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Viewing User Profile for: GoldenShot
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Joined: Nov 22, 2010 09:34 PM
Last Post: Jun 28, 2012 03:54 PM
Last Visit: Jun 28, 2012 04:20 PM
Location: hiding in the red base in blood gulch defending myself from the nazis
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GoldenShot has contributed to 23 posts out of 465278 total posts (0.00%) in 4,442 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » custom sounds help Jun 28, 2012 03:54 PM (Total replies: 3)

no, i followed a tutorial and kept rechecking to make sure that it was the right directory

Halo CE Technical / Map Design » custom sounds help May 18, 2012 04:56 PM (Total replies: 3)

when i compile a sound in tool and go into guerilla, there is nothing in the permutations. every tutorial i saw on how to compile sounds, they already had permutations, anybody know how to get permutations in that work?

Halo CE Technical / Map Design » Sapien Help Mar 16, 2012 03:40 PM (Total replies: 2)

ya it was blank, it works now thanks

Halo CE Technical / Map Design » Sapien Help Mar 10, 2012 04:30 PM (Total replies: 2)

I got a new laptop and downloaded halo editing kit, and sapien will not work
Debug:



03.10.12 13:21:59 sapien pc 01.00.00.0609 ----------------------------------------------
03.10.12 13:21:59 reference function: _write_to_error_file
03.10.12 13:21:59 reference address: 401b13
03.10.12 13:21:59 Couldn't read map file './sapienbeta.map'
03.10.12 13:21:59 CreateDevice succeeded with refresh rate = 0
03.10.12 13:22:00 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.10.12 13:22:00 Increasing sound decompression buffer size to 1048576 bytes
03.10.12 13:22:05 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
03.10.12 13:22:05 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
03.10.12 13:22:06 game globals didn't specify multiplayer information
03.10.12 13:22:08 main_new_map() failed.

Halo CE Technical / Map Design » map files Jan 4, 2012 04:24 PM (Total replies: 7)

i clicked compatibility files and they were there

Halo CE Technical / Map Design » map files Nov 22, 2011 07:33 PM (Total replies: 7)

im trying to put a map into a zip archive so i can upload it but when i compile maps they dont show up in my maps folder.... does anyone know why this happens

Halo CE Technical / Map Design » Scenario files Aug 7, 2011 10:01 PM (Total replies: 23)

thanks i replaced the scorpion and now i can open up the scenarios except for one

ok now i cant open any scenarios.... i tried compiling a map with the tactical shotgun and it didnt work and now i cant open any scenarios at all.... here is the debug

08.21.11 14:22:51 sapien pc 01.00.00.0609 ----------------------------------------------
08.21.11 14:22:51 reference function: _write_to_error_file
08.21.11 14:22:51 reference address: 401b13
08.21.11 14:22:51 Couldn't read map file './sapienbeta.map'
08.21.11 14:22:51 CreateDevice succeeded with refresh rate = 0
08.21.11 14:22:52 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
08.21.11 14:22:52 Increasing sound decompression buffer size to 1048576 bytes
08.21.11 14:23:01 units must have models and animation graphs
08.21.11 14:23:01 EAX: 0xFFFFFFFE
08.21.11 14:23:01 EBX: 0xFFFFFF01
08.21.11 14:23:01 ECX: 0x0012EDA8
08.21.11 14:23:01 EDX: 0x000002CC
08.21.11 14:23:01 EDI: 0x0012EDA8
08.21.11 14:23:01 ESI: 0x00000000
08.21.11 14:23:01 EBP: 0x0012EC80
08.21.11 14:23:01 ESP: 0x0012EC70
08.21.11 14:23:01 EIP: 0x77CD96F4, C3 8D A4 24 ?????
08.21.11 14:23:01 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: tag instance index #65535 (0xffffffff) is unused or changed


Edited by GoldenShot on Aug 21, 2011 at 05:26 PM

Halo CE Technical / Map Design » Scenario files Aug 5, 2011 02:13 PM (Total replies: 23)

i haven't even deleted my tags folder anyway and all my built in maps dont work but varients that i made before still work so how many corrupt tags would i have..... this happened randomly

Halo CE Technical / Map Design » Scenario files Aug 4, 2011 08:07 PM (Total replies: 23)

oh ok ill try deleting my tags folder later

Halo CE Technical / Map Design » Scenario files Aug 3, 2011 07:56 PM (Total replies: 23)

if i delete my tags folder then do i lose all my tags that i made?

Halo CE Technical / Map Design » Scenario files Jul 29, 2011 06:07 PM (Total replies: 23)

the video still didnt help i can only open the same scenarios as before

Halo CE Technical / Map Design » Scenario files Jul 28, 2011 09:16 PM (Total replies: 23)

07.28.11 18:12:50 sapien pc 01.00.00.0609 ----------------------------------------------
07.28.11 18:12:50 reference function: _write_to_error_file
07.28.11 18:12:50 reference address: 401b13
07.28.11 18:12:50 Couldn't read map file './sapienbeta.map'
07.28.11 18:12:50 CreateDevice succeeded with refresh rate = 0
07.28.11 18:12:50 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.28.11 18:12:51 Increasing sound decompression buffer size to 1048576 bytes
07.28.11 18:13:49 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
07.28.11 18:13:49 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
07.28.11 18:13:58 EAX: 0xFFFFFFFE
07.28.11 18:13:58 EBX: 0x00000101
07.28.11 18:13:58 ECX: 0x0012E3D0
07.28.11 18:13:58 EDX: 0x000002CC
07.28.11 18:13:58 EDI: 0x0012E3D0
07.28.11 18:13:58 ESI: 0x00000000
07.28.11 18:13:58 EBP: 0x0012E2A8
07.28.11 18:13:58 ESP: 0x0012E298
07.28.11 18:13:58 EIP: 0x773D96F4, C3 8D A4 24 ?????
07.28.11 18:13:58 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)

Halo CE Technical / Map Design » Scenario files Jul 28, 2011 07:23 PM (Total replies: 23)

ive been doing that since vehicle variants ive made guerilla dont show up in the edit types in sapien which was ran as admin and guerilla wasnt

Halo CE Technical / Map Design » Scenario files Jul 28, 2011 06:35 PM (Total replies: 23)

ok it worked with extracting the tags but some of the scenarios cause sapien to crash as its loading

Halo CE Technical / Map Design » Scenario files Jul 26, 2011 05:44 PM (Total replies: 23)

ya im using vista and ive ran it as administrator and it still didnt work

Halo CE Technical / Map Design » New member? Introduce yourself here. Jul 26, 2011 01:57 AM (Total replies: 14)

i need help with extracting custom scenarios with hek+ my xfire is goldenshot34

Halo CE Technical / Map Design » Scenario files Jul 26, 2011 01:38 AM (Total replies: 23)

i have hek+ and ive tried that on so many different maps and i get unhandled exceptions.... they were not protected maps

Halo CE Technical / Map Design » Scenario files Jul 25, 2011 09:27 PM (Total replies: 23)

does anyone know where i can get custom made scenario files? i cant make my own because 3ds max and gmax don't work on my computer

Halo CE Technical / Map Design » Modding hunters May 5, 2011 08:53 PM (Total replies: 9)

its simple..... open guerrilla and then open the hunter collision model. then go to materials and change hunter skin to hunter armor not hunter shield the shield makes him almost invulnerable even to tank shells.

Halo CE General Discussion » [Project/Tags] Improved AI Dec 8, 2010 10:13 PM (Total replies: 204)

when i try to extract from hek+ i get an error


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