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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Hang Em High Bitmaps

Author Topic: Hang Em High Bitmaps (1 messages, Page 1 of 1)
Moderators: Dennis

Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Jun 7, 2007 08:29 PM    Msg. 1 of 1       
I was wondering if anyone that has the bsp of Hang Em High, what shaders are used for the BSP? I have the 3ds Max model only, and am unable to rip the map itself using HEK +, so I'm at a loss. I would like to know so I can texture my model of my map, which will be a modification of Hang Em High, where you are able to escape through the "windows".

Lol, its not every day that I make a topic, and when I do, its ignored! ROFL
Edited by Caboose117 on Jun 7, 2007 at 09:23 PM

 

 
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