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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »help on Objectives

Author Topic: help on Objectives (12 messages, Page 1 of 1)
Moderators: Dennis

gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: May 31, 2007 06:33 PM    Msg. 1 of 12       
how do i make objectives for my map
i dont know what tools i need and how 2 make objectives for my map
PLz HELP!


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: May 31, 2007 10:35 PM    Msg. 2 of 12       
trigger volumes, nav points, and scripts. have fun


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Jun 1, 2007 11:45 AM    Msg. 3 of 12       
how do i make nav points and objective text?
Edited by gmax5 on Jun 1, 2007 at 11:46 AM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 1, 2007 12:13 PM    Msg. 4 of 12       
i am not sure if there is a tut on that or not, you should go see


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Jun 1, 2007 03:04 PM    Msg. 5 of 12       
Quote: objective text


There is no tutorial on that. I tried searching it three times just now. I also have tried in the past, to no avail.

So, does anyone know how to do it?
Edited by drillinstructor on Jun 1, 2007 at 03:10 PM


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Jun 2, 2007 12:19 PM    Msg. 6 of 12       
can some1 plz tell me how 2 make ingame objectives?!?


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Jun 2, 2007 12:26 PM    Msg. 7 of 12       
Have you checked the Ghost's site?
http://ghost.halomaps.org/


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 2, 2007 12:51 PM    Msg. 8 of 12       
One way you could get a effect you want with nav points by setting up AI in a map under race game type. I know you can do it i just have not figured out how to get AI to be just under one game type. I have just started watching some AI tuts so it might be in there somewhere. But that what i would look into.

but the down point on that, while you can make a sort of nav point. if you die you still have to start at the start of the level.


killer kiwi
Joined: Feb 10, 2007

live and let die


Posted: Jun 2, 2007 01:43 PM    Msg. 9 of 12       
Quote: --- Original message by: Rm860
One way you could get a effect you want with nav points by setting up AI in a map under race game type. I know you can do it i just have not figured out how to get AI to be just under one game type. I have just started watching some AI tuts so it might be in there somewhere. But that what i would look into.

but the down point on that, while you can make a sort of nav point. if you die you still have to start at the start of the level.


One way to get Ai to only showup in a certain game type would be to have 4 test vehicles "one for the 4 game types that can be selected in sapian" that were spawned in a trigger volume. Then test the volume at startup for one of these vehicles. If there is no vehicle the game type is race and you set a global varible to race. I would use a global short and set the number to what you wont ie 0 = race 1 = ctf ect. and when you got to place the ai check the global and spawn the ai you wont.

I will go into this more if you wont


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 2, 2007 02:38 PM    Msg. 10 of 12       
I don't really understand that lol.

But i am not really working with AI at the moment, i just tried messing around with it a bit the other day. I would want to know more if i had plans to make a AI experience.

I still am trying to figure out how to get AI to show. I got a tut and followed it but my AI never showed up. I got to follow it more close when i get the time i think i messed up following the steps anyhow.

but the guy that started this thread, he might want to know how to do that.


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Jun 2, 2007 07:44 PM    Msg. 11 of 12       
Quote: --- Original message by: SiMuLaCrUm
Have you checked the Ghost's site?
http://ghost.halomaps.org/


Not one tutorial for it.


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Jun 2, 2007 10:12 PM    Msg. 12 of 12       
of course i know how 2 make AI and 2nd of all this is an SP map im making

and dont forget i still need help on making objectives 2 show in pause section

 

 
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