A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Light Map Error

Author Topic: Light Map Error (3 messages, Page 1 of 1)
Moderators: Dennis

starscream20
Joined: Mar 9, 2012


Posted: Sep 19, 2015 08:02 PM    Msg. 1 of 3       
Having an issue here. I edited the sky tag in guerilla and ran the maps in Sapien. It looked fine until I built the map.


 


It looked normal in Sapien. Not sure what the hell to make of this.
 

Edited by starscream20 on Sep 19, 2015 at 08:04 PM


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Sep 19, 2015 08:16 PM    Msg. 2 of 3       
thats a dirty bug (i think), to fix it, just change the name 0f the lightmap bitmap (levels\test\bloodgulch\bloodgulch.bitmap), from "bloodgulch.bitmap" to any another name just not "bloodgulch", then reference it again from the .scenario_structure_bsp. that should fix ur problem
Edited by Kinnet on Sep 19, 2015 at 08:19 PM


starscream20
Joined: Mar 9, 2012


Posted: Sep 19, 2015 08:41 PM    Msg. 3 of 3       
Quote: --- Original message by: Kinnet

thats a dirty bug (i think), to fix it, just change the name 0f the lightmap bitmap (levels\test\bloodgulch\bloodgulch.bitmap), from "bloodgulch.bitmap" to any another name just not "bloodgulch", then reference it again from the .scenario_structure_bsp. that should fix ur problem
Edited by Kinnet on Sep 19, 2015 at 08:19 PM


You're a pal. Thanks! It's working now.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 2:23 AM 172 ms.
A Halo Maps Website