Quote: --- Original message by: Super FlankerSo I am guessing you ripped the files or something?
If thats the case just because it plays well does not mean it will integrate well into your project whatever it is.
Regardless a quick google search turned up this:
http://www.modhalo.net/index.php?/topic/28424-anyone-who-has-had-trouble-with-sp-maps-in-ce/ If you get a crash in sapien when loading campaign scenarios just remove any script instances inside the .scenario tag (guerilla) and the map should open fine.
Then just recompile the scripts.
Always backup before hand.
03.29.16 16:33:35 sapien pc 01.00.00.0609 ----------------------------------------------
03.29.16 16:33:35 reference function: _write_to_error_file
03.29.16 16:33:35 reference address: 401b13
03.29.16 16:33:35 Couldn't read map file './sapienbeta.map'
03.29.16 16:33:35 CreateDevice succeeded with refresh rate = 0
03.29.16 16:33:35 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.29.16 16:33:36 Increasing sound decompression buffer size to 1048576 bytes
03.29.16 16:33:36 the model 'characters\marine_armored\marine_armored' and the collision model 'characters\marine_armored\marine_armored' don't match (region counts don't match)
03.29.16 16:33:36 the object 'characters\marine_armored\marine_armored' will not be collidable
03.29.16 16:33:36 the model 'characters\marine_armored\marine_armored' and the collision model 'characters\marine_armored\marine_armored' don't match (region counts don't match)
03.29.16 16:33:36 the object 'characters\marine_wounded\prone_1\prone_1' will not be collidable
03.29.16 16:33:36 the model 'characters\marine_armored\marine_armored' and the collision model 'characters\marine_armored\marine_armored' don't match (region counts don't match)
03.29.16 16:33:36 the object 'characters\marine_wounded\sitting_1\sitting_1' will not be collidable
03.29.16 16:33:36 the model 'characters\marine_armored\marine_armored' and the collision model 'characters\marine_armored\marine_armored' don't match (region counts don't match)
03.29.16 16:33:36 the object 'characters\marine_wounded\sitting_2\sitting_2' will not be collidable
03.29.16 16:33:36 the model 'characters\marine_armored\marine_armored' and the collision model 'characters\marine_armored\marine_armored' don't match (region counts don't match)
03.29.16 16:33:36 the object 'characters\marine_armored\marine_armored_unarmed' will not be collidable
03.29.16 16:33:37 EAX: 0x00000000
03.29.16 16:33:37 EBX: 0xFFFFFF01
03.29.16 16:33:37 ECX: 0x00000000
03.29.16 16:33:37 EDX: 0x00000000
03.29.16 16:33:37 EDI: 0x0019EFB0
03.29.16 16:33:37 ESI: 0x00000000
03.29.16 16:33:37 EBP: 0x0019EE88
03.29.16 16:33:37 ESP: 0x0019EE7C
03.29.16 16:33:37 EIP: 0x770C7A1C, C2 08 00 90 ?????
03.29.16 16:33:37 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: tag instance index #65535 (0xffffffff) is unused or changed
Edited by Halo305sparts on Mar 29, 2016 at 04:31 PM