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Mr Mr Men has contributed to 11 posts out of 465278 total posts
(0.00%) in 3,604 days (0.00 posts per day).
20 Most recent posts:
Thanks but how do i delete these?
07.08.13 20:46:03 sapien pc 01.00.00.0609 ---------------------------------------------- 07.08.13 20:46:03 reference function: _write_to_error_file 07.08.13 20:46:03 reference address: 401b13 07.08.13 20:46:03 Couldn't read map file './sapienbeta.map' 07.08.13 20:46:03 CreateDevice succeeded with refresh rate = 0 07.08.13 20:46:03 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 07.08.13 20:46:04 Increasing sound decompression buffer size to 1048576 bytes 07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS 07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS 07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS 07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS 07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS 07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS 07.08.13 20:46:13 cliff_right_fort_second_floor: this is not a valid trigger_volume name 07.08.13 20:46:13 local player 0, weapon (0x0), deleted unexpectedly 07.08.13 20:46:17 WARNING: biped pilot (pilot (pilot_intro)) fell outside world and was erased 07.08.13 20:46:28 [a30 line 1476] this is not a valid trigger_volume name: cliff_right_fort_second_floor (players ))(volume_test_objects cliff_left_fort_second_floor (players )))5 )
07.08.13 20:46:28 recompiling scripts after scenarios were merged. 07.08.13 20:46:31 [a30 line 1468] this left parenthesis is unmatched.: (script dormant mission_cliff_marine
07.08.13 20:47:30 [a30 line 1476] this is not a valid trigger_volume name: cliff_right_fort_second_floor (players ))(volume_test_objects cliff_left_fort_second_floor (players )))5 )
07.08.13 20:47:30 recompiling scripts after scenarios were merged. 07.08.13 20:47:34 [a30 line 1468] this left parenthesis is unmatched.: (script dormant mission_cliff_marine
07.08.13 20:47:50 [a30 line 1476] this is not a valid trigger_volume name: cliff_right_fort_second_floor (players ))(volume_test_objects cliff_left_fort_second_floor (players )))5 )
07.08.13 20:47:50 recompiling scripts after scenarios were merged. 07.08.13 20:47:54 [a30 line 1468] this left parenthesis is unmatched.: (script dormant mission_cliff_marine
07.08.13 20:48:11 MAXIMUM_RENDERED_OBJECTS exceeded.
There is no error they successfully compile but they won't work for some reason.
But they won't work for me for some reason.
Hi i want to mod the campaign but the scripts, dialog,music all get corrupted(even when i use zteam scripts and when i extract them. Can someone upload fixed scenarios?
How did CMT fix this?
didn't work :(. Can't you download scenario's with fixed scripts somewhere?
How do you fix this?
06.17.13 15:33:10 sapien pc 01.00.00.0609 ---------------------------------------------- 06.17.13 15:33:10 reference function: _write_to_error_file 06.17.13 15:33:10 reference address: 401b13 06.17.13 15:33:10 Couldn't read map file './sapienbeta.map' 06.17.13 15:33:10 CreateDevice succeeded with refresh rate = 0 06.17.13 15:33:10 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 06.17.13 15:33:11 Increasing sound decompression buffer size to 1048576 bytes 06.17.13 15:33:12 local player 0, weapon (0x0), deleted unexpectedly 06.17.13 15:33:16 [b30 line 1] this is not a valid type.: bool global_dialog_on false)
06.17.13 15:33:16 recompiling scripts after scenarios were merged. 06.17.13 15:33:16 this is not a valid type.: bool global_dialog_on false)
06.17.13 15:36:46 [b30 line 3] this is not a valid type.: bool global_music_on false)
06.17.13 15:36:46 recompiling scripts after scenarios were merged. 06.17.13 15:36:46 this is not a valid type.: bool global_music_on false) Edited by Mr Mr Men on Jun 17, 2013 at 09:42 AM
Scripts are still messed up music and dialog starts to play randomly. Can't just someone fix those scripts and upload the scenario's?
Ok i used the script extractor but i can't compile them because there is something wrong with the script.
