
bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Mar 6, 2015 12:05 PM
Msg. 12461 of 12975
I know, but honestly does it looks like a scope where you could place your eye ? If yes then I think you will be blind soon. Oh and if someone haves a better suggestion to make something simple on the screen that would show holding trigger prepares a homing rockets and that it locks when reticle is red, I'd gladly care about it
btw the assault rifle looks cool, although I don't like much the difference of shape between front top cover of the gun and the display element itself. And you should add a separator for rubber like cover around the right hand grip Edited by bourrin33 on Mar 6, 2015 at 12:09 PM
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 6, 2015 03:04 PM
Msg. 12462 of 12975
Quote: --- Original message by: bourrin33 Oh and if someone haves a better suggestion to make something simple on the screen that would show holding trigger prepares a homing rockets and that it locks when reticle is red, I'd gladly care about it Maybe something sorta like this?  By default, the screen could show the ammo count in the top-right corner, and a set of simple crosshairs in the center. By default, the three "buttons" below the screen could be dark. When you start holding the trigger, the buttons start lighting up, and the crosshair is replaced by a rocket reticle with the word "LOCKING..." across the bottom of the screen. When all the lights have illuminated, the reticle on the screen goes red, and "LOCKING..." becomes "LOCKED". @Flanker: Your assault rifle looks pretty sleek. How long is it compared to the other models? It looks a little like a carbine, to me. Edited by Echo77 on Mar 6, 2015 at 03:09 PM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 7, 2015 08:02 AM
Msg. 12463 of 12975
- removed - Edited by Super Flanker on Sep 20, 2016 at 11:47 AM
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Mar 7, 2015 09:21 AM
Msg. 12464 of 12975
The angled foregrip looks really fresh. And for the reflex sight, I think you could try to extend the middle cover plate (in front of the display) and put the sight into the extrusions alignement.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 7, 2015 04:20 PM
Msg. 12465 of 12975
Yeah the angled foregrip looks the best (aside from the traditional handguard, that is). Reflex sight on top of the ammo counter would probably look a bit odd. If it were up to me, I'd make an kind of optic for the AR as a module that takes the place of the ammo display and plugs up to a smart-linked scope over the barrel.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 10, 2015 08:38 AM
Msg. 12466 of 12975
- removed - Edited by Super Flanker on Sep 20, 2016 at 11:48 AM
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VoidsShadow
Joined: Aug 27, 2012
Kick back, drink a chai!
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Posted: Mar 10, 2015 04:21 PM
Msg. 12467 of 12975
So, is it small enough to dual-wield? If not, make it smaller. Dual-wield AR would be so stupidly fun.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 13, 2015 12:10 PM
Msg. 12468 of 12975
Quote: --- Original message by: VoidsShadow So, is it small enough to dual-wield? If not, make it smaller. Dual-wield AR would be so stupidly fun. Dual wielding Ar's would be unreasonably problematic. Even for a Spartan. I've decided that the rifle itself will exist as a heir to the MA5 series. More updates soon, I'm just reviewing design changes at the mo. MA6 Series confirmed.
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Mar 13, 2015 01:44 PM
Msg. 12469 of 12975
Looking nice man keep it up speaking of models I haven't been working on the br55 I have been working u did update it recently tho so hopefully today I can texture it an post the update
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 16, 2015 06:22 PM
Msg. 12470 of 12975
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Mar 17, 2015 02:03 AM
Msg. 12471 of 12975
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Mar 17, 2015 03:52 PM
Msg. 12472 of 12975
That reload is actually like, really cool and well done. And I know a thing or two about the SMG, because I've animated it at least 10 times xD
No seriously, you've evolved a lot and your executions and motions are so much cleaner and weighty than they use to be. But still playful and fun. Cause you're fun! Yay!
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Mar 17, 2015 10:33 PM
Msg. 12473 of 12975
Wut.
