
Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Aug 1, 2016 09:43 PM
Msg. 211 of 215
(I do actually have a dedicated render machine. Doesn't have the best graphics but I plan to throw a FirePro or Quadro in there, depending on what's cheap. And yes, if you send me models, I may render them.
But always for supes flanks.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Aug 2, 2016 03:04 PM
Msg. 212 of 215
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Aug 2, 2016 06:23 PM
Msg. 213 of 215
Quote: --- Original message by: Skidrow925 (I do actually have a dedicated render machine. Doesn't have the best graphics but I plan to throw a FirePro or Quadro in there, depending on what's cheap. And yes, if you send me models, I may render them.
But always for supes flanks. Thanks in advance :P
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Aug 5, 2016 10:02 AM
Msg. 214 of 215
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Alex
Joined: Apr 22, 2016
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Posted: Aug 23, 2016 07:13 AM
Msg. 215 of 215
Quote: --- Original message by: lolslayer
The way he said it was edgy and annoying
And we both won't agree with eachother on this, so if Alex wants to start using UE4 I'll let him use UE4, but he'll probably lose motivation soon because it's way harder to make games in unity, this way you won't achieve goals as fast as in game maker so he doesn't feel satisfied with what he does (speaking out of experience)
And Newgrounds games aren't really steam-quality-like, game maker games actually are Edited by lolslayer on Jul 28, 2016 at 06:10 PM I have found a new engine called Stingray and I have been messing around with it. Unlike CryEngine I have been able to make my own water shader and to be honest it is easier than ue4 and unity and I am satisfied with it so far. Water Shader: 
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