
Halonimator
Joined: Dec 15, 2014
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Posted: Nov 22, 2015 09:33 PM
Msg. 106 of 319
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ThatGuyWhoLikesCats
Joined: Aug 3, 2015
"If God is love, then you can call me Cupid"
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Posted: Nov 23, 2015 12:54 AM
Msg. 107 of 319
They still look like popcorn
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MrChromed
Joined: Apr 14, 2013
Developer on SPv3 and ShadowMods.
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Posted: Nov 23, 2015 08:29 AM
Msg. 108 of 319
Quote: --- Original message by: ThatGuyWhoLikesCats They still look like popcorn I think the same but, they are actually pretty cool. Maybe we just need to make another config to the shaders  . Thanks Animator for the release.
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 23, 2015 11:34 AM
Msg. 109 of 319
Quote: --- Original message by: IsxzQuote: --- Original message by: ThatGuyWhoLikesCats They still look like popcorn I think the same but, they are actually pretty cool. Maybe we just need to make another config to the shaders  . Thanks Animator for the release. The strangest thing is that i never release animation tags.  -next tag "flood hive" Edited by Halonimator on Nov 23, 2015 at 11:45 AM
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Nov 23, 2015 12:07 PM
Msg. 110 of 319
Quote: --- Original message by: Halonimator"We are the Flood. Until all space and time are rolled up and life is crushed in the folds... no end to grief, war or pain." http://i65.tinypic.com/2z3xqpz.jpg I got excited when I saw this in my phone. Then I zoomed in and saw it was ripped.
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 23, 2015 12:19 PM
Msg. 111 of 319
Quote: --- Original message by: Masters1337Quote: --- Original message by: Halonimator "We are the Flood. Until all space and time are rolled up and life is crushed in the folds... no end to grief, war or pain." I got excited when I saw this in my phone. Then I zoomed in and saw it was ripped. Thank you. But I did some similar to those from studios blur studios (with zbrush)...but...the problem is that mines arent optimized, thats why i used the h3floods. but at least I made my own actor and actor variant ... i will try to improve the style of the textures to match with those from cmt. I made the infections actors-actorvariants a combination of what I like of the first 3 halo games! Edited by Halonimator on Nov 23, 2015 at 12:21 PM
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Mootjuh
Joined: Mar 12, 2008
Hilariously derailing oneliner
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Posted: Nov 23, 2015 02:40 PM
Msg. 112 of 319
Why not optimize them?
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sshers4
Joined: Apr 28, 2013
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Posted: Nov 23, 2015 06:48 PM
Msg. 113 of 319
Quote: --- Original message by: HalonimatorQuote: --- Original message by: Masters1337Quote: --- Original message by: Halonimator "We are the Flood. Until all space and time are rolled up and life is crushed in the folds... no end to grief, war or pain." I got excited when I saw this in my phone. Then I zoomed in and saw it was ripped. Thank you. But I did some similar to those from studios blur studios (with zbrush)...but...the problem is that mines arent optimized, thats why i used the h3floods. but at least I made my own actor and actor variant ... i will try to improve the style of the textures to match with those from cmt. I made the infections actors-actorvariants a combination of what I like of the first 3 halo games! Edited by Halonimator on Nov 23, 2015 at 12:21 PM The rocks seems a bit odd but the skybox look elegant.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Nov 23, 2015 07:01 PM
Msg. 114 of 319
Why are those rocks so heavy? No really 250 mb for some rocks? Hope you have that awesome skybox to.
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Nov 23, 2015 07:19 PM
Msg. 115 of 319
lol rlly ? my whole h4 HD tagset is 88 MBs xD
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 23, 2015 08:36 PM
Msg. 116 of 319
Imagine the 3gb scenery that i ported from halo 4 to halo ce (only requiem map file)... to hard and for what? nevermind... Edited by Halonimator on Nov 23, 2015 at 08:40 PM
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Nov 23, 2015 08:46 PM
Msg. 117 of 319
Thats not scenery, thats BSP geometry. Port the h4 warthog, i try to it myself and i got dozens of errors
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 25, 2015 10:45 AM
Msg. 118 of 319
I got working custom biped animations.  new enemy that will be in the level... Edited by Halonimator on Nov 25, 2015 at 12:20 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Nov 25, 2015 02:18 PM
Msg. 119 of 319
is that supposed to be a precursor? 
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 25, 2015 02:29 PM
Msg. 120 of 319
don't think it looks quite the same. And I didn't think the primordial was a precursor?
