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Viewing User Profile for: Mr Mr Men
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Joined: Mar 9, 2013 03:42 AM
Last Post: Jul 8, 2013 02:58 PM
Last Visit: Jul 26, 2013 03:58 AM
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Your Age: 15
What Games do you play: HALO,Crysis,Tomb Raider,Command and Conquer
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Mr Mr Men has contributed to 11 posts out of 465278 total posts (0.00%) in 3,604 days (0.00 posts per day).

20 Most recent posts:

Thanks but how do i delete these?


07.08.13 20:46:03 sapien pc 01.00.00.0609 ----------------------------------------------
07.08.13 20:46:03 reference function: _write_to_error_file
07.08.13 20:46:03 reference address: 401b13
07.08.13 20:46:03 Couldn't read map file './sapienbeta.map'
07.08.13 20:46:03 CreateDevice succeeded with refresh rate = 0
07.08.13 20:46:03 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.08.13 20:46:04 Increasing sound decompression buffer size to 1048576 bytes
07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
07.08.13 20:46:12 WARNING: cannot create mounted weapons for c_dropship, exceeded MAXIMUM_NUMBER_OF_MOUNTED_WEAPON_UNITS
07.08.13 20:46:13 cliff_right_fort_second_floor: this is not a valid trigger_volume name
07.08.13 20:46:13 local player 0, weapon (0x0), deleted unexpectedly
07.08.13 20:46:17 WARNING: biped pilot (pilot (pilot_intro)) fell outside world and was erased
07.08.13 20:46:28 [a30 line 1476] this is not a valid trigger_volume name: cliff_right_fort_second_floor (players ))(volume_test_objects cliff_left_fort_second_floor (players )))5 )

07.08.13 20:46:28 recompiling scripts after scenarios were merged.
07.08.13 20:46:31 [a30 line 1468] this left parenthesis is unmatched.: (script dormant mission_cliff_marine

07.08.13 20:47:30 [a30 line 1476] this is not a valid trigger_volume name: cliff_right_fort_second_floor (players ))(volume_test_objects cliff_left_fort_second_floor (players )))5 )

07.08.13 20:47:30 recompiling scripts after scenarios were merged.
07.08.13 20:47:34 [a30 line 1468] this left parenthesis is unmatched.: (script dormant mission_cliff_marine

07.08.13 20:47:50 [a30 line 1476] this is not a valid trigger_volume name: cliff_right_fort_second_floor (players ))(volume_test_objects cliff_left_fort_second_floor (players )))5 )

07.08.13 20:47:50 recompiling scripts after scenarios were merged.
07.08.13 20:47:54 [a30 line 1468] this left parenthesis is unmatched.: (script dormant mission_cliff_marine

07.08.13 20:48:11 MAXIMUM_RENDERED_OBJECTS exceeded.


There is no error they successfully compile but they won't work for some reason.


But they won't work for me for some reason.


Hi i want to mod the campaign but the scripts, dialog,music all get corrupted(even when i use zteam scripts and when i extract them. Can someone upload fixed scenarios?

Halo CE Technical / Map Design » corrupted scenario campaign scripts Jun 25, 2013 03:47 PM (Total replies: 16)

How did CMT fix this?

Halo CE Technical / Map Design » corrupted scenario campaign scripts Jun 19, 2013 10:49 AM (Total replies: 16)

didn't work :(. Can't you download scenario's with fixed scripts somewhere?

Halo CE Technical / Map Design » corrupted scenario campaign scripts Jun 17, 2013 06:59 AM (Total replies: 16)

How do you fix this?

06.17.13 15:33:10 sapien pc 01.00.00.0609 ----------------------------------------------
06.17.13 15:33:10 reference function: _write_to_error_file
06.17.13 15:33:10 reference address: 401b13
06.17.13 15:33:10 Couldn't read map file './sapienbeta.map'
06.17.13 15:33:10 CreateDevice succeeded with refresh rate = 0
06.17.13 15:33:10 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.17.13 15:33:11 Increasing sound decompression buffer size to 1048576 bytes
06.17.13 15:33:12 local player 0, weapon (0x0), deleted unexpectedly
06.17.13 15:33:16 [b30 line 1] this is not a valid type.: bool global_dialog_on false)

06.17.13 15:33:16 recompiling scripts after scenarios were merged.
06.17.13 15:33:16 this is not a valid type.: bool global_dialog_on false)

06.17.13 15:36:46 [b30 line 3] this is not a valid type.: bool global_music_on false)

06.17.13 15:36:46 recompiling scripts after scenarios were merged.
06.17.13 15:36:46 this is not a valid type.: bool global_music_on false)
Edited by Mr Mr Men on Jun 17, 2013 at 09:42 AM

Halo CE Technical / Map Design » corrupted scenario campaign scripts May 29, 2013 11:07 AM (Total replies: 16)

Scripts are still messed up music and dialog starts to play randomly. Can't just someone fix those scripts and upload the scenario's?

