
xUnknownSoldazx
Joined: Apr 2, 2017
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Posted: Feb 22, 2018 05:05 PM
Msg. 1 of 6
So I finally got sapien working, made a basic map and I finished it. Then I go to tool to do build-cache-file and I get this error
Microsoft Windows [Version 6.2.9200] (c) 2012 Microsoft Corporation. All rights reserved.
C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>tool build-cache-file levels\test\deathisland\deathislandcampaign Couldn't read map file './toolbeta.map' tag data 'hs_syntax_data_definition' too large. failed to load scenario tag 'levels\test\deathisland\deathislandcampaign' tag data 'hs_syntax_data_definition' too large. failed to load scenario tag 'levels\test\deathisland\deathislandcampaign' need to get the following tags:
### FAILED TO LOAD SCENARIO.
Cache pack file bitmaps hits: 0 for 0.00M Cache pack file bitmaps adds/misses: 0 for 0.00M Cache pack file sounds hits: 0 for 0.00M Cache pack file sounds adds/misses: 0 for 0.00M Cache pack file loc hits: 0 for 0.00M Cache pack file loc adds/misses: 0 for 0.00M
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SBB_Michelle
Joined: Nov 4, 2015
This site brings me pain.
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Posted: Feb 22, 2018 05:39 PM
Msg. 2 of 6
use os_tool instead of tool
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DeadHamster
Joined: Jun 8, 2014
https://discord.gg/Neu4EJM
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Posted: Feb 22, 2018 05:42 PM
Msg. 3 of 6
You're using OpenSauce scenarios.
Did you download OS_HEK, or use a CMT scenario?
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xUnknownSoldazx
Joined: Apr 2, 2017
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Posted: Feb 22, 2018 05:58 PM
Msg. 4 of 6
Quote: --- Original message by: DeadHamster You're using OpenSauce scenarios.
Did you download OS_HEK, or use a CMT scenario? I am using OS_Sapien and OS_tool, but the scenario itself isn't .yelo
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Reshirom200
Joined: Jan 9, 2018
hype 4 binyot
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Posted: Feb 22, 2018 09:04 PM
Msg. 5 of 6
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DeadHamster
Joined: Jun 8, 2014
https://discord.gg/Neu4EJM
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Posted: Feb 23, 2018 01:39 AM
Msg. 6 of 6
Quote: --- Original message by: xUnknownSoldazxQuote: --- Original message by: DeadHamster You're using OpenSauce scenarios.
Did you download OS_HEK, or use a CMT scenario? I am using OS_Sapien and OS_tool, but the scenario itself isn't .yelo As soon as you open a tag in any OS program, it's "upgraded" into an OS tag by adding the OS exclusive data to it. It can no longer be built using normal tool, which is what you were using. It also might not let you use regular build-cache-file. If build-cache-file doesn't work, use the following; os_tool build-cache-file-ex "" 0 0 0 levels\test\deathisland\deathislandcampaign
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