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 26, 2015 12:01 AM
Msg. 121 of 319
Quote: --- Original message by: Masters1337Quote: --- Original message by: Halonimator"We are the Flood. Until all space and time are rolled up and life is crushed in the folds... no end to grief, war or pain." http://i65.tinypic.com/2z3xqpz.jpg I got excited when I saw this in my phone. Then I zoomed in and saw it was ripped. filthy slut, at least I have more skill than you, here some custom infections: 
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Nov 26, 2015 12:26 AM
Msg. 122 of 319
Now go make a decent texture for it.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Nov 26, 2015 12:58 AM
Msg. 123 of 319
Quote: --- Original message by: Halonimator filthy slut, at least I have more swag than you
ftfy
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ThatGuyWhoLikesCats
Joined: Aug 3, 2015
"If God is love, then you can call me Cupid"
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Posted: Nov 26, 2015 06:28 AM
Msg. 124 of 319
Quote: --- Original message by: HalonimatorQuote: --- Original message by: Masters1337Quote: --- Original message by: Halonimator"We are the Flood. Until all space and time are rolled up and life is crushed in the folds... no end to grief, war or pain." http://i65.tinypic.com/2z3xqpz.jpg I got excited when I saw this in my phone. Then I zoomed in and saw it was ripped. filthy slut, at least I have more skill than you, here some custom infections: http://i68.tinypic.com/316afjp.jpg INTERNET DEBATE IMMINENT GET INTO YOUR BOMB SHELTERS
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 26, 2015 12:14 PM
Msg. 125 of 319
I dont understand masterz addiction to custom tags. It is not the main project idea (i only want to make some good encounters and 40min of gameplay + story cinematics) he only insults any non-spv3 project... a little progress with the new alien: 
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 26, 2015 12:34 PM
Msg. 126 of 319
Quote: --- Original message by: HalonimatorI dont understand masterz addiction to custom tags. It is not the main project idea (i only want to make some good encounters and 40min of gameplay + story cinematics) he only insults any non-spv3 project... a little progress with the new alien: http://i66.tinypic.com/2s8md1g.jpg That's actually a pretty cool design. Does it have a name? Also, I'd try to come up with less human like hands, but maybe that's just me.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Nov 26, 2015 01:15 PM
Msg. 127 of 319
Quote: --- Original message by: HalonimatorI dont understand masterz addiction to custom tags. It is not the main project idea (i only want to make some good encounters and 40min of gameplay + story cinematics) he only insults any non-spv3 project... a little progress with the new alien: http://i66.tinypic.com/2s8md1g.jpg because ripped content takes little talent or creativity. It's fine if you are using it to create a grand vision for something, like you see in Takedown, Heretic Hunt or Composition. But no one is really impressed by the content in those, and are more impressed by how it is all put together.
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 26, 2015 01:39 PM
Msg. 128 of 319
Quote: --- Original message by: Skidrow925Quote: --- Original message by: HalonimatorI dont understand masterz addiction to custom tags. It is not the main project idea (i only want to make some good encounters and 40min of gameplay + story cinematics) he only insults any non-spv3 project... a little progress with the new alien: http://i66.tinypic.com/2s8md1g.jpg That's actually a pretty cool design. Does it have a name? Also, I'd try to come up with less human like hands, but maybe that's just me. He is the new villain in the trilogy "3 .yelo maps" -known as the precursor newborn...OH, I ruined it!
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 26, 2015 01:44 PM
Msg. 129 of 319
Quote: --- Original message by: HalonimatorQuote: --- Original message by: Skidrow925Quote: --- Original message by: HalonimatorI dont understand masterz addiction to custom tags. It is not the main project idea (i only want to make some good encounters and 40min of gameplay + story cinematics) he only insults any non-spv3 project... a little progress with the new alien: http://i66.tinypic.com/2s8md1g.jpg That's actually a pretty cool design. Does it have a name? Also, I'd try to come up with less human like hands, but maybe that's just me. He is the new villain in the trilogy "3 .yelo maps" -known as the precursor newborn...OH, I ruined it! Better name than bornsteller. Marginally.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Nov 27, 2015 09:57 AM
Msg. 130 of 319
Every time I view this thread I realize that man kind is past the point of saving and we should all just continue burning our rips until the ozone collapses on us.
Rip on latino's, rip on.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Nov 27, 2015 08:44 PM
Msg. 131 of 319
stupid occidental capitalist ruined sistem, comunism is the best option to svae our world
MUAHAHAHAHAHAHHAAHAAHAHAHA
Lets JOIN RUSSSHIIAAAAA
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 27, 2015 08:47 PM
Msg. 132 of 319
Quote: --- Original message by: EmmanuelCD stupid occidental capitalist ruined sistem, comunism is the best option to svae our world
MUAHAHAHAHAHAHHAAHAAHAHAHA
Lets JOIN RUSSSHIIAAAAA 
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Nov 27, 2015 09:09 PM
Msg. 133 of 319
Quote: --- Original message by: Skidrow925 Better name than bornsteller. Marginally. Bornstellar is the didact, not a precursor.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 27, 2015 09:12 PM
Msg. 134 of 319
Quote: --- Original message by: MEGASEAN2812Quote: --- Original message by: Skidrow925 Better name than bornsteller. Marginally. Bornstellar is the didact, not a precursor. The new Didact* Also, the fact he is not a precursor has nothing to do with this.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Nov 27, 2015 09:16 PM
Msg. 135 of 319
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Nov 27, 2015 09:41 PM
Msg. 136 of 319
you... DO know how to embed images right...?
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Halonimator
Joined: Dec 15, 2014
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Posted: Nov 28, 2015 05:22 PM
Msg. 137 of 319
new edited menu 
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 28, 2015 07:50 PM
Msg. 138 of 319
So... just a CMT menu
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Nov 28, 2015 08:06 PM
Msg. 139 of 319
Quote: --- Original message by: Skidrow925you... DO know how to embed images right...? No, not an idea what is that. Looks fine. I should learn how to do that
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Nov 29, 2015 03:09 AM
Msg. 140 of 319
Should have called it pathways into darkness to reference bungie. Edited by MEGASEAN2812 on Nov 29, 2015 at 03:11 AM
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