
Temptii
Joined: Jul 21, 2009
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Posted: Feb 2, 2016 09:10 PM
Msg. 1 of 3
I'm trying to spawn a non-collidable object for a short time, then have it despawn. Currently I'm using the garbage object and it works fairly well, but it despawns within 10 seconds. I'm lookin for it to stay spawned for a few minutes. Is there a way to control the garbage despawn time?
If not, I figured the next best thing would be to create a scenery object instead. Problem is, how do I despawn a scenery object without scripts?
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Temptii
Joined: Jul 21, 2009
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Posted: Feb 2, 2016 10:13 PM
Msg. 2 of 3
I didn't think it would work, but it did, and beautifully at that. Thanks a lot!
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Feb 26, 2016 12:05 AM
Msg. 3 of 3
If you do that in campaign it will result in the game being unsafe to save.
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