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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Another "Open Edge" Problem...

Author Topic: Another "Open Edge" Problem... (2 messages, Page 1 of 1)
Moderators: Dennis

Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 6, 2007 12:57 AM    Msg. 1 of 2       
So I'm making this map, and I just finish it and STL check it and everything. No errors. All of a sudden in Tool when I compile my JMS, it gives me 6 open edges, which I have already fixed like 10 times. The problem keeps showing up, and the WRL file I imported doesn't make sense at all; it doesn't even point to an existing edge in my model. The setting I have for the WRL importer are:

(Unchecked) Reset Scene
(Checked) Turn to 3DS
(Checked) Set Primitives

I don't know what I'm doing wrong. Can someone help me?


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 6, 2007 12:48 PM    Msg. 2 of 2       
I always use Editable Mesh, but thanks for the "uncheck all 3" tip! I think it might be my UV jobs.

 

 
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