
jabukufo
Joined: Nov 19, 2015
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Posted: Dec 17, 2015 12:06 PM
Msg. 1 of 8
I'm trying to build a .model_collision_geometry from a .jms file, and I can't seem to find a way to locate errors efficiently. Is there a good method? I noticed the edge errors have a number associated with them. Is there maybe a way to highlight edges based off of that number? how do I find which edge that number is referencing?
---Edit--- I found the .wrl file, but I've been doing the modeling in blender since I don't own 3ds max... I can't seem to view the .wrl in blender. Any help please? Edited by jabukufo on Dec 17, 2015 at 01:44 PM
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TheHaloKnight
Joined: Jun 11, 2015
Who's j00! ?
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Posted: Dec 17, 2015 02:11 PM
Msg. 2 of 8
you can use 3d max with a student licence, thats what i do
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jabukufo
Joined: Nov 19, 2015
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Posted: Dec 17, 2015 05:40 PM
Msg. 3 of 8
I'd really like to find a way to view the errors in blender or something else free/open-source.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 17, 2015 05:41 PM
Msg. 4 of 8
For future reference, any other errors will be found in the debug.txt, if you are using OS, it will be in documents/my games/halo CE/opensauce
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Dec 18, 2015 04:24 AM
Msg. 5 of 8
Must be a very complex piece of collision if you're getting open edge errors. Especially for collision in a game like this xD
You might be overthinking it
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Dec 18, 2015 09:40 AM
Msg. 6 of 8
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jabukufo
Joined: Nov 19, 2015
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Posted: Dec 18, 2015 07:55 PM
Msg. 7 of 8
Well I didn't want to say this earlier because I thought it would result in getting flamed or something, but I'm not actually using the .model_collision_geometry for this game...
I was never able to make use of the .wrl in blender, but I was able to find and fix all of the errors using the 3D Printer addon, of all things (It has a built in error checking function which happens to match nearly identically to the errors Tool gives.)
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Dec 19, 2015 06:10 AM
Msg. 8 of 8
I feel used. 
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