
ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 12, 2007 09:24 PM
Msg. 1 of 24
hey im thinking about making an AI mod of one of the original maps that come with the game. (may or may not release) so i need some feedback on what kind of ai's people like.
basically the options are
covenant only
flood only
sentinels only
marines only
or any combination of the above.
im thinking ill make a mod of gephyrophia or hangemhigh with all the above ai, with marines as allies, but i still want to hear about peoples opinions.
(also i want to learn how to turn a hunter's armor gold like the gold elite's but i dont know how, anyone who can tell me my xfire is ukironclad)
thanks for your input
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 12, 2007 09:46 PM
Msg. 2 of 24
ive already created a super hunter who ive pitted against the flood. that was fun
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 13, 2007 07:06 PM
Msg. 3 of 24
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Jun 13, 2007 07:39 PM
Msg. 4 of 24
The original maps are boreing as hell, make an AI mod of a custom map. There are some very wonderful custom maps that would be perfect for an AI mod.
How about a map where you play as a jackal with jackal alies armed with brute plasma rifles. And you fight flood.
I am working off and on with a AI moded map where you play as a jackal, but i keep starting over. I been trying to get some fuel rod grunts to actually kill things.
I got another idea i like but my skills arn't up to par for it yet.
You play as the monitor with sentinal allies that follow you around. And you lead them against the flood, maybe even have a MC biped running around fighting the flood. But make the MC really really strong like if a player was playing him. And it would be like the library where the sentinals are helping MC against the flood. Plus the monitor biped can't die so it would be fun.
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Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
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Posted: Jun 13, 2007 07:43 PM
Msg. 5 of 24
Yeah, and then maybe make the Two Betrayals level, where you have to fight MC.
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Jun 13, 2007 11:26 PM
Msg. 6 of 24
Uhh, Death Island would be tough to put AI in. It's so big and there are some many places you need the AI to go... But then again, someone did make that Lethality Canyon mod...
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Jun 13, 2007 11:33 PM
Msg. 7 of 24
Quote: --- Original message by: SiMuLaCrUm Uhh, Death Island would be tough to put AI in. It's so big and there are some many places you need the AI to go... But then again, someone did make that Lethality Canyon mod... there are tons of AI mods to death island, it's a boreing map. It's not hard just time consuming to make a complete AI mod of death island. That is unless you use player cliping to reduce areas you can go into. It would only be fun if AI would drive warthogs, but they don't. http://hce.halomaps.org/index.cfm?pg=3&fid=2192 that would be a fun map to mod. Nice and big and it's a beautiful map. would be perfect for the idea i proposed, but also would be good for other ideas as well. I am a big fan of that map.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 13, 2007 11:37 PM
Msg. 8 of 24
well i dont want to mod a custom map. the EULA says i can, but i dont think its right without permission. i mad a modded gephyrophia, and its alright except i cant make sentinels shoot their lasers, and i cant put as many ai in. i reach the ai database limit.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 14, 2007 09:50 PM
Msg. 9 of 24
lethality canyon is ok. i like insanity, but then i like chaotic brawls
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black elite
Joined: Dec 7, 2006
Backwards & sdrawroF & uʍop ǝpısdn
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Posted: Jun 14, 2007 09:55 PM
Msg. 10 of 24
hey make a map with human and covenant ai battleing it ou in the middle of the map and a few of the coveys and humans weapons are knives.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 14, 2007 10:00 PM
Msg. 11 of 24
well i could do that easily... but id need knife tags. i think teh ganon has some. (or i could rip em from his map =p)
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Jun 14, 2007 10:08 PM
Msg. 12 of 24
Quote: --- Original message by: iron clad well i dont want to mod a custom map. the EULA says i can, but i dont think its right without permission. i mad a modded gephyrophia, and its alright except i cant make sentinels shoot their lasers, and i cant put as many ai in. i reach the ai database limit. the EULA has nothing to do with making mods to Halo CE maps. also the AI datebase is very large, you would need to have tons and tons of AI to reach it.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 14, 2007 10:13 PM
Msg. 13 of 24
yeah well it says i hit it. i think it just means their instructions, as in where they spawn where they walk and all that jazz
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: Jun 14, 2007 10:19 PM
Msg. 14 of 24
could be you have made too many encounters, you could try making fewer encouters and just more squads..who knows.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Jun 14, 2007 10:24 PM
Msg. 15 of 24
idk what prime c3 is, lol. but yeah i did reduce the encounters and switch things to squads. seems to work better. i cant make my sentinels do anything but fly in circles though! i asked tehganon how to make them shoot and he laughed at me. so im stumped pretty much
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: May 29, 2016 01:38 AM
Msg. 16 of 24
Wow, so apparently this is the oldest thread on the forums.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 29, 2016 02:31 AM
Msg. 17 of 24
Not anymore.
And you bumped it... Why?
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: May 29, 2016 04:12 AM
Msg. 18 of 24
why not?
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Bungie LLC
Joined: Dec 29, 2013
friendly neighborhood contrarian funposter
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Posted: May 29, 2016 04:34 AM
Msg. 19 of 24
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: May 29, 2016 05:01 AM
Msg. 20 of 24
when the translation is worse than the original (this being japanese generally all translations are worse than the original)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 29, 2016 06:55 AM
Msg. 21 of 24
Quote: --- Original message by: Jobalisk why not? Have you got a ban-wish or something?
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: May 30, 2016 02:05 AM
Msg. 22 of 24
Quote: --- Original message by: Spartan314Quote: --- Original message by: Jobalisk why not? Have you got a ban-wish or something? ? why? how would posting on an old thread get me banned. saying stupid things and being a prick would get me banned yes. but generally I am not one of the people who do that sort of thing. sorry, not hinting anything there, just stating fact. I was just curious and wanted to look at some of the things people were doing on this forum so long ago. think of it as ancient history. Edited by Jobalisk on May 30, 2016 at 02:10 AM
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OctaVinyl
Joined: Dec 8, 2015
¡Voy A comer tù corazon!
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Posted: May 30, 2016 06:19 AM
Msg. 23 of 24
Yeah I kinda did the same thing long ago. I touched an old thread that probably nobody cared about. So, Jobalisk has a point here.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: May 30, 2016 07:04 PM
Msg. 24 of 24
For future reference let sleeping threads lie.
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