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Author Topic: Halo 5 Discussion (67 messages, Page 2 of 2)
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OHunterO
Joined: May 24, 2012

.


Posted: Jun 21, 2015 08:51 PM    Msg. 36 of 67       
People should learn or don't mod a game...


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jun 21, 2015 09:19 PM    Msg. 37 of 67       
Quote: --- Original message by: OHunterO
People should learn or don't mod a game...


That's pretty harsh, a lot of Gmod modders rip content and they have been pretty successful modders. I do agree that everyone should at least learn how to model something, I also don't mind people like soi who actually modify the content.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Jun 21, 2015 09:56 PM    Msg. 38 of 67       
Quote: --- Original message by: OHunterO
People should learn or don't mod a game...

That's just silly.

"That thing you enjoy doing? Yeah, don't do it. Why? Because you're not doing a thing that I like."


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jun 22, 2015 12:05 AM    Msg. 39 of 67       
Quote: --- Original message by: beaucephal
I'm guessing that nothing of this mode will make it across to PC.


I can see a lot of imitations of it coming out on the form of single player maps since the objective should be simple enough for any novice scripter to make.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jun 22, 2015 02:37 AM    Msg. 40 of 67       
Quote: --- Original message by: OHunterO
Quote: --- Original message by: SS Flanker
If the game is indeed streamable to pc then it may be possible to rip models and textures > not animations but it would also depend on whether or not it will be a 32 or 64 bit stream/platform thingy.

My god, I remember a time when a new Halo game would come out and people would be like, oh lets make that content!

Now all everyone says is, lets rip it all!

What happened...

It's not 2011 anymore.


Frosted Poison
Joined: Jun 19, 2015

Rambo is a welfie: https://youtu.be/rOvcj94Y4vU


Posted: Jun 22, 2015 12:48 PM    Msg. 41 of 67       
Quote: --- Original message by: OHunterO
People should learn or don't mod a game...

Then I'm out, because I am more a coder than a modeler ._.


OHunterO
Joined: May 24, 2012

.


Posted: Jun 22, 2015 02:53 PM    Msg. 42 of 67       
Obviously coding is a different subject. I'm just saying, you can rip all this content, but if you learn you could remake the BSP as well and make maps that match the quality. There's hundreds of mods or even new maps out which has all these professionally finished assets, but the map itself doesn't match the quality level which the assets have, and it looks bad.


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Jun 26, 2015 07:37 PM    Msg. 43 of 67       
Quote: --- Original message by: Echo77
That's just silly.

"That thing you enjoy doing? Yeah, don't do it. Why? Because you're not doing a thing that I like."


Not everyone understands what it is like to have little free time and operate in the real world, my fellow member.
Edited by Megatron on Jun 26, 2015 at 07:38 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jul 1, 2015 01:59 PM    Msg. 44 of 67       
Split screen is removed in its entirety now, meaning I can't even play H5 with my brother, that just leaves me one less reason to want Halo 5 and just proves how weak the Xbox one is.

#NintendoNXhype


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Jul 1, 2015 04:54 PM    Msg. 45 of 67       
343/MS will probably add split-screen as paid DLC on day 1.
Edited by DaLode on Jul 1, 2015 at 04:54 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 2, 2015 06:15 AM    Msg. 46 of 67       
Quote: --- Original message by: DaLode

343/MS will probably add split-screen as paid DLC on day 1.
Edited by DaLode on Jul 1, 2015 at 04:54 PM


No silly they'll charge 16.99 for the first screen and additional payment of $105 will be needed for the second. (all of which can be payed in instalments yay!)


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Jul 3, 2015 10:11 PM    Msg. 47 of 67       
Quote: --- Original message by: MEGASEAN2812
Split screen is removed in its entirety now, meaning I can't even play H5 with my brother, that just leaves me one less reason to want Halo 5 and just proves how weak the Xbox one is.


Now this is something I can agree with, not that it's any surprise at all to be honest. The Xbox One's notoriety started as early as it was revealed, and I recall one article where a Microsoft employee told someone to buy an Xbox 360 due to the Xbox One not providing a certain desired feature or something of the sort.

Personally, I think Halo 5 looked promising and it seems like a fun game so far, although the Xbox One is definitely going to keep it from reaching it's full potential, and I'm not just speaking about graphics or general gameplay.

