "newbs" like you XD Anyway, stop always trying to find something wrong with it, you're being too meticulous.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Jan 4, 2010 07:40 PM
Msg. 3506 of 12975
Quote: --- Original message by: Spartan_094 One stab thru the chest is a wound, 2 or more he is dead. Add a slice of cheese, ham, bacon, and eggs and boom, breakfast (jk) I smell a College Humor reference :/
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 4, 2010 07:44 PM
Msg. 3507 of 12975
Quote: --- Original message by: CorruptedHaloQuote: --- Original message by: Spartan_094 One stab thru the chest is a wound, 2 or more he is dead. Add a slice of cheese, ham, bacon, and eggs and boom, breakfast (jk) I smell a College Humor reference :/ I smell breakfast.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 4, 2010 08:36 PM
Msg. 3508 of 12975
I smell being bored of seeing rips tbqh.
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PenGuin1362
Joined: Feb 4, 2008
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Posted: Jan 4, 2010 09:47 PM
Msg. 3509 of 12975
It got old like 3 years ago. Using them to practice animations is fine, since you have a good model to work with, but we don't need to see an update every time you move something from call of duty to halo.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jan 4, 2010 10:04 PM
Msg. 3510 of 12975
Quote: --- Original message by: Spartan_094Quote: --- Original message by: gmax5worked on some UV unwrapping. on the mp40 i showed you earlier.  Ew, that is missing a ton of details not to mention important ones and looks really blocky. You could use it for a 3p weapon with some added details but NOT fp. Quote: --- Original message by: Geared in refrence to m4a1, maybe u can make the melee 1 hit kill, might be overkill but be cool :P and in refrence to the garand looking rifle, needs work m8,wireframe maybe? knifes do NOT kill you in one hit depending where thou. One stab thru the chest is a wound, 2 or more he is dead. Add a slice of cheese, ham, bacon, and eggs and boom, breakfast (jk) He's right, it would take about one knife wound to incapacitate you if it hit a good spot, but it would take two hits in a non critical area to make you at least pass out.
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eldiablotmh
Joined: Jul 21, 2009
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Posted: Jan 5, 2010 07:13 AM
Msg. 3511 of 12975
Quote: --- Original message by: Marka Haiyanahttp://www.youtube.com/watch?v=Cr59-YqQ6U8About as far as I'm gonna get with this. using stock textures, probably not gonna work on it anymore. It's basically just a mock-up. If anyone wants the tags or max files, let me know. Wow, pretty impressive. Animations are very nice, even without the camera shaking, I love your style of "standing still in the end of motions", sort of. It would be nice to make also a charging effect for the shot, spartan-laser like, to balance it out, but well, nevermind that as you said you weren't going to work on it/release.
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CorruptedHalo
Joined: May 18, 2009
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Posted: Jan 5, 2010 08:08 AM
Msg. 3512 of 12975
Quote: --- Original message by: anonymous_2009 I smell being bored of seeing rips tbqh. Quote: --- Original message by: PenGuin1362 It got old like 3 years ago. Using them to practice animations is fine, since you have a good model to work with, but we don't need to see an update every time you move something from call of duty to halo. These.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jan 5, 2010 03:00 PM
Msg. 3513 of 12975
Quote: --- Original message by: anonymous_2009 I smell being bored of seeing rips tbqh. Then dont go into this thread. also nobody cares hth
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2010 03:22 PM
Msg. 3514 of 12975
Well maybe I want to see some decent artists sometime in this thread sometime soon. Haven't seen any for a LONG time.
People too busy masturbating over rips. OH LUK @ ME, I CAN RIIIPPP!.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jan 5, 2010 03:37 PM
Msg. 3515 of 12975
Spartan 094 doesn't like effort.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jan 5, 2010 03:50 PM
Msg. 3516 of 12975
Maybe it's because all the real artists aren't interested in using a crappy nine year old game engine populated by pre-pubescent kids who think RPing is more fun than playing the game itself, just sayin Edited by Marka Haiyana on Jan 5, 2010 at 03:51 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 5, 2010 03:55 PM
Msg. 3517 of 12975
Thread is to show off work, doesnt have to be specifically for Halo CE.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Jan 5, 2010 04:35 PM
Msg. 3518 of 12975
Define work... Rips don't seem like too much work on my part.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 5, 2010 04:36 PM
Msg. 3519 of 12975
But this is an HCE forum for the game Halo Custom Edition. Yes, it has to be or thought to be for CE.
Idc about rips because I like seeing stuff in-game. It honestly matters less to me. I find it entertaining and astonishing that you can get this stuff in-game anyways.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jan 5, 2010 05:04 PM
Msg. 3520 of 12975
Quote: --- Original message by: DarkHalo003 But this is an HCE forum for the game Halo Custom Edition. Yes, it has to be or thought to be for CE.
Idc about rips because I like seeing stuff in-game. It honestly matters less to me. I find it entertaining and astonishing that you can get this stuff in-game anyways. I'm pretty much the same way. If something's in-game, working well, it never really mattered to me where it came from or who worked on it. I personally couldn't tell you who modeled the weapons for CMT, nor can I name any of the modelers for Halo without looking at the credits. The only successful modeler in the game industry I know by name is Paul Steed from ID Software. And that's only because I have a book on modeling written by him. Edited by Marka Haiyana on Jan 5, 2010 at 05:05 PM
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CorruptedHalo
Joined: May 18, 2009
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Posted: Jan 5, 2010 05:17 PM
Msg. 3521 of 12975
Quote: --- Original message by: Marka Haiyana
Maybe it's because all the real artists aren't interested in using a crappy nine year old game engine populated by pre-pubescent kids who think RPing is more fun than playing the game itself, just sayin Edited by Marka Haiyana on Jan 5, 2010 at 03:51 PM So the "real" artists are interested in putting new content from other newer games into a crappy nine year old game engine? Modeling is an art, and to an extent, I suppose ripping from other games can be, too. But I like to see CUSTOM content here, not rips. If I wanted to see that, why not just play the game itself?
