tode has contributed to 25 posts out of 465278 total posts
(.01%) in 3,508 days (.01 posts per day).
20 Most recent posts:
Quote: --- Original message by: Dumb AIQuote: --- Original message by: tode
Higuy and ftsshot just stop.
Ftsshot don't talk.
Higuy please stop trolling it's not helping and stop bringing up that Lumoria we all know this new SP will blow Lumoria out off the water.
Now everyone shush. Edited by tode on Jul 15, 2013 at 09:10 PM Why would you EVER compare a SP campaign mod for Halo CE to a fan-made Halo game that doesn't even use the Blam engine? Edited by Dumb AI on Jul 15, 2013 at 09:27 PM
Lumoria is lame and we all hope Contingency will beat crap out off this.
And Higuy if you want to talk about Lumoria then make a new topic not here.
Grr I hate that troll I am starting to dislike him.
Lets talk about contingency and not crappy Lumoria. Ok?
Higuy and ftsshot just stop.
Ftsshot don't talk.
Higuy please stop trolling it's not helping and stop bringing up that Lumoria we all know this new SP will blow Lumoria out off the water.
Now everyone shush. Edited by tode on Jul 15, 2013 at 09:10 PM
Quote: --- Original message by: Killer5000 i have hl2 on my old pc
Yes get on this pc.
And show us skinny headcrab top off fast zombie.
Quote: --- Original message by: Guilty_sparkQuote: --- Original message by: tode Higuy is stupid and really negative.
Can you stop going around and posting that. Have you seen that SP you created that lumoria it didnt look right gameplay wasnt good,storyline horrid!, voice actin g sounds silly, what heck man.
By look of this new SP I think it will beat Lumoria. at least Lumoria used better grammar then you.
But not graphics.
Higuy is stupid and really negative.
Can you stop going around and posting that. Have you seen that SP you created that lumoria it didnt look right gameplay wasnt good,storyline horrid!, voice actin g sounds silly, what heck man.
By look of this new SP I think it will beat Lumoria.
Quote: --- Original message by: sshers4
I got the headcrab Model!
Now I am going to organised the folder for you before I link it. Edited by sshers4 on Jul 14, 2013 at 10:08 AM
Cool!
Quote: --- Original message by: sshers4Quote: --- Original message by: ftsshot
I love it this thread am so freakin interested .
Btw killer ur planning to import science zombie? make dat happen. Edited by ftsshot on Jul 14, 2013 at 09:33 AM @ ftsshot If the Fast Zombie works fine in Halo Custom Edition we are 100% sure Killer5000 will import it. @ Killer5000 the model is on its way Half life 2 download is nearly done.
Cool :) but i hope the skinny headcrab will also move.
Can you show us screens of fast zombie.
didnt u add collision right i wanna see.
Quote: --- Original message by: caeserishomeQuote: --- Original message by: Killer5000 it will be i tuaght myself how to do it just itll take time especialy wit all this other shiz im doing But I want the walking animation to be like half life 2. I don't want custom animation.
Stop crying DARN!
He said it will be the same gosh!
But sshers4 how the heck did you find the fast zombie model? Go back to that site where you got it from and search for the headcrab model.
Killer does that mean the fast zombie animation wil not be like hl2?
Fast zombie are really intimadating than floods.
It looks cool but it still need teeth,eyes, thung and nose.
Quote: --- Original message by: grunt_eaterI can see two human like arms coming from it's chest. Or add a thumb\dew claw to the side of the front feet and make the heals look more like a front paw instead of the back of a foot. Not dissing, just my opinion.
No just no. I like how it is and Yoda I beg you don't put armour on him. Keep it plain and simple.
You will need to build biggership.
Quote: --- Original message by: sshers4Quote: --- Original message by: Dumb AI What I think you should do is use the Reach Moa model as a reference. The legs should be more bird-like as well. I am not sure about using reach model just that I want to do this model a bit different from reach. And yes I will do the bird legs later just that I am focusing on creating the jaw at this time. Because once this creature is rigged I want this MOA jaw to move.
Add feathers aswell.
I love the body of this MOA.
and please dont tell me the last image is a bum hole.
Edited by tode on Jun 29, 2013 at 07:59 PM Edited by tode on Jun 29, 2013 at 07:59 PM
Quote: --- Original message by: Jesse Secondary nuke launcher plox.
Yea
Quote: --- Original message by: Glenn ZI see the forum is under attack again... as for the animals I have some I will be adding in... I have birds, fish, sharks, pigs, and bats all animated. Here are some pictures of the newest version, still have work on the large mountain. http://screenshot.xfire.com/s/128388664-3.jpg http://screenshot.xfire.com/s/128388662-3.jpg Edited by Glenn Z on Jun 27, 2013 at 12:53 AMEdited by Glenn Z on Jun 27, 2013 at 12:54 AM
Yea the site is getting wild.
By the way I never seen a map so big with no bugs. Good job.
Quote: --- Original message by: sshers4Quote: --- Original message by: Glenn Z
Good news, I can get it a lot smoother. Now I just need to make some scenery and a cave... and find new vehicles that will work well with this map.
The race will be an air race like my first mod I made (aerorace2_fixed) only better, depending on the vehicles I find or plan on using I may script some into this map. The oddball variant will be in an enclosed area, most likely with ctf and king... not sure on the last 2 however I will see what is better.
MoDGlenn Edited by Glenn Z on Jun 27, 2013 at 12:00 AM What about animals by the way?
Like?
Looks resemble to reach.
|