
nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: Apr 28, 2016 10:59 AM
Msg. 1 of 10
I added a space banshee and a flame warthog to my map, and Sapien gave no errors whatsoever. Neither did tool when I compiled the map. I checked all the boxes for what game types the vehicles should appear in, and made sure to use the right game type, but no vehicles. Standard vehicles would work, a regular warthog and regular banshee spawned just fine.
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nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: Apr 28, 2016 09:04 PM
Msg. 2 of 10
So, I can't have more than six types of vehicles? How dose the map extinction pull it off?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 28, 2016 09:33 PM
Msg. 3 of 10
You script them.
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nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: Apr 28, 2016 09:38 PM
Msg. 4 of 10
Don't know how to do that. If you could direct me to a good tutorial, that would be great.
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Halonimator
Joined: Dec 15, 2014
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Posted: Apr 28, 2016 10:26 PM
Msg. 5 of 10
Quote: --- Original message by: nathaninthailand Don't know how to do that. If you could direct me to a good tutorial, that would be great. remplace the shade turret and the rockethog with the flamehog and spacebanshee.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Apr 29, 2016 01:41 AM
Msg. 6 of 10
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nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: Apr 29, 2016 05:04 AM
Msg. 7 of 10
I made a script following the tutorial, but I am a bit lost as to what to do with it. He put it in a folder in his data folder, while my map is my tags folder. When I made a scripts folder and put it in my level folder, Sapien never says it has compiled the script, and the vehicles don't show up in game. I checked all my flags, names, etc., and nothing seems out of place.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Apr 29, 2016 08:43 AM
Msg. 8 of 10
Quote: --- Original message by: nathaninthailand I added a space banshee and a flame warthog to my map, and Sapien gave no errors whatsoever. Neither did tool when I compiled the map. I checked all the boxes for what game types the vehicles should appear in, and made sure to use the right game type, but no vehicles. Standard vehicles would work, a regular warthog and regular banshee spawned just fine. out of curiosity, did you added them in the ".globals" file?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Apr 29, 2016 01:19 PM
Msg. 9 of 10
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nathaninthailand
Joined: Nov 14, 2015
I like carbines. Too much probably.
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Posted: Apr 29, 2016 10:26 PM
Msg. 10 of 10
Thank you sparky. I added the space banshee to the globals, replacing the original banshee, but I want to add a lot more than just six types of vehicles to my map.
On a side note, I added the space banshee marked mp, but in game it had a health bar and could be blown up. I haven't checked the single player banshee to see if it is the same way, but if it is, how complicated would it be to remove the health bar from the banshee?
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