There are definitely people out there who would want this game, but won't purchase an Xbox One regardless of what Microsoft offers in the future, and that will hamper sales to some extent.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 4, 2015 03:11 AM    Msg. 48 of 67       
Truth be told, split screen is such a rarely used feature... The last time I used it was on my modded Xbox because I couldn't go on Xbox with it, and that was 2012. It's sad to see it go but I rather see the game be the best it can be without a minor feature being included. Because make no mistake, it is a minor feature these days.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jul 4, 2015 03:26 AM    Msg. 49 of 67       
It's a big deal for someone like me. Going off the philosophy that people just play online only is wrong. And how do you explain the lack of LAN too?


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Jul 4, 2015 04:34 AM    Msg. 50 of 67       
Split-screen will always be a must-have.
Some people don't play online (much), and prefer smaller-scale get-togethers with their friends, brothers, etc.

We only played Halo 4 in split-screen co-op, for example.

That aside, it is complete nonsense to even try to defend the removal of such a feature. Features that have been present on some of the oldest game consoles to ever see daylight.


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: Jul 4, 2015 06:28 AM    Msg. 51 of 67       
Heck, even playing Halo 4 with 4 player splitscreen was kinda fun.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 4, 2015 08:46 AM    Msg. 52 of 67       
And I haven't used xbox live in the past 5 or 6 years, I guess splitscreening with my girlfriend / friends / family is just fun, for campaign. Let's say my GF isn't very "Hardcore" gaming-wise so, yeah, gruntpocalypse firefights and single player missions with split screen is as far as she goes :P


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Jul 4, 2015 09:18 AM    Msg. 53 of 67       
Yeah, I'm pretty bummed out that there's not going to be split-screen honestly. I don't really enjoy online multiplayer at all. 99% of the time it's full of strangers behaving like douches, abusing VOIP, and generally just detracting from the overall feel of a game. If I'm ever playing with other people, I'm mostly either doing co-op games with my girlfriend, or with a group of friends and a few drinks for good measure.

It's a depressing trend. When it turned out Destiny had no local co-op despite being an entirely co-op centric game, any interest I had in it dwindled fast. The prospect of not just having to buy a PS4, but us having to buy a PS4 each, two copies of the game, and an additional monitor just so my GF and I could co-op it. That's just nuts.

It's no wonder gamers have such a bad rep of being a bunch of unsociable shut-ins, when the only way you can play with others nowadays is while tethered to your own console / internet connection.

brb gonna chuck an N64 at the pesky kids congregating on my lawn


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Jul 4, 2015 07:24 PM    Msg. 54 of 67       
Quote: --- Original message by: DaLode
Split-screen will always be a must-have.
Some people don't play online (much), and prefer smaller-scale get-togethers with their friends, brothers, etc.

We only played Halo 4 in split-screen co-op, for example.

That aside, it is complete nonsense to even try to defend the removal of such a feature. Features that have been present on some of the oldest game consoles to ever see daylight.


I totally agree with all of this.

In my case, I couldn't even pay for Xbox live during the 360's run, and local split-screen matches with people were all that I got as far as multiplayer went for console entries in the Halo series during those years.

Speaking of which, even if I did manage to get the money needed for Xbox Live, I couldn't have connected my Xbox to the internet, as I had one of the "phat" units that lacked built-in wifi adapters and there wasn't enough room to connect it with an ethernet cable. Even if I had an Xbox 360 slim (or something similar), the router I was using at the time was a bit too weak for numerous connections.

Of course, I'm not the only one who couldn't meet the bull**** demands that companies like Microsoft make to access online services or were in a position where you can't connect your console to the internet, which means that numerous people are going to be left out of multiplayer if it's online-only.

In short, people who can't endlessly throw money at gaming are going to be inconvenienced, big time.

Quote: --- Original message by: beaucephal
It's no wonder gamers have such a bad rep of being a bunch of unsociable shut-ins, when the only way you can play with others nowadays is while tethered to your own console / internet connection.


I agree and disagree with this, though your point is undeniable good, and it furthers the notion that companies involved in gaming these days just care for the money, and don't care about the customers.

However, what's incorrect (not talking about new games, of course), is that the idea that you can't play with others without internet.

If you have older generations of consoles, you can play plenty of games that support offline multiplayer.


beaucephal
Joined: Sep 2, 2014

CMT SPv3 audio dude


Posted: Jul 4, 2015 07:56 PM    Msg. 55 of 67       
Quote: --- Original message by: Megatron
However, what's incorrect (not talking about new games, of course), is that the idea that you can't play with others without internet.

