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Joined: Oct 15, 2010 09:57 PM
Last Post: Mar 10, 2011 01:06 AM
Last Visit: May 13, 2011 08:58 PM
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Stompy has contributed to 32 posts out of 465278 total posts (.01%) in 4,481 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » dead bipeds Mar 10, 2011 01:06 AM (Total replies: 4)

crap i was afraid of that...mumble....mumblemumble...tagspace hoggin....mumble...scenery tags...mumble

Halo CE Technical / Map Design » dead bipeds Mar 10, 2011 12:57 AM (Total replies: 4)

i want to have dead marines spawn in a map so i spawned a marine biped and clicked the checkbox under property view that reads dead. this made the biped dead but when i go in to the map in halo the dead bipeds dont spawn. how do i make them spawn? (i did aall of this in saipien in case you were wondering)

Halo CE Technical / Map Design » odst biped problem Mar 7, 2011 10:40 PM (Total replies: 0)

i really like sparten 094's odst biped tags but saipien says the colision geometry and animation is invalid how do i fix this

Halo CE General Discussion » Reach weapons Feb 24, 2011 08:03 PM (Total replies: 157)

the dmr tags and assault rifle tags mentioned in the begining of the post...duh

Halo CE General Discussion » Halo Reach: Custom Edition Feb 24, 2011 05:45 PM (Total replies: 1552)

well by all means dude go for it. it will be a great learning expiereince for you modding wise and it will be interesting to see how it turns out. not only that but you will be the first to pull it off (if you succede).

Halo CE General Discussion » very simple way to create halo ce forge Feb 24, 2011 05:41 PM (Total replies: 17)

first of all i know how to compile maps i have modding pretty much down. i just make ai maps mostly and i dont feel like submitting them.
second of all this doesnt need to become an argument i was just sayin it would be nice cause every modder at one time has felt kinda lazy plus i find 3d moddleing quite boring

Halo CE General Discussion » very simple way to create halo ce forge Feb 22, 2011 11:40 PM (Total replies: 17)

exactly but if you make the basic building blocks it gets a lot easyer to make your own custom base

Halo CE General Discussion » very simple way to create halo ce forge Feb 22, 2011 11:32 PM (Total replies: 17)

I noticed how simmilar saipien is to forge. you could, in theory, create a forge- like... thing for halo ce by creating the basic pieces for forge like wall, double wall, block, and corner and submitting them as scenery tags. then the modder could place them in saipien and make a simple tag space hungry structure in saipien. it could be made easily and effectivly and maybe even put them in a tag pack. i think this would make the modders life a lot simpler.

so is anyone up for the challenge??

Halo CE General Discussion » Reach weapons Feb 22, 2011 11:19 PM (Total replies: 157)

well realese the tags to halomaps.org please i really want to put them in some o my maps

Halo CE Technical / Map Design » dead elite Feb 14, 2011 05:33 PM (Total replies: 2)

wow i cant belive i didnt notice that thanks

Halo CE Technical / Map Design » dead elite Feb 13, 2011 08:21 PM (Total replies: 2)

ive looked everywhere for a dead elite like seen in the cutseen in the 343 guilty spart level. cant find em on the halo maps website does anyone have one?

Halo CE Technical / Map Design » bipeds Feb 6, 2011 07:13 PM (Total replies: 3)

ok so i just change swich the odst file and the master cheif file before i finish the map in tool?

Halo CE Technical / Map Design » bipeds Feb 6, 2011 06:34 PM (Total replies: 3)

how do you change what the player looks like. I got some odst tags and i want to chang it to where the player looks like an odst guy.

Halo CE Technical / Map Design » Sapien Problem (yeah i need help) Feb 6, 2011 06:33 PM (Total replies: 4)

nevermind i think i fixed it

Halo CE Technical / Map Design » Sapien Problem (yeah i need help) Feb 6, 2011 04:20 PM (Total replies: 4)

sorry im a newbie modder (i just fugured out how to do this today). Where is that?

Halo CE Technical / Map Design » Sapien Problem (yeah i need help) Feb 6, 2011 01:49 PM (Total replies: 4)

saipien closes after i try to open any scenario no error messages or anything! it just closes!

Halo CE Technical / Map Design » another sapien question Feb 6, 2011 01:38 PM (Total replies: 3)

ok i did that but now it closes after i open sapien
Edited by Stompy on Feb 6, 2011 at 01:44 PM

Halo CE Technical / Map Design » another sapien question Feb 6, 2011 01:25 PM (Total replies: 3)

how would i open blood gultch in sapien

Halo CE Technical / Map Design » saipien question Feb 5, 2011 10:14 PM (Total replies: 1)

how do I place a weapon tag on a map in saipien? I have no idea how to turn the tag into a .item_collection.

Halo CE Technical / Map Design » Gmax Bitmap problem Feb 5, 2011 02:17 PM (Total replies: 1)

I downloaded a bitmap and change the file extintion to bmp so gmax could read it but now when i try to open it it says "C:\Program Files (x86)\Microsoft Games\Halo Custom Edition\tags\detail_grass.bmp
Invalid Image File Header"


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