
MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 04:28 AM
Msg. 1 of 24
Hello Guys. I really want to do Halo project in an other engine but I have no idea what to do. I could create a custom campaign but that is very hard to do. I could remaster the original campaign in a new engine but spv3 has officially been released so I think people are tired of the old campaign. I could also create a firefight/flood survival game like dayz or miscreated but with a Halo theme and the flood. I have no idea what to do guys. Does any of these ideas sound cool? Please Help me make a decision! Thanks.
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: Jun 25, 2016 04:39 AM
Msg. 2 of 24
Write a story and make your own original single player map.
|
|
|

DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
|
Posted: Jun 25, 2016 04:45 AM
Msg. 3 of 24
Since you have no idea what to do, I don't think you should be thinking about large projects.
Recreate pong with HD graphics.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 05:12 AM
Msg. 4 of 24
Quote: --- Original message by: Spartan314 Write a story and make your own original single player map. That will be quite hard though.
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: Jun 25, 2016 06:52 AM
Msg. 5 of 24
It doesn't have to be at any standard but the one you set for yourself. If it's your first map no one will have high expectations for it anyway, so just have fun with it.
Experiment with things. Mess around. Watch tutorials and figure things out.
Once you have a bit of experience things will become a lot easier.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 06:58 AM
Msg. 6 of 24
Quote: --- Original message by: Spartan314 It doesn't have to be at any standard but the one you set for yourself. If it's your first map no one will have high expectations for it anyway, so just have fun with it.
Experiment with things. Mess around. Watch tutorials and figure things out.
Once you have a bit of experience things will become a lot easier. But what if I make something and everybody hates it?
|
|
|

lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
|
Posted: Jun 25, 2016 07:38 AM
Msg. 7 of 24
Quote: --- Original message by: 10TeraBytz12Quote: --- Original message by: Spartan314 It doesn't have to be at any standard but the one you set for yourself. If it's your first map no one will have high expectations for it anyway, so just have fun with it.
Experiment with things. Mess around. Watch tutorials and figure things out.
Once you have a bit of experience things will become a lot easier. But what if I make something and everybody hates it? That's okay, everybody is hating on halonimator but he's still going on and improving ;)
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: Jun 25, 2016 07:45 AM
Msg. 8 of 24
Having an open mindset is most important. You have to be open to criticism. Don't release anything you're not comfortable people judging.
If people hate it. Cool. Fix what's wrong and improve. If people like it? Cool. Know what you're doing right and continue with that path.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 10:22 AM
Msg. 9 of 24
Quote: --- Original message by: Spartan314 Having an open mindset is most important. You have to be open to criticism. Don't release anything you're not comfortable people judging.
If people hate it. Cool. Fix what's wrong and improve. If people like it? Cool. Know what you're doing right and continue with that path. Ok, thank you. I will probably go with a firefight type thing.
|
|
|

cippozzo
Joined: May 7, 2013
"I... I am a monument to all your sins."
|
Posted: Jun 25, 2016 11:49 AM
Msg. 10 of 24
Make a campaign in halo CE in the old fashioned way. I would like an halo wars Red Team first person shooter campaign. I love flood encounters and dumb epic battle.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 01:13 PM
Msg. 11 of 24
Quote: --- Original message by: cippozzo Make a campaign in halo CE in the old fashioned way. I would like an halo wars Red Team first person shooter campaign. I love flood encounters and dumb epic battle. I am most likely going to do a flood type thing. Also is Maya worth getting into? I heard it's better than max.
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Jun 25, 2016 02:17 PM
Msg. 12 of 24
Quote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzo Make a campaign in halo CE in the old fashioned way. I would like an halo wars Red Team first person shooter campaign. I love flood encounters and dumb epic battle. I am most likely going to do a flood type thing. Also is Maya worth getting into? I heard it's better than max. Each 3d program has its advantages and disadvantages. No one application trumps over another.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 02:34 PM
Msg. 13 of 24
Quote: --- Original message by: Super FlankerQuote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzo Make a campaign in halo CE in the old fashioned way. I would like an halo wars Red Team first person shooter campaign. I love flood encounters and dumb epic battle. I am most likely going to do a flood type thing. Also is Maya worth getting into? I heard it's better than max. Each 3d program has its advantages and disadvantages. No one application trumps over another. I was thinking of going with maya lt. The UI is gorgeous and it is targeted to indies like me. I am assuming it can do most of what max can do?
|
|
|

