I am making a varent of Taimat's hugeass
it can be downloaded from
http://files.filefront.com//;7878849;;/ in about 10 hours i hope to do a online test of it with as many people as I can get.
Most of the tags I have used come for eather coldsnap or hugeass but have also made some different scenery myself.
The map has a pelicain pickup script in it but only works if you pickup in a trigger volume.
Know bugs
1 Horns on hog only work on server side
2 landing pad in middle of map needs a lot of more work done on it.
3 some of the teleports dont work
4 This map may cause lagg on older systems because of the amount of script in it "bout 40" and close on 6000 lines of code.
5 Anty noob script "using the glitch in the bases to nuke the base" has a delay in the tourcher music. see
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=9366&start=lastpage for a indication on music
What I would like to know is what you think and what could be added or take out to make it better.
This is only a ALPHA version of the final map but i have been asked by a few people to let them see how it is going.
theres a few screen shots at
http://www.xfire.com/screenshots/killerkiwi011/ Edited by killer kiwi on Jun 25, 2007 at 09:50 AM