Halo CE Technical / Map Design » corrupted scenario campaign scripts May 28, 2013 01:12 PM (Total replies: 16)

Ok i used the script extractor but i can't compile them because there is something wrong with the script.



05.28.13 18:58:56 sapien pc 01.00.00.0609 ----------------------------------------------
05.28.13 18:58:56 reference function: _write_to_error_file
05.28.13 18:58:56 reference address: 401b13
05.28.13 18:58:56 Couldn't read map file './sapienbeta.map'
05.28.13 18:58:56 CreateDevice succeeded with refresh rate = 0
05.28.13 18:58:57 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.28.13 18:58:57 Increasing sound decompression buffer size to 1048576 bytes
05.28.13 18:58:58 local player 0, weapon (0x0), deleted unexpectedly
05.28.13 18:59:07 [a10 line 1] this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:07 recompiling scripts after scenarios were merged.
05.28.13 18:59:07 this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:14 [a10 line 1] this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:14 recompiling scripts after scenarios were merged.
05.28.13 18:59:14 this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:45 [a10 line 1] this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:45 recompiling scripts after scenarios were merged.
05.28.13 18:59:45 this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:52 [a10 line 1] this is not a valid type.: bool global_dialog_on false)

05.28.13 18:59:52 recompiling scripts after scenarios were merged.
05.28.13 18:59:52 this is not a valid type.: bool global_dialog_on false)

alid?

Halo CE Technical / Map Design » corrupted scenario campaign scripts May 25, 2013 04:10 PM (Total replies: 16)

Hi i wanted to mod the campaign but the scripts are all messed up when i play them. I have used the Zteams campaign scripts but still the script are messed up. Does anyone how to fix this?

Halo CE Technical / Map Design » Corrupted Halo 2 bipeds Mar 9, 2013 07:23 AM (Total replies: 1)

Does anyone knows how to fix these tags?


03.09.13 13:16:45 sapien pc 01.00.00.0609 ----------------------------------------------
03.09.13 13:16:45 reference function: _write_to_error_file
03.09.13 13:16:45 reference address: 401b13
03.09.13 13:16:45 Couldn't read map file './sapienbeta.map'
03.09.13 13:16:45 CreateDevice succeeded with refresh rate = 0
03.09.13 13:16:46 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.09.13 13:16:46 Increasing sound decompression buffer size to 1048576 bytes
03.09.13 13:16:48 local player 0, weapon (0x0), deleted unexpectedly
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_noise.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_noise.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_noise.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_noise.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_mask.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_mask.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_mask.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_mask.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_noise.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_noise.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\jackal_shield_mask.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'jackal_shield_mask.bitmap'.
03.09.13 13:17:09 failed to load shader_transparent_chicago_extended tag 'characters\halo2\dmt\h2jack\shaders\htwo_jackal_shield'
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_torso.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_torso.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_torso_multi.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_torso_multi.bitmap'.
03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_torso'
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_arms.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_arms.bitmap'.
03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_arms'
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_head.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_head.bitmap'.
03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_head'
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_head.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_head.bitmap'.
03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_teeth'
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_eyes.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_eyes.bitmap'.
03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_eyes'
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_legs.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_legs.bitmap'.
03.09.13 13:17:09 file_open('tags\characters\h2jack\bitmaps\j_legs_multi.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:09 couldn't open bitmap tag 'j_legs_multi.bitmap'.
03.09.13 13:17:09 failed to load shader_model tag 'characters\halo2\dmt\h2jack\shaders\j_legs'
03.09.13 13:17:09 failed to load gbxmodel tag 'characters\halo2\dmt\h2jack\h2jack'
03.09.13 13:17:09 failed to load biped tag 'characters\halo2\DMT\h2jack\h2jackal'
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_chest.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_chest.bitmap'.
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_chest_multi.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_chest_multi.bitmap'.
03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_chest'
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_arms.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_arms.bitmap'.
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_arms_multi.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_arms_multi.bitmap'.
03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_arms'
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_head.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_head.bitmap'.
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_head_multi.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_head_multi.bitmap'.
03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_head'
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_backpack.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_backpack.bitmap'.
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_backpack_multi.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_backpack_multi.bitmap'.
03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_backpack'
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_legs.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_legs.bitmap'.
03.09.13 13:17:15 failed to load shader_model tag 'characters\halo2\dmt\h2grunt\shaders\g_legs'
03.09.13 13:17:15 failed to load gbxmodel tag 'characters\halo2\dmt\h2grunt\h2grunt'
03.09.13 13:17:15 file_open('tags\characters\h2grunt\bitmaps\g_backpack_bump.bitmap') error 0x00000003 'The system cannot find the path specified. '
03.09.13 13:17:15 couldn't open bitmap tag 'g_backpack_bump.bitmap'.
03.09.13 13:17:15 failed to load shader_transparent_glass tag 'characters\halo2\dmt\h2grunt\shaders\g_backpack'
03.09.13 13:17:15 failed to load biped tag 'characters\halo2\DMT\h2grunt\h2grunt'


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