A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Badass shadows needed

Author Topic: Badass shadows needed (9 messages, Page 1 of 1)
Moderators: Dennis

rododoonceagain
Joined: Dec 21, 2014

Left Halo because life


Posted: Jul 15, 2015 02:49 PM    Msg. 1 of 9       
Ok, guys, these are the shadows I have in Halo by default



They are not even that bad, to be honest. I'd just love to have them darker, both the shading on the model and the shadow on the ground, similar to the ones in CEA; a good example may be the marine on the right



Through some testing, the darkest value reachable on a fully-lit model is somewhere around 43% of its original color. I've searched in the scenario tag, in the gbxmodel tag, in the sky tag, the bsp tag (in the lightmaps section) and even in the globals tag, but I couldn't find anything that could affect it. Is this color hard-coded or there are some values, somewhere, that could help me?


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Jul 15, 2015 06:54 PM    Msg. 2 of 9       
I may be incorrect but im pretty sure there is a greyscale bitmap somewhere that controls the shadows.....

Ofc i may just be thinking about later games


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Jul 15, 2015 07:25 PM    Msg. 3 of 9       
Ambient Occlusion, you can bake it onto the diffuse, though pretty sure Halo 3 already has that baked on the diffuse maps.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jul 15, 2015 07:50 PM    Msg. 4 of 9       
Quote: --- Original message by: Mootjuh
Ambient Occlusion, you can bake it onto the diffuse, though pretty sure Halo 3 already has that baked on the diffuse maps.


that doesn't help with the ground shadows


P3
Joined: Dec 2, 2011


Posted: Jul 15, 2015 11:37 PM    Msg. 5 of 9       
Here you go. This should help with darkening shadows in general and stuff.

Get GEMFX with the configurator. In the "General" tab, enable either "Realistic Shader" or "TrueColor Shader". Next after you have chosen one of them. Go to the "Basic Shader" tab and change the settings under the shader type that you chose (RealisticColor Settings / TrueColor Settings). Then here is the settings where it allows you to brighten or darken all shadows in the game. Go to Shadow Depth under the settings that you had enabled and then move the bar to the right to increase overall shadow darkness (This should only affect shadow darkness in games). You could also enable SSAO too to make it better. Tell me if this helped. ;)

(Please note. You may have to do other tweaking for the whole configurator to get the game to look right.)


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 16, 2015 06:10 AM    Msg. 6 of 9       
Quote: --- Original message by: P3
Here you go. This should help with darkening shadows in general and stuff.

Get GEMFX with the configurator. In the "General" tab, enable either "Realistic Shader" or "TrueColor Shader". Next after you have chosen one of them. Go to the "Basic Shader" tab and change the settings under the shader type that you chose (RealisticColor Settings / TrueColor Settings). Then here is the settings where it allows you to brighten or darken all shadows in the game. Go to Shadow Depth under the settings that you had enabled and then move the bar to the right to increase overall shadow darkness (This should only affect shadow darkness in games). You could also enable SSAO too to make it better. Tell me if this helped. ;)

(Please note. You may have to do other tweaking for the whole configurator to get the game to look right.)


I think he wants to apply it to his mod not his pc......


rododoonceagain
Joined: Dec 21, 2014

Left Halo because life


Posted: Jul 16, 2015 08:10 AM    Msg. 7 of 9       
Quote: --- Original message by: P3
Here you go. This should help with darkening shadows in general and stuff.

Get GEMFX with the configurator. In the "General" tab, enable either "Realistic Shader" or "TrueColor Shader". Next after you have chosen one of them. Go to the "Basic Shader" tab and change the settings under the shader type that you chose (RealisticColor Settings / TrueColor Settings). Then here is the settings where it allows you to brighten or darken all shadows in the game. Go to Shadow Depth under the settings that you had enabled and then move the bar to the right to increase overall shadow darkness (This should only affect shadow darkness in games). You could also enable SSAO too to make it better. Tell me if this helped. ;)

(Please note. You may have to do other tweaking for the whole configurator to get the game to look right.)


When it comes about working, it works. I'd just like to have it implemented into the map, without external applications, because I've been trying GEMFX right now, and Sapien dropped below 10 fps even with the lowest settings.
Edited by rododoonceagain on Jul 16, 2015 at 08:21 AM


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Jul 16, 2015 08:14 AM    Msg. 8 of 9       
Quote: --- Original message by: R93_Sniper
Quote: --- Original message by: Mootjuh
Ambient Occlusion, you can bake it onto the diffuse, though pretty sure Halo 3 already has that baked on the diffuse maps.


that doesn't help with the ground shadows

I thought he wanted good shadows on the spartan itself.


rododoonceagain
Joined: Dec 21, 2014

Left Halo because life


Posted: Jul 16, 2015 08:21 AM    Msg. 9 of 9       
Quote: --- Original message by: Mootjuh
Quote: --- Original message by: R93_Sniper
Quote: --- Original message by: Mootjuh
Ambient Occlusion, you can bake it onto the diffuse, though pretty sure Halo 3 already has that baked on the diffuse maps.


that doesn't help with the ground shadows

I thought he wanted good shadows on the spartan itself.


I'd like both.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 8:51 AM 110 ms.
A Halo Maps Website