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jan 5, 2010 06:04 PM
Msg. 3522 of 12975
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jan 5, 2010 06:15 PM
Msg. 3523 of 12975
Quote: --- Original message by: CorruptedHaloQuote: --- Original message by: Marka Haiyana
Maybe it's because all the real artists aren't interested in using a crappy nine year old game engine populated by pre-pubescent kids who think RPing is more fun than playing the game itself, just sayin Edited by Marka Haiyana on Jan 5, 2010 at 03:51 PM So the "real" artists are interested in putting new content from other newer games into a crappy nine year old game engine? Modeling is an art, and to an extent, I suppose ripping from other games can be, too. But I like to see CUSTOM content here, not rips. If I wanted to see that, why not just play the game itself? ... What? Where did you get that I was talking about rippers when I said "real artists" My statement was the reason there's very few people actually designing original stuff for Halo is most likely because the engine is old and outdated, and they probably want their stuff in newer, better, more versatile engines. Edited by Marka Haiyana on Jan 5, 2010 at 06:25 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2010 07:09 PM
Msg. 3524 of 12975
Who gives a flying crap about the dam engine!
I am talking about something, actually modelled by the person posting. Not just hundreds of dam rips being animated and rigged.
I don't even care if it is a remake of something from Halo 3 or what ever, just something modelled from scratch and not taken out of a game.
I mean wtf, if you want to play Modern Warfare 2 then figging play it... don't stick it in another game which is not designed for it, just because you are too lazy and want some efame.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jan 5, 2010 07:23 PM
Msg. 3525 of 12975
Quote: --- Original message by: anonymous_2009 Well maybe I want to see some decent artists sometime in this thread sometime soon. Haven't seen any for a LONG time.
People too busy masturbating over rips. OH LUK @ ME, I CAN RIIIPPP!. Your pretty stupid for looking for artists in a community for a mostly dead game, that is for the most part populated by prepubescent children. Go take your art boner to poly count forums or, something similar, becuase your sure as hell not going to find art it here. Btw why the hell do rips bother you so much, seriously. You always give the most bullcrap, bandwagon, and stupid reasons.
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jan 5, 2010 07:29 PM
Msg. 3526 of 12975
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 5, 2010 07:33 PM
Msg. 3527 of 12975
That's funny, I see many tbh. But older.
Snaf, Penguin, Teh Lag, Wave Of Lag, Rob, Con, Dane, Tweek (Neuro?), Disaster, ChocNug, and more.
There are no more people learning, because they are wasting their time on learning to rip... tbh, its just pointless. The skill can't really be used anywhere else...
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 5, 2010 07:35 PM
Msg. 3528 of 12975
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: anonymous_2009 Well maybe I want to see some decent artists sometime in this thread sometime soon. Haven't seen any for a LONG time.
People too busy masturbating over rips. OH LUK @ ME, I CAN RIIIPPP!. Your pretty stupid for looking for artists in a community for a mostly dead game, that is for the most part populated by prepubescent children. Go take your art boner to poly count forums or, something similar, becuase your sure as hell not going to find art it here. Btw why the hell do rips bother you so much, seriously. You always give the most bullcrap, bandwagon, and stupid reasons. Down Bobo Quote: --- Original message by: anonymous_2009 Who gives a flying crap about the dam engine!
I am talking about something, actually modelled by the person posting. Not just hundreds of dam rips being animated and rigged.
I don't even care if it is a remake of something from Halo 3 or what ever, just something modelled from scratch and not taken out of a game.
I mean wtf, if you want to play Modern Warfare 2 then figging play it... don't stick it in another game which is not designed for it, just because you are too lazy and want some efame. uhm.... thats what you get for going to a forum based 100% on a game that was designed for nothing but customized multiplayer, alright? I should ask you this: "Why complain, when someone is giving it to you for free"..... its to get efame, AND cure boredom, its more of a hobby than a profession dude.....
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Jan 5, 2010 07:40 PM
Msg. 3529 of 12975
I'm just using these as animating practice.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Jan 5, 2010 07:43 PM
Msg. 3530 of 12975
Quote: --- Original message by: HDoan I'm just using these as animating practice. not bad either, I could never get hand animations right, the army was easy though..... I also could never create bones or pivots, so it sucked >.< (skipped learning on animated, and decided to teach myself using skeletons, and bones).
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CorruptedHalo
Joined: May 18, 2009
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Posted: Jan 5, 2010 08:14 PM
Msg. 3531 of 12975
Quote: --- Original message by: Spartan_094 NO, get out of dis thread. NO, u.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 5, 2010 08:26 PM
Msg. 3532 of 12975
Thumb is clipping the mag release, add a node to the mag release so it looks better.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jan 5, 2010 08:31 PM
Msg. 3533 of 12975
You cannot honestly pretend you dont see the massive snaps in there...
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 5, 2010 08:34 PM
Msg. 3534 of 12975
Quote: --- Original message by: ICEE You cannot honestly pretend you dont see the massive snaps in there... I only notice the thumb, then realized its releasing the mag.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jan 5, 2010 09:45 PM
Msg. 3535 of 12975
Quote: --- Original message by: Spartan_094 Rip, rig, assign shaders, export, trial and error and repeat until done. And animating of course
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