
moosebreathman
Joined: Jan 14, 2017
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Posted: Feb 22, 2017 01:38 AM
Msg. 1 of 10
I'm trying to export some first person animations I've made and am not to familiar with the whole process of getting content working in HEK(just basic tutorial stuff I did to gauge interest). My max is the 2017 version and I don't want to mess it up by installing Blitzkrieg in my directory if it isn't compatible. In the case that Blitzkrieg doesn't work, could anybody refer me to a alternate method of extracting animations? I messed around with the ghost importer which I used to get the point of origin poses and animation lengths, but I couldn't get it to export what I made over the animation that was initially loaded. Maybe it can do it and I'm just to dumb to figure it out. Any help would be appreciated.
Edit: Thanks for the help guys! I went on and downloaded the CAD exporter and was able to get my stuff working in game!
Edited by moosebreathman on Feb 22, 2017 at 01:43 AM Edited by moosebreathman on Feb 22, 2017 at 08:43 PM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Feb 22, 2017 02:35 AM
Msg. 2 of 10
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Feb 22, 2017 12:25 PM
Msg. 3 of 10
AFAIK Blitz only works upto max8.
And even then you'll need to find a specially modded copy of the original.
Just use junglegym or CADS animation exporter compact.
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Feb 22, 2017 12:48 PM
Msg. 4 of 10
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Feb 22, 2017 05:10 PM
Msg. 5 of 10
You could use max8
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Feb 22, 2017 06:15 PM
Msg. 6 of 10
you could not mod halo
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Feb 23, 2017 12:30 AM
Msg. 7 of 10
Quote: --- Original message by: BKTiel you could not mod halo this is a sound strategy for success
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Feb 23, 2017 08:38 AM
Msg. 8 of 10
Quote: --- Original message by: MatthewDrattQuote: --- Original message by: BKTiel you could not mod halo this is a sound strategy for success thank you I like to think it's gone pretty well so far but for srs has hosting CE3 done anything for you on the career front do you walk into an interview and be like, 'so i made a video for this really obscure game every year for six years'
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Feb 23, 2017 09:18 AM
Msg. 9 of 10
Quote: --- Original message by: BKTielQuote: --- Original message by: MatthewDrattQuote: --- Original message by: BKTiel you could not mod halo this is a sound strategy for success thank you I like to think it's gone pretty well so far but for srs has hosting CE3 done anything for you on the career front do you walk into an interview and be like, 'so i made a video for this really obscure game every year for six years' Not that directly, no. Indirectly, absolutely. I'm going into TV and Film and I learned a lot of the techniques (camera setup, rule of thirds, lower thirds, framing, editing, timing) by experience just from doing CE3 over and over. I didn't even understand some of these things when I started using them as a thing (like I use to call lower thirds "infobars" because I didn't know what they were actually called).
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Feb 23, 2017 08:08 PM
Msg. 10 of 10
Quote: --- Original message by: MatthewDrattQuote: --- Original message by: BKTielQuote: --- Original message by: MatthewDrattQuote: --- Original message by: BKTiel you could not mod halo this is a sound strategy for success thank you I like to think it's gone pretty well so far but for srs has hosting CE3 done anything for you on the career front do you walk into an interview and be like, 'so i made a video for this really obscure game every year for six years' Not that directly, no. Indirectly, absolutely. I'm going into TV and Film and I learned a lot of the techniques (camera setup, rule of thirds, lower thirds, framing, editing, timing) by experience just from doing CE3 over and over. I didn't even understand some of these things when I started using them as a thing (like I use to call lower thirds "infobars" because I didn't know what they were actually called). I'm glad you got so much out of it
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