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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Possible to play on modified stock map?

Author Topic: Possible to play on modified stock map? (7 messages, Page 1 of 1)
Moderators: Dennis

TheHaloKnight
Joined: Jun 11, 2015

Who's j00! ?


Posted: Oct 12, 2015 08:26 AM    Msg. 1 of 7       
Do you mean something like this ?????
https://www.youtube.com/watch?v=N6WGfvZTVTE


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 12, 2015 12:15 PM    Msg. 2 of 7       
afaik it should work fine. maybe. i've seen things like it done before.


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Oct 12, 2015 05:29 PM    Msg. 3 of 7       
Quote: --- Original message by: TheHaloKnight
Do you mean something like this ?????
https://www.youtube.com/watch?v=N6WGfvZTVTE

Yep is possible, u can add all kind of crazy stuff just like a normal map, the only problem is that it uses HAC2 to work (cache system)


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Oct 12, 2015 05:40 PM    Msg. 4 of 7       
is not that easy
Edited by Kinnet on Oct 12, 2015 at 05:41 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Oct 12, 2015 08:20 PM    Msg. 5 of 7       
yes you can, you can use HMT or Eschaton, normal HEK will give you the checksum errors.


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Oct 12, 2015 08:23 PM    Msg. 6 of 7       
Quote: --- Original message by: t3h m00kz
FYI I'm referring to CE. I'm hoping to make some changes with Guerilla, build_cache_file and play online. I recall attempting to do this in the past and running into some sort of checksum error.

check ur PMs
(yeah for halo custom edition, and was edited with gerilla)
Edited by Kinnet on Oct 12, 2015 at 08:35 PM


Kal_El
Joined: Feb 4, 2015


Posted: Oct 16, 2015 11:55 AM    Msg. 7 of 7       
Quote: --- Original message by: t3h m00kz
FYI I'm referring to CE. I'm hoping to make some changes with Guerilla, build_cache_file and play online. I recall attempting to do this in the past and running into some sort of checksum error.


you can do this for PC & CE:

Instructions for CE (modding/bypassing checksum error): below


1) Replace your “stock map” with your “modded map” for Halo CE
2) Then load your server
3) Move the “strings.dll” & “sapp.dll” & “haloceded.exe” to your main Halo CE Directory on
your PC & overwrite if asked.
4) Also move these same files (except the haloceded.exe) into your main server directory as
well (overwrite if asked)
5) Then it should cache the checksum of the maps.
6) Delete the "cache.hac" from the Halo CE folder (Most Important Step!)
7) Put back the original “stock map”
8) Start "haloceded" in the main Halo CE directory on your PC and wait until your server
loads.
10) Then you can place modded maps back onto your server: but the original checksum will be
loaded from this file...thus clients will be able to join!

I currently have My Server running this type of "mod" with Stock PC maps running;

Connect in Halo Lobby with IP address: 108.61.238.131 -or- connect to server directly in Lobby: Server Name: "ÑE»Clan Test Maps"

 

 
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