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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »AMFImporter for 3ds max 8 ?

Author Topic: AMFImporter for 3ds max 8 ? (5 messages, Page 1 of 1)
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King
Joined: Apr 21, 2015


Posted: Jan 5, 2016 06:46 AM    Msg. 1 of 5       
i tried to import a map from Adjutant and then tried to open it in 3ds max8 via AMFImporter but failed (when i tried to run the script then i got this error )

so how i can import amf files now?

i am using Adjutant_V4.2.0.0


King
Joined: Apr 21, 2015


Posted: Jan 5, 2016 07:15 AM    Msg. 2 of 5       
so this script will work if i use 3dsmax 9 or servicepack in 3ds max 8 ?
if yes then which service pack do i need for 3ds max 8 ?


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 5, 2016 05:46 PM    Msg. 3 of 5       
the native supported version for adjutant and its files is 3DS Max 2013, so you could ideally look at that


ElijahB1
Joined: Nov 25, 2012


Posted: Jan 7, 2016 12:32 PM    Msg. 4 of 5       
Quote: --- Original message by: King
i tried to import a map from Adjutant and then tried to open it in 3ds max8 via AMFImporter but failed (when i tried to run the script then i got this error http://puu.sh/mklGL/55efeedcd1.png )

so how i can import amf files now?

i am using Adjutant_V4.2.0.0


None of the scripts were not created to work with or tested on versions of 3DS Max other than 2013. If you really want to stick with Max 8, than I suggest installing Max 2013 and use it to import models, then save them to max 8 format.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jan 8, 2016 12:58 PM    Msg. 5 of 5       
nvm wrong thread
Edited by bourrin33 on Jan 8, 2016 at 12:58 PM

 

 
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