
Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 20, 2009 01:03 AM
Msg. 3186 of 12975
How do you hold that thing , and where is the clip?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 20, 2009 01:04 AM
Msg. 3187 of 12975
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Nov 20, 2009 01:31 AM
Msg. 3188 of 12975
it's a grenade launcher, you shove it open and plop a new round inside. it's a seperate attachement so you dont have to make it. btw i hope you're going to work on the proportions, cus the screwholes are much larger aswell as the barrel also, model the trigger, makes it imaginable how one would hold/fire it lol e1: it says on the website where you got the image from: "Near final concept of one of our Assault Rifles. Shown here with extensions; Light, G-Launcher, ER-Scope" so yes it's a flashlight Edited by BeachParty clan on Nov 20, 2009 at 01:39 AM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 20, 2009 01:42 AM
Msg. 3189 of 12975
i used that side blueprint, so its accurate.
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Nov 20, 2009 08:43 AM
Msg. 3190 of 12975
omg that is lovely, makes me want to go back into modeling D=
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Nov 20, 2009 06:32 PM
Msg. 3191 of 12975
It is an interesting design, but it feels really flat. Even if that is the way the blueprint shows, it could use some creative depth
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 20, 2009 09:47 PM
Msg. 3192 of 12975
I think you are right. Any ideas where that more details could be applied that would make sense?.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Nov 20, 2009 10:16 PM
Msg. 3193 of 12975
some ergonomic gripping around the handle and such could be nice. Also it may help to actually model the magazine well. Something tells me that that area could be visible to the player in game with this particular design
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Nov 21, 2009 01:03 AM
Msg. 3194 of 12975
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 21, 2009 12:47 PM
Msg. 3195 of 12975
Shaders need lots of work. Looks almost exactly like the one in Hayabusa Ruined.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 21, 2009 06:06 PM
Msg. 3196 of 12975
Hexagons on the PR look really awkward.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Nov 21, 2009 10:31 PM
Msg. 3197 of 12975
Hexagons need like 60 percent less opacity.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 21, 2009 11:24 PM
Msg. 3198 of 12975
Clip and trigger go there. Added grip to handle. 
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Nov 22, 2009 02:17 AM
Msg. 3199 of 12975
Quote: --- Original message by: Newbkilla Hexagons need like 60 percent less opacity. ill be on that after i finish the new particles for it =)
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 22, 2009 02:32 AM
Msg. 3200 of 12975
Quote: --- Original message by: Maniac1000Clip and trigger go there. Added grip to handle.  Wow! That really looks good. However, the butt end looks like in needs maybe some more detail. Also, is there going to be a sight of any kind? Top looks like it needs more. Sort of bland there.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 22, 2009 04:02 AM
Msg. 3201 of 12975
Make indentations for the stock , make a scope , and model a grip. The only thing that i Dislike would be the strange part where the stock connects to the body of the rifle.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 22, 2009 11:57 AM
Msg. 3202 of 12975
I am ignorant when it comes to guns. I am not sure what you mean by,"Make indentations for the stock" I will make iron sights, because i dont like the scope in the ref, and i dont plan to add zoom to the gun. The grenade launcher is where the grip should be i think, i will model that and its trigger next.
I know that connecting part looks odd, i agree Thanks for your input.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 22, 2009 12:09 PM
Msg. 3203 of 12975
Quote: --- Original message by: Maniac1000 I am ignorant when it comes to guns. I am not sure what you mean by,"Make indentations for the stock" I will make iron sights, because i dont like the scope in the ref, and i dont plan to add zoom to the gun. The grenade launcher is where the grip should be i think, i will model that and its trigger next.
I know that connecting part looks odd, i agree Thanks for your input. Sorry, I probably wasn't too clear on that. What I am saying is have decorative inset lines on the stock. It would be fine without it, but it's just a suggestion.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Nov 22, 2009 02:24 PM
Msg. 3204 of 12975
lookin better. Now I would think it could use some ergonomics around where the supporting hand grips. Not like finger indents, but maybe similar to the battle rifle's grip. Also the top is sort of a pattern of indentations. It could use something to break the norm, maybe some rails and a red dot sight?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 22, 2009 02:37 PM
Msg. 3205 of 12975
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Nov 22, 2009 02:41 PM
Msg. 3206 of 12975
It doesn't matter as long as it looks good.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 23, 2009 01:40 AM
Msg. 3207 of 12975
Added the grrrnade lawn chair and shortened the back part. 
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Nov 23, 2009 02:01 AM
Msg. 3208 of 12975
with the nice roundness of the grenade launcher, the side and top are now looking really flat.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 23, 2009 02:03 AM
Msg. 3209 of 12975
Ill add a rail on top and make some thing to break up the sides a bit then. Edited by Maniac1000 on Nov 23, 2009 at 02:03 AM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Nov 23, 2009 09:00 AM
Msg. 3210 of 12975
Looks sick, but how will you aim with it? Also, what kind of firing with this thing be? Semi or Auto?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Nov 23, 2009 09:22 AM
Msg. 3211 of 12975
Maniac, that looks VERY nice.
Edited by anonymous_2009 on Nov 23, 2009 at 09:23 AM
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Nov 23, 2009 08:43 PM
Msg. 3212 of 12975
Is jealous...
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 23, 2009 08:59 PM
Msg. 3213 of 12975
You have talent , Maniac. Im very jealous =)
E : Included usless information. Edited by Cocaine on Nov 23, 2009 at 09:01 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 23, 2009 09:17 PM
Msg. 3214 of 12975
Thanks very much guys. Its a good "halo" model imo, but its really not a "good" model.
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Nov 23, 2009 09:23 PM
Msg. 3215 of 12975
Are you going to make it a "good" model after too? =o
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Nov 23, 2009 09:36 PM
Msg. 3216 of 12975
Sorry wrong topic. Edited by HDoan on Nov 23, 2009 at 09:37 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Nov 23, 2009 09:37 PM
Msg. 3217 of 12975
E: nvm doan edited Edited by UnevenElefant5 on Nov 23, 2009 at 09:38 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 23, 2009 09:42 PM
Msg. 3218 of 12975
Quote: --- Original message by: Joshflighter Are you going to make it a "good" model after too? =o :) no, i dont have the time, patience or skills. whats a good tri count for halo weapons? Edited by Maniac1000 on Nov 23, 2009 at 09:47 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 23, 2009 11:57 PM
Msg. 3219 of 12975
How long do think it will be before you get the model finished, sights and all?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 24, 2009 12:53 AM
Msg. 3220 of 12975
I spend maybe an hr or 2 on it at night, so maybe 1 or 2 days to finish model, 1 day to unwrap,2 days to skin? Then i will be looking for someone to tag and animate it. Then it will be released.
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