I tried to compile some scripts through Ahobo and I got this strange error
Quote: 10.12.17 17:50:53 a hobo pc 01.01.00.0609 ----------------------------------------------
10.12.17 17:50:53 reference function: _write_to_error_file
10.12.17 17:50:53 reference address: 401b13
10.12.17 17:50:53 Couldn't read map file './a_hobobeta.map'
10.12.17 17:50:53 CreateDevice succeeded with refresh rate = 0
10.12.17 17:50:54 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.12.17 17:50:54 Increasing sound decompression buffer size to 1048576 bytes
10.12.17 17:50:55 WARNING: 10 clusters in structure_bsp levels\nighthorror_a10\nighthorror_a10_day have no background sound or sound environment.
10.12.17 17:50:55 local player 0, weapon (0x0), deleted unexpectedly
10.12.17 17:50:59 EAX: 0x02630568
10.12.17 17:50:59 EBX: 0xE7E70401
10.12.17 17:50:59 ECX: 0x0014EDA0
10.12.17 17:50:59 EDX: 0x77904D10
10.12.17 17:50:59 EDI: 0x0014EED8
10.12.17 17:50:59 ESI: 0x00000000
10.12.17 17:50:59 EBP: 0x0014EDB0
10.12.17 17:50:59 ESP: 0x0014EDA0
10.12.17 17:50:59 EIP: 0x77904D10, C3 8D A4 24 ?????
10.12.17 17:50:59 EXCEPTION halt in \halopc\haloce\source\hs\hs_compile.c,#306: tell matt that somebody failed to correctly report a parsing error.
I tried to save the file as Unicode format and I got this error
Quote: 10.12.17 17:25:40 a hobo pc 01.01.00.0609 ----------------------------------------------
10.12.17 17:25:40 reference function: _write_to_error_file
10.12.17 17:25:40 reference address: 401b13
10.12.17 17:25:40 Couldn't read map file './a_hobobeta.map'
10.12.17 17:25:40 CreateDevice succeeded with refresh rate = 0
10.12.17 17:25:41 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
10.12.17 17:25:41 Increasing sound decompression buffer size to 1048576 bytes
10.12.17 17:25:42 WARNING: 10 clusters in structure_bsp levels\nighthorror_a10\nighthorror_a10_day have no background sound or sound environment.
10.12.17 17:25:42 recompiling scripts after scenarios were merged.
10.12.17 17:25:42 i expected a script or variable definition.: ÿþ
10.12.17 17:25:42 local player 0, weapon (0x0), deleted unexpectedly
10.12.17 17:25:48 EAX: 0x02560568
10.12.17 17:25:48 EBX: 0xE4540001
10.12.17 17:25:48 ECX: 0x0014EDA0
10.12.17 17:25:48 EDX: 0x777D4D10
10.12.17 17:25:48 EDI: 0x0014EED8
10.12.17 17:25:48 ESI: 0x00000000
10.12.17 17:25:48 EBP: 0x0014EDB0
10.12.17 17:25:48 ESP: 0x0014EDA0
10.12.17 17:25:48 EIP: 0x777D4D10, C3 8D A4 24 ?????
10.12.17 17:25:48 EXCEPTION halt in \halopc\haloce\source\hs\hs_compile.c,#306: tell matt that somebody failed to correctly report a parsing error.
Notice the "10.12.17 17:25:42 i expected a script or variable definition.: ÿþ" thingy
I have at least 560 lines of code and some how removing the following line of code it compiles fine
(script startup navpoint
(begin
(fade_out 0.00 0.00 0.00 5)
(player_enable_input 0)
(sleep 30)
(fade_out 0.00 0.00 0.00 60)
(show_hud_help_text true)
(hud_set_help_text intr1a)
(sleep 90)
(hud_set_help_text intr1b)
(sleep 90)
(hud_set_help_text intr1c)
(sleep 90)
(hud_set_help_text intr1d)
(sleep 90)
(hud_set_help_text intr1e)
(sleep 90)
(hud_set_help_text obj1)
(hud_set_objective_text obj1)
(player_enable_input 1)
(sleep 150)
(show_hud_help_text false)
(activate_team_nav_point_object default player comms1 1)
(sleep 10)
(activate_team_nav_point_object default player comms2 1)
(sleep 10)
(activate_team_nav_point_object default player comms3 1)
(sleep 10)
(activate_team_nav_point_object default player comms4 1)
(sleep 10)
(activate_team_nav_point_object default player comms5 1)
)
)
(script continuous terminalcheck
(cond
(
(= panels 1)
(begin
(show_hud_help_text true)
(hud_set_help_text obj1a)
(hud_set_objective_text obj1a)
(sleep 150)
(show_hud_help_text false)
)
)
(
(= panels 2)
(begin
(show_hud_help_text true)
(hud_set_help_text obj1b)
(hud_set_objective_text obj1b)
(sleep 150)
(show_hud_help_text false)
)
)
(
(= panels 3)
(begin
(show_hud_help_text true)
(hud_set_help_text obj1c)
(hud_set_objective_text obj1c)
(sleep 150)
(show_hud_help_text false)
)
)
(
(= panels 4)
(begin
(show_hud_help_text true)
(hud_set_help_text obj1d)
(hud_set_objective_text obj1d)
(sleep 150)
(show_hud_help_text false)
)
)
(
(= panels 5)
(begin
(show_hud_help_text true)
(hud_set_help_text obj1e)
(hud_set_objective_text obj1e)
(sleep 150)
(show_hud_help_text false)
)
)
(
(= panels 6)
(begin
(show_hud_help_text true)
(hud_set_help_text intr2a)
(sleep 90)
(hud_set_help_text obj2)
(hud_set_objective_text obj2)
(sleep 150)
(show_hud_help_text false)
)
)
)
)
Can anyone help me find a solution?