
Halonimator
Joined: Dec 15, 2014
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Posted: Jun 14, 2015 04:14 PM
Msg. 1 of 17
Choose one from the List:
Bigass final
NEW Shadowsmod H4tagpack
CMT tagpack
another different tagpack:~~~~~
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Jun 14, 2015 04:17 PM
Msg. 2 of 17
Bigarse.
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 14, 2015 04:27 PM
Msg. 3 of 17
Bigass is OK,
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Kinnet
Joined: Dec 27, 2013
why are we still here? just to suffer?
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Posted: Jun 14, 2015 04:28 PM
Msg. 4 of 17
Zteam's tag pack (h3 style) with 4 grenade type
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Jun 14, 2015 04:43 PM
Msg. 5 of 17
Something that actually resembles halo 5
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Mootjuh
Joined: Mar 12, 2008
Hilariously derailing oneliner
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Posted: Jun 14, 2015 05:13 PM
Msg. 6 of 17
Classic.
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SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: Jun 14, 2015 05:59 PM
Msg. 7 of 17
Quote: --- Original message by: MEGASEAN2812 Something that actually resembles halo 5
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 14, 2015 06:04 PM
Msg. 8 of 17
Bigass tagset would be cool to see in another map, and you can be sure that a lot of thoughts and time was put in the weapon balance . Or at last, make sure to use bourrins amazing rocket launcher !
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Halonimator
Joined: Dec 15, 2014
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Posted: Jun 14, 2015 07:46 PM
Msg. 9 of 17
Quote: --- Original message by: bourrin33 Bigass tagset would be cool to see in another map, and you can be sure that a lot of thoughts and time was put in the weapon balance . Or at last, make sure to use bourrins amazing rocket launcher ! this is what I get when I try to load Bigass: 
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 14, 2015 10:18 PM
Msg. 10 of 17
it has ZTP protection or somethin like that, ask altis for info (i thought he said it was unprotected)
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Jun 15, 2015 04:25 AM
Msg. 11 of 17
Map is not protected, you are just doing something wrong.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jun 15, 2015 07:41 AM
Msg. 12 of 17
Quote: --- Original message by: altis94 Map is not protected, you are just doing something wrong. He needs to lift a minimum of two forks. Also I agree bigfanny tagset ftw.
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NeX
Joined: Apr 11, 2013
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Posted: Jun 15, 2015 09:01 AM
Msg. 13 of 17
Keep in mind bigass has a tagset (wonderful one) that was designed around that map layout. Not sure how well it will translate to a smaller map with lots of cover. You'll certainly need to replace the tripmines with another grenade, which means HUD editing too. I'd go with a classic version first to see how it works out.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jun 15, 2015 09:05 AM
Msg. 14 of 17
The SR/AR/Pistol/SL translate pretty well in other maps i've found through my own experimentation's.
As for the ma5-k I think an automatic burst version with a slower rate of fire would be a welcome change.
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NeX
Joined: Apr 11, 2013
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Posted: Jun 15, 2015 09:17 AM
Msg. 15 of 17
Quote: --- Original message by: SS Flanker As for the ma5-k I think an automatic burst version with a slower rate of fire would be a welcome change. So...a battle rifle? lol and yeah, the core elements are fine, I'm just saying there will be additions and changes that are needed to get a complete small-map tagset. More work than say, using classic :P
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Jun 15, 2015 09:28 AM
Msg. 16 of 17
Quote: --- Original message by: NeXQuote: --- Original message by: SS Flanker As for the ma5-k I think an automatic burst version with a slower rate of fire would be a welcome change. So...a battle rifle? lol and yeah, the core elements are fine, I'm just saying there will be additions and changes that are needed to get a complete small-map tagset. More work than say, using classic :P Sorry worded that incorrectly. Basically I'd prefer the ma5k to start with a fixed rate of fire and stay at that rate. But I'd prefer for the damage to be a little higher and as a trade off the ROF should be relatively low.
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NeX
Joined: Apr 11, 2013
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Posted: Jun 15, 2015 01:48 PM
Msg. 17 of 17
Yeah I'm with you. It's virtually useless as-is. It tries to fill the gap between smg and assault rifle, and it just gets the worst qualities of both. It becomes so inaccurate that it's useless at longer ranges unless you manually burst fire, but the damage is so low that you might as well just use the AR at that point. Close range a shotgun would be much more effective, so meh. It's a weapon that is there just to be there in my opinion, which means it really shouldn't be there at all.
It does look pretty cool though (minus the reticle)
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