R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
|
Posted: Jun 25, 2016 05:41 PM
Msg. 14 of 24
Maya is generally industry standard. However the issue is for CE there is no support for Maya. Its why we use Max.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 25, 2016 06:42 PM
Msg. 15 of 24
Quote: --- Original message by: R93_Sniper Maya is generally industry standard. However the issue is for CE there is no support for Maya. Its why we use Max. Hang on. Why can't the guy who made the bluestreak exporter make an exporter for Maya? Is it impossible?
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Jun 25, 2016 08:08 PM
Msg. 16 of 24
Quote: --- Original message by: 10TeraBytz12Quote: --- Original message by: R93_Sniper Maya is generally industry standard. However the issue is for CE there is no support for Maya. Its why we use Max. Hang on. Why can't the guy who made the bluestreak exporter make an exporter for Maya? Is it impossible? Because the guy who made bluestreak made it more than 7 years ago. Also script languages differ from app to app. Which basically means just because you are a fluent in a programming lanuage for one application doesn't mean that, that language will translate correctly over to another app which may use a completely different coding scheme in which case the programmer would have to learn a new language to adapt the old code into the new app. Y can't we all use C++! Edited by Super Flanker on Jun 25, 2016 at 08:12 PM
|
|
|

cippozzo
Joined: May 7, 2013
"I... I am a monument to all your sins."
|
Posted: Jun 26, 2016 04:14 AM
Msg. 17 of 24
10TeraBytz12 have you ever programmed something? Edited by cippozzo on Jun 26, 2016 at 04:14 AM
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 26, 2016 05:25 AM
Msg. 18 of 24
Quote: --- Original message by: cippozzo
10TeraBytz12 have you ever programmed something? Edited by cippozzo on Jun 26, 2016 at 04:14 AM Nope. I really want to learn lua though. @Super Flanker So what programming language dies Maya use?
|
|
|

cippozzo
Joined: May 7, 2013
"I... I am a monument to all your sins."
|
Posted: Jun 26, 2016 08:48 AM
Msg. 19 of 24
Quote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzo
10TeraBytz12 have you ever programmed something? Edited by cippozzo on Jun 26, 2016 at 04:14 AM Nope. I really want to learn lua though. @Super Flanker So what programming language dies Maya use? @10TeraBytz12 i recommend you to do at first little steps with Halo CE tools before starting something new and light years ahead of your present abilities.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 26, 2016 09:00 AM
Msg. 20 of 24
Quote: --- Original message by: cippozzoQuote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzo
10TeraBytz12 have you ever programmed something? Edited by cippozzo on Jun 26, 2016 at 04:14 AM Nope. I really want to learn lua though. @Super Flanker So what programming language dies Maya use? @10TeraBytz12 i recommend you to do at first little steps with Halo CE tools before starting something new and light years ahead of your present abilities. I am already pretty good with sapien. A also isn't max the industry standard?
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Jun 26, 2016 12:01 PM
Msg. 21 of 24
Quote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzoQuote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzo
10TeraBytz12 have you ever programmed something? Edited by cippozzo on Jun 26, 2016 at 04:14 AM Nope. I really want to learn lua though. @Super Flanker So what programming language dies Maya use? @10TeraBytz12 i recommend you to do at first little steps with Halo CE tools before starting something new and light years ahead of your present abilities. I am already pretty good with sapien. A also isn't max the industry standard? Maya was designed to supplant max which is why it has better support in certain areas and why industry professional back maya. Max is still used in various areas of film/game design however its usage is kept low key so as not to steal mayas crown. Adsk maya uses "MEL" (maya imbedded language) as its core programming interface btw.
|
|
|

MLPAlexFTW
Joined: Jun 21, 2016
I don't read the script, the script reads me
|
Posted: Jun 26, 2016 01:53 PM
Msg. 22 of 24
Quote: --- Original message by: Super FlankerQuote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzoQuote: --- Original message by: 10TeraBytz12Quote: --- Original message by: cippozzo
10TeraBytz12 have you ever programmed something? Edited by cippozzo on Jun 26, 2016 at 04:14 AM Nope. I really want to learn lua though. @Super Flanker So what programming language dies Maya use? @10TeraBytz12 i recommend you to do at first little steps with Halo CE tools before starting something new and light years ahead of your present abilities. I am already pretty good with sapien. A also isn't max the industry standard? Maya was designed to supplant max which is why it has better support in certain areas and why industry professional back maya. Max is still used in various areas of film/game design however its usage is kept low key so as not to steal mayas crown. Adsk maya uses "MEL" (maya imbedded language) as its core programming interface btw. So is it possible to make a exporter for maya?
|
|
|

Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
|
Posted: Jun 26, 2016 08:07 PM
Msg. 23 of 24
Quote: --- Original message by: 10TeraBytz12
So is it possible to make a exporter for maya? Ofcourse it is. Just simply adapt the maxscripy code from either bluestreak, jungle gym or 104e. I should point out that it would be a task for an experinced script writer who has knowledge of both MAXscript and MEL.
|
|
|

HyperLuke
Joined: May 5, 2016
csgosucks.org
|
Posted: Jul 11, 2016 08:11 AM
Msg. 24 of 24
If you have a good idea, do it, instead of asking other people to do it.
|
|
|