If you have older generations of consoles, you can play plenty of games that support offline multiplayer.


Oh yeah, without a doubt. It's not like the old games have gone away or anything :P I suppose I'm more just lamenting that this is a dying trend in newer games. I still have my OG Xbox and copies of Timesplitters and Halo for all that good stuff :)


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jul 4, 2015 08:06 PM    Msg. 56 of 67       
I still play halo 1 on the original Xbox with my brother and dad.


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Jul 4, 2015 10:10 PM    Msg. 57 of 67       
Quote: --- Original message by: beaucephal
Oh yeah, without a doubt. It's not like the old games have gone away or anything :P I suppose I'm more just lamenting that this is a dying trend in newer games.


And it certainly is something to lament, since you have more positive social interaction playing with people offline in split-screen, rather than you would online (unless it's co-op with your friends who you have pleasant times with).

Another thing game developers could do (if they want to advance games further) is actually find ways to enhance split screen play, rather than just basically drop it.


Quote: --- Original message by: beaucephal
I still have my OG Xbox and copies of Timesplitters and Halo for all that good stuff :)


You also have the benefit of getting a more nostalgic experience by keeping the original Xbox, since using a newer console with backward compatibility is...well, it's just not the same. :P

Hopefully yours won't get the red ring of death (yes, that did unfortunately occur with the original Xbox too, it just wasn't as common due to not having that critical design flaw that its successor suffered from).


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Jul 5, 2015 03:21 AM    Msg. 58 of 67       
Quote: --- Original message by: beaucephal
Quote: --- Original message by: Megatron
However, what's incorrect (not talking about new games, of course), is that the idea that you can't play with others without internet.

If you have older generations of consoles, you can play plenty of games that support offline multiplayer.


Oh yeah, without a doubt. It's not like the old games have gone away or anything :P I suppose I'm more just lamenting that this is a dying trend in newer games. I still have my OG Xbox and copies of Timesplitters and Halo for all that good stuff :)


Oh yes! Timesplitters 2, Future Perfect and the Halo games. Best split-screen moments ever! I even dare say the bots of Timesplitters put it just over Halo :-)


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: Jul 7, 2015 03:46 PM    Msg. 59 of 67       
Quote: --- Original message by: DaLode
Oh yes! Timesplitters 2, Future Perfect and the Halo games. Best split-screen moments ever! I even dare say the bots of Timesplitters put it just over Halo :-)


Yep, no matter how much the Xbox One let's us all down, and whether or not Halo 5 turns out to be a masterpiece, we'll always have the good classic games. :


Ubermaniac
Joined: Dec 22, 2014

Bleach. Y'know what I mean?


Posted: Jul 8, 2015 07:26 PM    Msg. 60 of 67       
Quote: --- Original message by: DaLode
Quote: --- Original message by: beaucephal
Quote: --- Original message by: Megatron
However, what's incorrect (not talking about new games, of course), is that the idea that you can't play with others without internet.

If you have older generations of consoles, you can play plenty of games that support offline multiplayer.


Oh yeah, without a doubt. It's not like the old games have gone away or anything :P I suppose I'm more just lamenting that this is a dying trend in newer games. I still have my OG Xbox and copies of Timesplitters and Halo for all that good stuff :)


Oh yes! Timesplitters 2, Future Perfect and the Halo games. Best split-screen moments ever! I even dare say the bots of Timesplitters put it just over Halo :-)


Don't forget split-screen burnout!
Playing w/ brothers was the bomb!


