
Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jul 8, 2007 04:28 PM
Msg. 1 of 4
this is just a testing thing i am doing so no comments bout the map plz. why does it sometimes do the black parts after i do lightmaps??? please.
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Jul 8, 2007 05:21 PM
Msg. 2 of 4
that is a wierd error maybe that is parts that you did not get textured or something
Edited by Rm860 on Jul 8, 2007 at 05:22 PM Edited by Rm860 on Jul 8, 2007 at 05:22 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jul 8, 2007 06:41 PM
Msg. 3 of 4
i have tryed multiple skys and same thing and the model in 3ds looks good all textured. i dont get it.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jul 9, 2007 11:30 PM
Msg. 4 of 4
Quote: --- Original message by: kenney001 looks like a shader problem.
I have seen this before when the ground texture has an alpha layer, but it is compressed with color-key transparency. the shader is done as normal this is a bitmap ripped from h2 i think, i dloaded it on the vista section here. is there anyway to remove said alpha layer that u know ??
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