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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »SPV2 actual beta releases

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Author Topic: SPV2 actual beta releases (72 messages, Page 3 of 3)
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ScarFOx
Joined: Sep 26, 2015

This twisted game needs to be reset - Pixy 1995


Posted: Mar 27, 2017 05:13 PM    Msg. 71 of 72       
Quote: --- Original message by: SBB_Michelle
Well, I realized soon after that it was the gbuffer which lowers fps significantly and kills the cpu. It does still have to do with model detail, but the lag is caused by what opensauce does with it.

I suggest as a little optimization trick that you disable it at the beginning of your maps and toggle it when the visr is toggled. Because as far as I know the visr is the only reason for the gbuffer to even be on.

So I guess that's why I get so much fps boost from turning gbuffer off heh.


Docer
Joined: Jul 10, 2014


Posted: Mar 29, 2017 06:26 PM    Msg. 72 of 72       
I actually play very well SPV3 with a low end PC even using all the effects.

 
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