Hi.
I just started my first custom biped, exported it after rigging, converted it to a gbx without problems (Though I get a 'warning' about some verts being weighted by more than two bones, but I don't see how that's a problem at all.).
http://i.imgur.com/eZfoAcC.jpg
I editted the default marine_armored biped to add my model, but in Sapien, it refuses to load. In the debug file, I have this error:
08.26.17 06:38:18 the model 'characters\h2a_marine\h2a_marine' and the animation graph 'characters\marine\marine' don't match
08.26.17 06:38:18 the object 'characters\marine_armored\marine_armored' will not animate
08.26.17 06:38:18 the model 'characters\h2a_marine\h2a_marine' and the collision model 'characters\marine_armored\marine_armored' don't match (region counts don't match)
08.26.17 06:38:18 the object 'characters\marine_armored\marine_armored' will not be collidable
08.26.17 06:38:19 OUT OF OBJECTS: cannot create marine_armored
Can anyone tell me how to fix these problems? The tutorial I watched for creating bipeds never did anything relating to animations or a collision model.
Thanks.