05.28.13 18:58:56 sapien pc 01.00.00.0609 ---------------------------------------------- 05.28.13 18:58:56 reference function: _write_to_error_file 05.28.13 18:58:56 reference address: 401b13 05.28.13 18:58:56 Couldn't read map file './sapienbeta.map' 05.28.13 18:58:56 CreateDevice succeeded with refresh rate = 0 05.28.13 18:58:57 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 05.28.13 18:58:57 Increasing sound decompression buffer size to 1048576 bytes 05.28.13 18:58:58 local player 0, weapon (0x0), deleted unexpectedly 05.28.13 18:59:07 [a10 line 1] this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:07 recompiling scripts after scenarios were merged. 05.28.13 18:59:07 this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:14 [a10 line 1] this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:14 recompiling scripts after scenarios were merged. 05.28.13 18:59:14 this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:45 [a10 line 1] this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:45 recompiling scripts after scenarios were merged. 05.28.13 18:59:45 this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:52 [a10 line 1] this is not a valid type.: bool global_dialog_on false)
05.28.13 18:59:52 recompiling scripts after scenarios were merged. 05.28.13 18:59:52 this is not a valid type.: bool global_dialog_on false)
alid?
Hi i wanted to mod the campaign but the scripts are all messed up when i play them. I have used the Zteams campaign scripts but still the script are messed up. Does anyone how to fix this?
Does anyone knows how to fix these tags?
03.09.13 13:16:45 sapien pc 01.00.00.0609 ---------------------------------------------- 03.09.13 13:16:45 reference function: _write_to_error_file 03.09.13 13:16:45 reference address: 401b13 03.09.13 13:16:45 Couldn't read map file './sapienbeta.map' 03.09.13 13:16:45 CreateDevice succeeded with refresh rate = 0 03.09.13 13:16:46 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 03.09.13 13:16:46 Increasing sound decompression buffer size to 1048576 bytes 03.09.13 13:16:48 local player 0, weapon (0x0), deleted unexpectedly 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_noise.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_noise.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_noise.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_noise.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_mask.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_mask.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_mask.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_mask.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_noise.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_noise.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_mask.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_mask.bitmap'. 03.09.13 13:17:09 failed to load shader_transparent_chicago_extended tag 'characters\halo2\dmt\h2jack\shaders\htwo_jackal_shield' 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_torso.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_torso.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_torso_multi.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_torso_multi.bitmap'. 03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_torso' 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_arms.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_arms.bitmap'. 03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_arms' 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_head.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_head.bitmap'. 03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_head' 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_head.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_head.bitmap'. 03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_teeth' 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_eyes.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_eyes.bitmap'. 03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_eyes' 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_legs.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_legs.bitmap'. 03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_legs_multi.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:09 couldn't open bitmap tag 'j_legs_multi.bitmap'. 03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_legs' 03.09.13 13:17:09 failed to load gbxmodel tag 'characters\halo2\dmt\h2jack\h2jack' 03.09.13 13:17:09 failed to load biped tag 'characters\halo2\DMT\h2jack\h2jackal' 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_chest.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_chest.bitmap'. 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_chest_multi.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_chest_multi.bitmap'. 03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_chest' 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_arms.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_arms.bitmap'. 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_arms_multi.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_arms_multi.bitmap'. 03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_arms' 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_head.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_head.bitmap'. 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_head_multi.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_head_multi.bitmap'. 03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_head' 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_backpack.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_backpack.bitmap'. 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_backpack_multi.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_backpack_multi.bitmap'. 03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_backpack' 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_legs.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_legs.bitmap'. 03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_legs' 03.09.13 13:17:15 failed to load gbxmodel tag 'characters\halo2\dmt\h2grunt\h2grunt' 03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_backpack_bump.bitmap') error 0x00000003 'The system cannot find the path specified. ' 03.09.13 13:17:15 couldn't open bitmap tag 'g_backpack_bump.bitmap'. 03.09.13 13:17:15 failed to load shader_transparent_glass tag 'characters\halo2\dmt\h2grunt\shaders\g_backpack' 03.09.13 13:17:15 failed to load biped tag 'characters\halo2\DMT\h2grunt\h2grunt'
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