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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »BSP extractor problem

Author Topic: BSP extractor problem (3 messages, Page 1 of 1)
Moderators: Dennis

dood
Joined: Sep 9, 2010

programming will never end..


Posted: Jul 29, 2015 09:44 AM    Msg. 1 of 3       
I wanted to extract sidewinder BSP model to use on a school project but when I used the BSP tag converter to extract it, it show me this " some of the shaders could not be found or were corrupt. Expect missing bitsmap." I re-extracted everything over and over again and kept getting this. Worse part is I don't have any OBJ file coverted in my data folder, any idea which step I miss out? thanks

I tried every other map all same result... is it a problem with window 8?
Edited by dood on Jul 29, 2015 at 09:54 AM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 29, 2015 09:54 AM    Msg. 2 of 3       
Aether works perfectly with max 2010


dood
Joined: Sep 9, 2010

programming will never end..


Posted: Jul 29, 2015 10:06 AM    Msg. 3 of 3       
Quote: --- Original message by: Maniac1000
Aether works perfectly with max 2010


THANKS DUDE! your a life saver! it works better then the dam thing I was using. :D

 

 
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