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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design ».jma in gmax problem

Author Topic: .jma in gmax problem (6 messages, Page 1 of 1)
Moderators: Dennis

yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: May 24, 2007 09:21 PM    Msg. 1 of 6       
well, the problem is that I can't.
I can export .jms files with ease and can make maps but I can't make animations. can someone help me export files to .jma or .jmm?
ps. I use the grab listener system to export my .jms files using chimp and I have bluestreak but don't no how to do the .jma thing with it.
Edited by yukonmuffin on May 24, 2007 at 09:22 PM


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: May 24, 2007 09:27 PM    Msg. 2 of 6       
siriusly? no way? I can't make any animations in g-max?


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: May 24, 2007 09:44 PM    Msg. 3 of 6       
Quote: --- Original message by: yukonmuffin
seriously? no way? I can't make any animations in g-max?


sorry bud, no way man. someone should make an animation exporter script for gmax though


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: May 24, 2007 10:55 PM    Msg. 4 of 6       
yea sadly poor poor gmax can't export jma data. Alot of people are disapointed by this. if someone made an animation exporter for gmax they would be a hero to the halo ce community.


M6dEEp
Joined: Mar 26, 2007

Pwnography


Posted: May 25, 2007 06:03 PM    Msg. 5 of 6       
Quote: --- Original message by: Rm860
yea sadly poor poor gmax can't export jma data. Alot of people are disapointed by this. if someone made an animation exporter for gmax they would be a hero to the halo ce community.



TEH GHOST! TEH GHOST! WHERE ARE YOU!!!!


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: May 25, 2007 06:07 PM    Msg. 6 of 6       
there you go.

There are some very experienced mapmakers who use gmax but they are held back because gmax can't export animations. Our community would be alot stronger if gmax could export animations.

 

 
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