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Jul 11, 2015 02:41 AM    Msg. 61 of 67       
So I played that warzone mode at SD comic con. Storm rifle was not a loadout option, instead you would have to use the points to equipped it. That's terrible. It might have actually been a pretty descent weapon but I died instantly with it. DMR, BR, SMG is what I remember being the rifles for loadouts. Plasma pistol is one of the guns that is purchasable, not spawnable with. The suppressor and bolt pistol are homing projectiles like a needler without super combine. Suppressor was a lot deadlier that way. Aiming down sight definitely make all the button layouts feel odd. The Promethean air vehicle was a one time buy for each player so I'll use it wisely next time. The Promethean air vehicle was really good except for the projectile travel time on the primary auto fire. The secondary was just the mantis's rockets but orange. Aim down sight is odd still. Promethean soldiers are more durable then I expected. Boss AI were cool. Plasma caster functions exactly like you would expect it too so it was average I guess. I got betrayed while using the spartan laser. Voice chat on the headsets they gave use was disabled so that also stunk. Aim down sight was odd like in the beta. I felt like the game's addition of new abilities made the game more complicated and frustrating then it needed to be for a big team battle. I felt like I was gonna twist my finger trying to figure out if I should melee, aim down sight, thrust pack, jump, throw a grenade. It was just a jumbled mess of tools that wasn't needed in a 24 player game that mostly involved vehicles. Warthog turret overheats so that was god awful, especially since the Promethean air vehicle can aim more downward then the warthog could pointing upward thus making the warthog not very anti-air. There was no tank on that map. Not a single grunt or jackal, just hunters and elites for covi AI. Did I mention that aiming down sight is still odd for a halo game?
There is probably a lor more I could talk about. I'm heading back tomorrow (like 14 hours) so if you guys want me to try anything go ahead and tell me now.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 13, 2015 07:33 AM    Msg. 62 of 67       
Quote: --- Original message by: Spiral
So I played that warzone mode at SD comic con. Storm rifle was not a loadout option, instead you would have to use the points to equipped it. That's terrible. It might have actually been a pretty descent weapon but I died instantly with it. DMR, BR, SMG is what I remember being the rifles for loadouts. Plasma pistol is one of the guns that is purchasable, not spawnable with. The suppressor and bolt pistol are homing projectiles like a needler without super combine. Suppressor was a lot deadlier that way. Aiming down sight definitely make all the button layouts feel odd. The Promethean air vehicle was a one time buy for each player so I'll use it wisely next time. The Promethean air vehicle was really good except for the projectile travel time on the primary auto fire. The secondary was just the mantis's rockets but orange. Aim down sight is odd still. Promethean soldiers are more durable then I expected. Boss AI were cool. Plasma caster functions exactly like you would expect it too so it was average I guess. I got betrayed while using the spartan laser. Voice chat on the headsets they gave use was disabled so that also stunk. Aim down sight was odd like in the beta. I felt like the game's addition of new abilities made the game more complicated and frustrating then it needed to be for a big team battle. I felt like I was gonna twist my finger trying to figure out if I should melee, aim down sight, thrust pack, jump, throw a grenade. It was just a jumbled mess of tools that wasn't needed in a 24 player game that mostly involved vehicles. Warthog turret overheats so that was god awful, especially since the Promethean air vehicle can aim more downward then the warthog could pointing upward thus making the warthog not very anti-air. There was no tank on that map. Not a single grunt or jackal, just hunters and elites for covi AI. Did I mention that aiming down sight is still odd for a halo game?
There is probably a lor more I could talk about. I'm heading back tomorrow (like 14 hours) so if you guys want me to try anything go ahead and tell me now.


Record some gameplay with a secret camera.


Oskarmandude
Joined: Mar 16, 2013

Bosnia


Posted: Jul 14, 2015 12:37 AM    Msg. 63 of 67       
Is Halo 5 copying certain FPS trends to appeal to a "broader audience"?


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Jul 14, 2015 12:59 AM    Msg. 64 of 67       
I'm surprised they haven't added dual-wield swords yet. It's what I imagine every 14 year old Halo fan wants in their game.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jul 14, 2015 02:01 AM    Msg. 65 of 67       
Quote: --- Original message by: Oskarmandude
Is Halo 5 copying certain FPS trends to appeal to a "broader audience"?


Well, to be fair, thats what all games try to do. Hit the trend that goes around.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 14, 2015 08:06 AM    Msg. 66 of 67       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Oskarmandude
Is Halo 5 copying certain FPS trends to appeal to a "broader audience"?


Well, to be fair, thats what all games try to do. Hit the trend that goes around.


Yeah copy what someone else did and make it marginally better and a tid bit more expensive.


Nickster5000
Joined: Dec 11, 2010


Posted: Jul 15, 2015 03:38 PM    Msg. 67 of 67       
Quote: --- Original message by: Soldier_AE

Why you guys bothering for games that arent for PC VERSIONS....
Edited by Soldier_AE on Jul 15, 2015 at 03:35 PM


Omg, thank you for making this point.

 
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