
Halonimator
Joined: Dec 15, 2014
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Posted: Jul 24, 2016 05:54 PM
Msg. 1 of 8
Anyone know how to fix it? Edited by Halonimator on Jul 24, 2016 at 05:55 PM
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 24, 2016 05:58 PM
Msg. 2 of 8
Yeah, optimize your structure.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jul 24, 2016 09:22 PM
Msg. 3 of 8
Sparky Told me once thats becuase your using to much shaders...
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 24, 2016 11:26 PM
Msg. 4 of 8
I'd get this error when compiling Forge World with too many triangles.
If I am reading this correctly, you have over 38k polygons. Either use protals or reduce the amount of geometry.
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Jul 24, 2016 11:32 PM
Msg. 5 of 8
I have gotten mousetrap ingame no problems and it has over 58k triangles
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jul 25, 2016 06:05 AM
Msg. 6 of 8
Quote: --- Original message by: Jesse use portals This.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jul 25, 2016 09:36 AM
Msg. 7 of 8
I'd really like to see holanimators portals.
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TheHaloKnight
Joined: Jun 11, 2015
Who's j00! ?
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Posted: Jul 25, 2016 12:37 PM
Msg. 8 of 8
Quote: --- Original message by: Super Flanker I'd really like to see holanimators portals. That's what she said.
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