I thought both of you guys left this community xD.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Mar 18, 2015 01:28 PM
Msg. 12474 of 12975
it already passed though :P it was 3 days ago
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Mar 18, 2015 02:23 PM
Msg. 12475 of 12975
Quote: --- Original message by: Cheddars Wut.
I thought both of you guys left this community xD. We're always lurking still, every so often if I feel I'm able to post something then I will. Maybe you'll be worthy of my presence next time.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Mar 18, 2015 06:24 PM
Msg. 12476 of 12975
Love how fluid and unique these all are.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Mar 19, 2015 05:28 PM
Msg. 12477 of 12975
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 21, 2015 12:59 PM
Msg. 12478 of 12975
The me'lee anim felt a little to gentle for me but everything else made my eyes blister.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 29, 2015 01:34 PM
Msg. 12479 of 12975
What do I win?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 29, 2015 01:36 PM
Msg. 12480 of 12975
Is that a DLC SMG?!!!!!!!
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Mar 29, 2015 02:18 PM
Msg. 12481 of 12975
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 29, 2015 02:25 PM
Msg. 12482 of 12975
Oh no! Now my project is cancelled D':
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 29, 2015 02:29 PM
Msg. 12483 of 12975
Quote: --- Original message by: altis94 Oh no! Now my project is cancelled D':  BTW if anyone has wondered where my ar- updates have gone. Pc Over Hyped on TSC:E tags release.Edited by SS Flanker on Mar 29, 2015 at 02:30 PM
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Mokou Price
Joined: Oct 30, 2014
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Posted: Mar 29, 2015 09:38 PM
Msg. 12484 of 12975
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Highlander
Joined: Mar 8, 2015
Where you from? Lots of different places.
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Posted: Mar 29, 2015 11:47 PM
Msg. 12485 of 12975
Can we see vid? or is it just the model with OG animations? If it's the complete package, I wanna see it in action! Edited by Highlander on Mar 29, 2015 at 11:47 PM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Mar 30, 2015 08:41 AM
Msg. 12486 of 12975
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Mar 30, 2015 01:20 PM
Msg. 12487 of 12975
It uses the SMG animations that I made for the ODST SMG (at least, one of the 5 or so sets of animations I've done for the SMG lololol) that I believe was first released in Project Subterfuge along with Gamma: http://hce.halomaps.org/index.cfm?fid=6241Pretty sure the map is unprotected. You can always yoink them from CMT as well since I retooled them along with some of Teh Lag's animations for that SMG.
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Mar 30, 2015 04:24 PM
Msg. 12488 of 12975
Quote: --- Original message by: altis94http://youtu.be/3wLl7mf63XA It uses SMG animations from h3_valhalla. Edited by altis94 on Mar 30, 2015 at 08:42 AM Wait, so this is from Halo Online? I thought this was a joke, like Dumb AI's sniper rifle with all the attachments on it. The hell is with the stock, and that laser sight thing on the side?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Apr 2, 2015 04:58 AM
Msg. 12489 of 12975
The map will be released and unprotected. Also did this 
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 2, 2015 06:11 AM
Msg. 12490 of 12975
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Mokou Price
Joined: Oct 30, 2014
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Posted: Apr 2, 2015 06:12 AM
Msg. 12491 of 12975
One thing of Halo online is good, we can get their model easy
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 2, 2015 06:14 AM
Msg. 12492 of 12975
- removed - Edited by Super Flanker on Sep 20, 2016 at 11:50 AM
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: Apr 2, 2015 04:27 PM
Msg. 12493 of 12975
How did you rip the models? AIO V3? Ascension? I've already Halo Online.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Apr 2, 2015 04:34 PM
Msg. 12494 of 12975
3D reaper DX and Ninja Ripper. Edited by altis94 on Apr 6, 2015 at 07:03 AM
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Apr 2, 2015 04:55 PM
Msg. 12495 of 12975
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