
zsdg06
Joined: Mar 17, 2007
Steam - zsdg07 | Xfire - zsdg06
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Posted: May 22, 2007 07:59 PM
Msg. 1 of 21
what do you think the ultimate map would have in it? in terms of layouts, weapons, vehicles, size, style.......
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H Guru
Joined: Oct 15, 2006
EHSv3 Coming Soon!
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Posted: May 22, 2007 08:06 PM
Msg. 2 of 21
im sure youre sig violates the rules having 2 images. but anyway make sure you have balanced weapons on each size e.g dont make 1 side have more weapons, dont have 1 rl on 1 side, dont put nooby stuff in e.g mythos, nuke gun, longsword, maps that are smalelr are more fun to play as long as they are balanced, hence bloodgulch, syle, a good style is snow, but depends what you like
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: May 22, 2007 09:22 PM
Msg. 3 of 21
Quote: --- Original message by: zsdg06 what do you think the ultimate map would have in it? in terms of layouts, weapons, vehicles, size, style....... The untimate map would be a huge battle with AI that snyc. Imagine some huge map with 16 people on it and AI that snyc. It can't be done in Halo CE but if it could be that would be the ultimate map. With like AI banshee fights, AI snipers, AI warthogs, and all attacking your tream. But yet you would have your own AI fighting against the other team players and the other teams AI. Imagine getting in a dropship, having AI jump into all the seats and they droping off the AI near the enemy base. If it could be done, to me it would be the ulimate map
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Rm860
Joined: Sep 7, 2006
Dennis sleeps like this!
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Posted: May 24, 2007 06:22 PM
Msg. 4 of 21
that would be awesome if it could actually be made. Like i agree it would be fun to watch from afar a huge AI battle.
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Dec 1, 2008 09:00 PM
Msg. 5 of 21
Best map ever: Nukes for every weapon. Would be so much win. I am not joking.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 1, 2008 09:23 PM
Msg. 6 of 21
Don't help the bump. Please. Oh wait... Edited by Gamma927 on Dec 1, 2008 at 09:23 PM
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Dec 2, 2008 10:15 PM
Msg. 7 of 21
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 2, 2008 10:17 PM
Msg. 8 of 21
Quote: --- Original message by: onysf
probably each team has a tower with a room they spawn in. in that room there are two teleporters, one that leads two an armory with tons of weapons, and the other that leads to the vehicle hanger with has pretty much every vehicle EXECPT: mythos and tatchinoma! and a big battle field (not as big as hugeass!!!!!!) with some big rocks for cover, and maybe some teleporters so it doesn't take as long to reach the other base. probably some ai (if someone finds a way to get them sync) at each base guarding it.
no, I'm not telling anyone to make this, I'm just saying my opinion. Edited by onysf on Dec 2, 2008 at 10:14 PM FAIL Exactly like Hugeass, Coldsnap, and Extinction
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 2, 2008 10:23 PM
Msg. 9 of 21
A small dueling map, thats circular! Not a box map, but a circular map! Notice the difference... Oh, and I like small maps. Big ones see way too little action.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 2, 2008 10:28 PM
Msg. 10 of 21
15 - 20 whats? minutes? hours?
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Dec 2, 2008 10:29 PM
Msg. 11 of 21
chironallshottieshalfheathnoshieldnonadesallactivecammofreeforalljuggernautnotimelimit
I mean...... oh wait, I forgot.
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Dec 2, 2008 10:29 PM
Msg. 12 of 21
Quote: --- Original message by: Invader VeexQuote: --- Original message by: SiMuLaCrUm Best map ever: Nukes for every weapon. Would be so much win. I am not joking. Already exists. http://hce.halomaps.org/index.cfm?fid=2693 *downloads* Sweet.
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 2, 2008 10:29 PM
Msg. 13 of 21
Quote: --- Original message by: Gamma927 15 - 20 whats? minutes? hours? I think years, maybe decades or centuries
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 2, 2008 10:33 PM
Msg. 14 of 21
Quote: --- Original message by: onysf oops lol i meant seconds If its that small, how do you fit Quote: --- Original message by: onysf
pretty much every vehicle EXECPT: mythos and tatchinoma! Edited by onysf on Dec 2, 2008 at 10:14 PM Without that, this would be better.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Dec 2, 2008 10:37 PM
Msg. 15 of 21
Quote: --- Original message by: Gamma927 A small dueling map, thats circular! Not a box map, but a circular map! Notice the difference... Oh, and I like small maps. Big ones see way too little action. That one already exists: http://vilepickle.com/map/screens/tf2_duel_duel2/EDIT: Oops, wrong game. Sorry about that.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 2, 2008 10:40 PM
Msg. 16 of 21
A map that sets everyone high in mid-air and they just plunge to their dooms.lol. If only Gmax didn't quit on me....
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 2, 2008 11:18 PM
Msg. 17 of 21
Quote: --- Original message by: gruntfromhaloQuote: --- Original message by: Gamma927 A small dueling map, thats circular! Not a box map, but a circular map! Notice the difference... Oh, and I like small maps. Big ones see way too little action. That one already exists: http://vilepickle.com/map/screens/tf2_duel_duel2/EDIT: Oops, wrong game. Sorry about that. Oh and my post was extreme sarcasm. That would not actually be the kind of map that I like.
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Dec 3, 2008 05:10 AM
Msg. 18 of 21
Quote: --- Original message by: DarkHalo003 A map that sets everyone high in mid-air and they just plunge to their dooms.lol. If only Gmax didn't quit on me.... That's pretty easy to do. Simply modify and existing map and set the Spawn Points high in the air.
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Dec 3, 2008 10:26 AM
Msg. 19 of 21
Quote: --- Original message by: shadow235423 i really like roleplaying on halo so im going to say the perfect roleplay map for me would have lots of houses, buildings, bases, etc. and good weapons. and vehicles like draco, kraken, LS, firefly, pelican, kestrel, warthog, rocket hog, scorpion, bulldog, seraph, dropship, phantom, segwart, scarab, mythos, spectre. GTA pwns Halo at roleplaying by 500 times.
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gruntfromhalo
Joined: Nov 21, 2007
actual loli
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Posted: Dec 3, 2008 10:29 AM
Msg. 20 of 21
Quote: --- Original message by: Gamma927Quote: --- Original message by: gruntfromhaloQuote: --- Original message by: Gamma927 A small dueling map, thats circular! Not a box map, but a circular map! Notice the difference... Oh, and I like small maps. Big ones see way too little action. That one already exists: http://vilepickle.com/map/screens/tf2_duel_duel2/EDIT: Oops, wrong game. Sorry about that. Oh and my post was extreme sarcasm. That would not actually be the kind of map that I like. Mine was too. You should be able to tell that I never actually edited my post. And that map sucks for everything except getting heavy achievements on TF2. Oh, and I agree with DarkZealot's post and I haven't even RP'd on GTA. Edited by gruntfromhalo on Dec 3, 2008 at 10:54 AM
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Dec 3, 2008 03:05 PM
Msg. 21 of 21
Quote: --- Original message by: Gamma927 A small dueling map, thats circular! Not a box map, but a circular map! Notice the difference... Oh, and I like small maps. Big ones see way too little action. http://hce.halomaps.org/index.cfm?fid=1076 <3 Arteen
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