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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »2 questions

Author Topic: 2 questions (12 messages, Page 1 of 1)
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EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jul 25, 2015 12:51 PM    Msg. 1 of 12       
Well heres my first one, i already made a thread but theres no response

Yeah, i know, this is another error of sapien, the thing is im developing my firfight and it has 3 bsps, (n35, n20, n35a) the problem is it compiles fine, but in both the game an d sapien when i switch to n20 it crashes, the last thing i done was changing some shader and some new scripts, but i delete them and still happens

heres my debug

07.23.15 23:51:14 a hobo pc 01.01.00.0609 ----------------------------------------------07.23.15 23:51:14 reference function: _write_to_error_file 07.23.15 23:51:14 reference address: 401b13 07.23.15 23:51:14 Couldn't read map file './a_hobobeta.map' 07.23.15 23:51:14 CreateDevice succeeded with refresh rate = 0 07.23.15 23:51:15 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 07.23.15 23:51:15 Increasing sound decompression buffer size to 1048576 bytes 07.23.15 23:51:16 WARNING: effect cmt\weapons\covenant\plasma_pistol\effects\charged bolt fire references particle halo3\weapons\plasma pistol\effects\chargin2 with an alpha tint of zero, but that particle has nonlinear tinting and will never draw. (You should fix this, shikai.) 07.23.15 23:51:17 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group. 07.23.15 23:51:17 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group. 07.23.15 23:51:18 WARNING: 1 clusters in structure_bsp levels\n35\n35 have no background sound or sound environment. 07.23.15 23:51:18 local player 0, weapon (0x0), deleted unexpectedly 07.23.15 23:51:28 WARNING: encounter final-ultra could be ambiguously attached to BSPs #0 and #1 07.23.15 23:51:28 WARNING: encounter air-suport could be ambiguously attached to BSPs #0 and #1 07.23.15 23:51:28 WARNING: 2 clusters in structure_bsp levels\n20\n20 have no background sound or sound environment. 07.23.15 23:51:36 EAX: 0x00000001 07.23.15 23:51:36 EBX: 0xFFFFE201 07.23.15 23:51:36 ECX: 0x00000000 07.23.15 23:51:36 EDX: 0x00000000 07.23.15 23:51:36 EDI: 0x0018EDC0 07.23.15 23:51:36 ESI: 0x00000000 07.23.15 23:51:36 EBP: 0x0018EC98 07.23.15 23:51:36 ESP: 0x0018EC8C 07.23.15 23:51:36 EIP: 0x76F4E95C, C2 08 00 90 ????? 07.23.15 23:51:36 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: object index #17 (0xe26f0011) is unused or changed


Second, theres anything I need to know before making custome sounds for weapons? I a
Have them already but the sounds dont play in game, its something strange


Crossbow SR
Joined: May 23, 2013

-


Posted: Jul 27, 2015 03:46 AM    Msg. 2 of 12       
.
Edited by Crossbow SR on Aug 11, 2015 at 10:43 AM


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jul 27, 2015 01:07 PM    Msg. 3 of 12       
the first one was due to a corrupt h2 animations that i download from this site, but i still have some problems with my custome sounds.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 28, 2015 03:55 AM    Msg. 4 of 12       
Quote: --- Original message by: EmmanuelCD
the first one was due to a corrupt h2 animations that i download from this site, but i still have some problems with my custome sounds.


Change the sounds from stereo to mono.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jul 28, 2015 08:49 PM    Msg. 5 of 12       
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: EmmanuelCD
the first one was due to a corrupt h2 animations that i download from this site, but i still have some problems with my custome sounds.


Change the sounds from stereo to mono.


Ok, but i think there are mono but thanks Flanker


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 29, 2015 03:17 AM    Msg. 6 of 12       
Quote: --- Original message by: EmmanuelCD
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: EmmanuelCD
the first one was due to a corrupt h2 animations that i download from this site, but i still have some problems with my custome sounds.


Change the sounds from stereo to mono.


Ok, but i think there are mono but thanks Flanker


Switch em the other way then. Fuggin goddamn flu germs. brrrrrrrghghhghghghghghghghhghg I need cortana in nurse armour.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jul 30, 2015 08:01 PM    Msg. 7 of 12       
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: EmmanuelCD
Quote: --- Original message by: SS Flanker
Quote: --- Original message by: EmmanuelCD
the first one was due to a corrupt h2 animations that i download from this site, but i still have some problems with my custome sounds.


Change the sounds from stereo to mono.


Ok, but i think there are mono but thanks Flanker


Switch em the other way then. Fuggin goddamn flu germs. brrrrrrrghghhghghghghghghghhghg I need cortana in nurse armour.


Didnt work, just to make sure

the sounds i compiled are 22000 hz and mono, compiled as weapon fire and no compresion. i change the sound im fire effects doesnt work


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 31, 2015 04:12 AM    Msg. 8 of 12       
Are you using tool to process the sounds or {TLS}Udie's sound converter?


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Jul 31, 2015 08:24 PM    Msg. 9 of 12       
Tool and tool pro, none workes. Hey, i think its the vorbis file, can you post it


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 1, 2015 09:17 PM    Msg. 10 of 12       
try this: http://hce.halomaps.org/index.cfm?fid=2659 and use google for the vorbis thingy c'mon.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: Aug 2, 2015 03:29 PM    Msg. 11 of 12       
Thanks máster flanker


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Aug 4, 2015 10:18 AM    Msg. 12 of 12       
Quote: --- Original message by: EmmanuelCD
Thanks máster BLASTER flanker

 

 
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