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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Help with tool

Author Topic: Help with tool (6 messages, Page 1 of 1)
Moderators: Dennis

RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Jun 21, 2007 12:37 AM    Msg. 1 of 6       
When I run tool i can run the bitmaps fine but when I run it to get the actual .scenerio i get this:

C:\Program Files\Microsoft Games\Halo Custom Edition>tool structures levels\warzone warzone
Couldn't read map file ' /toolbeta.map'
Buiding intermediate geometry...
Building Collision Geometry...
Reducing Collision Geometry...
Building Collision BSP...
### ERROR couldn't build BSP because of overlapping surfaces <orange>.
### ERROR couldn't build BSP2D.
### ERROR coldn't build leaf.
### ERROR failed to import collision BSP

If anyone has ever had the problem or knows how to help, please, help. Thank You.


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Jun 21, 2007 12:43 AM    Msg. 2 of 6       
where can I find the warzone.wrl and how do I find the orange?


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Jun 21, 2007 03:14 AM    Msg. 3 of 6       
The .wrl is loacated in your Halo CE root directory. When you open the 3D Modeling program go to import and import that file. Uncheck the two top boxes and click ok. The orange is the errors that youll need to fix. When the errors are fixed delete the .wrl files in the 3D Modeling program and save then re-export.


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Jun 21, 2007 05:02 PM    Msg. 4 of 6       
ok I'm on Gmax and I found the wazone.wrl but when I tried to import it it said no appropriate import module found and improper import format.

Edited by RJ00125 on Jun 21, 2007 at 05:16 PM


Evil 5partan
Joined: Sep 3, 2006

www.nitroxstudios.tk


Posted: Jul 6, 2007 01:41 AM    Msg. 5 of 6       
an overlapping face is revealed by the crossing of renders. if u see a disturbance on a supposedly flat surface, move surrounding verticles to fix it.


H Guru
Joined: Oct 15, 2006

EHSv3 Coming Soon!


Posted: Jul 6, 2007 08:43 AM    Msg. 6 of 6       
yea you will know if you have overlapping faces because when you move the camera that maprt that is overlapping will kind of flicker as it doesnt know what face to show

 

 
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