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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien wont open map

Author Topic: Sapien wont open map (10 messages, Page 1 of 1)
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Zombieslayer008
Joined: Mar 6, 2016


Posted: Mar 6, 2016 12:21 AM    Msg. 1 of 10       
Hello, i have a problem with sapien. sapien wont open any of the original campaign missions. right now i am trying to open B40. here is what i found in the debug.txt file. if you have the answer let me know.

03.05.16 23:00:39 sapien pc 01.00.00.0609 ----------------------------------------------
03.05.16 23:00:39 reference function: _write_to_error_file
03.05.16 23:00:39 reference address: 401b13
03.05.16 23:00:39 Couldn't read map file './sapienbeta.map'
03.05.16 23:00:39 CreateDevice succeeded with refresh rate = 0
03.05.16 23:00:40 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.05.16 23:00:40 Increasing sound decompression buffer size to 1048576 bytes
03.05.16 23:00:41 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
03.05.16 23:00:41 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
03.05.16 23:00:41 game globals didn't specify multiplayer information
03.05.16 23:00:41 EAX: 0x00000000
03.05.16 23:00:41 EBX: 0x00000101
03.05.16 23:00:41 ECX: 0x00000000
03.05.16 23:00:41 EDX: 0x00000000
03.05.16 23:00:41 EDI: 0x0019E3C8
03.05.16 23:00:41 ESI: 0x00000000
03.05.16 23:00:41 EBP: 0x0019E2A0
03.05.16 23:00:41 ESP: 0x0019E294
03.05.16 23:00:41 EIP: 0x77147A1C, C2 08 00 90 ?????
03.05.16 23:00:41 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)


A Juicy Frank
Joined: Oct 28, 2013


Posted: Mar 6, 2016 01:30 AM    Msg. 2 of 10       
Are you using ripped tags? It's a common error with them overwriting stock tags, or with large sound tags being split up into permutations incorrectly iirc. Since you're dealing with the campaign, it may just be easier to use Delicon20's campaign stuff here. It along with a stock tagset should open b40 fine, rather than trying to find the single defective tag in all that are used in the level.

http://hce.halomaps.org/index.cfm?fid=6690 - Campaign stuff
http://haloce3.com/xmf/ or http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=49038&start=7 - Stock tags


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 6, 2016 12:04 PM    Msg. 3 of 10       
Vanilla hek files, don't use the above otherwise I feel sad:

http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=48138

Try overwriting the vehicles folder and retest before you try anything else.
Edited by Super Flanker on Mar 6, 2016 at 12:08 PM


Zombieslayer008
Joined: Mar 6, 2016


Posted: Mar 6, 2016 01:24 PM    Msg. 4 of 10       
Quote: --- Original message by: Super Flanker

Vanilla hek files, don't use the above otherwise I feel sad:

http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=48138

Try overwriting the vehicles folder and retest before you try anything else.
Edited by Super Flanker on Mar 6, 2016 at 12:08 PM


ok i tried overwriting the vehicles folder and it says this now. I also able to open b30 but after a few minutes my computer froze so i had to restart it. i dont know why but now i cant open b30 any more. this is for b40:

03.06.16 12:22:49 sapien pc 01.00.00.0609 ----------------------------------------------
03.06.16 12:22:49 reference function: _write_to_error_file
03.06.16 12:22:49 reference address: 401b13
03.06.16 12:22:49 Couldn't read map file './sapienbeta.map'
03.06.16 12:22:49 CreateDevice succeeded with refresh rate = 0
03.06.16 12:22:49 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.06.16 12:22:50 Increasing sound decompression buffer size to 1048576 bytes
03.06.16 12:22:50 tag data 'hs_syntax_data_definition' too large.
03.06.16 12:22:50 failed to load scenario tag 'levels\b40\b40'
03.06.16 12:22:50 need to get the following tags:
03.06.16 12:22:50
03.06.16 12:22:50 game_load() failed.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 6, 2016 01:33 PM    Msg. 5 of 10       


Zombieslayer008
Joined: Mar 6, 2016


Posted: Mar 6, 2016 02:32 PM    Msg. 6 of 10       
Quote: --- Original message by: Super Flanker
This may help.


awsome! thanks for the help.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 6, 2016 02:58 PM    Msg. 7 of 10       
Quote: --- Original message by: Zombieslayer008
Quote: --- Original message by: Super Flanker
This may help.


awsome! thanks for the help.


It helped?


Zombieslayer008
Joined: Mar 6, 2016


Posted: Mar 6, 2016 03:01 PM    Msg. 8 of 10       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Zombieslayer008
Quote: --- Original message by: Super Flanker
This may help.


awsome! thanks for the help.


It helped?


yes? am i not done yet?


Halo305sparts
Joined: Nov 1, 2013

Actually isn't a noob


Posted: Mar 6, 2016 07:05 PM    Msg. 9 of 10       
Quote: --- Original message by: Super Flanker
This may help.


Thanks fam :)


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 7, 2016 03:23 AM    Msg. 10 of 10       
Quote: --- Original message by: Halo305sparts
Quote: --- Original message by: Super Flanker
This may help.


Thanks fam :)


Quote: --- Original message by: Zombieslayer008
yes? am i not done yet?


Why of course kind sir, forgive me for I just wanted to have a little more confidence before I posted this:


 

 
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