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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sound scenery problems

Author Topic: Sound scenery problems (12 messages, Page 1 of 1)
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NukeULater
Joined: May 29, 2015


Posted: Jun 1, 2015 07:12 AM    Msg. 1 of 12       
I compiled one sound with tls udie converter and after i put that sound scenery in sapien,after a few seconds it closes.
I dont know what is the problem,but i need some help.


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 1, 2015 11:13 AM    Msg. 2 of 12       
You'll always want to paste the contents of your debug.txt. When posting, click the hash (#) symbol and then paste the debug.txt between the code blocks.


NukeULater
Joined: May 29, 2015


Posted: Jun 2, 2015 09:16 AM    Msg. 3 of 12       
06.02.15 16:16:43  a hobo pc 01.01.00.0609 ----------------------------------------------
06.02.15 16:16:43 reference function: _write_to_error_file
06.02.15 16:16:43 reference address: 401b13
06.02.15 16:16:43 Couldn't read map file './a_hobobeta.map'
06.02.15 16:16:43 CreateDevice succeeded with refresh rate = 0
06.02.15 16:16:44 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.02.15 16:16:45 Increasing sound decompression buffer size to 1048576 bytes
06.02.15 16:16:47 WARNING: 1 clusters in structure_bsp levels\battlefield\battlefield have no background sound or sound environment.
06.02.15 16:16:47 local player 0, weapon (0x0), deleted unexpectedly
06.02.15 16:17:03 EAX: 0x43A50000
06.02.15 16:17:03 EBX: 0x00000000
06.02.15 16:17:03 ECX: 0x7733171E
06.02.15 16:17:03 EDX: 0x773D4C00
06.02.15 16:17:03 EDI: 0x773D4C68
06.02.15 16:17:03 ESI: 0x77331638
06.02.15 16:17:03 EBP: 0x0013EB18
06.02.15 16:17:03 ESP: 0x0013EAA8
06.02.15 16:17:03 EIP: 0x010A11DB, D9 00 83 EC ?????
06.02.15 16:17:03 00641F64 ?????
06.02.15 16:17:03 10003B21 ?????
06.02.15 16:17:03 EXCEPTION_ACCESS_VIOLATION

Edited by NukeULater on Jun 2, 2015 at 09:20 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 4, 2015 04:58 AM    Msg. 4 of 12       
Hmmmm I've encountered that error before, and have succeeded in fixing it however the cause isn't exactly straight forward.....

Can I ask did you rip any tags and in the due process overwrite any pre-existing tags once you applied the "ripped" tags into your stock tagset?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 4, 2015 05:43 AM    Msg. 5 of 12       
I that sound stereo or mono?


NukeULater
Joined: May 29, 2015


Posted: Jun 4, 2015 08:13 AM    Msg. 6 of 12       
I made the sound scenery from scratch.Is stereo (found the details in audacity).
I didn't overwrite any tags.
Edited by NukeULater on Jun 4, 2015 at 08:14 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 4, 2015 10:20 AM    Msg. 7 of 12       
Quote: --- Original message by: NukeULater

I made the sound scenery from scratch.Is stereo (found the details in audacity).
I didn't overwrite any tags.
Edited by NukeULater on Jun 4, 2015 at 08:14 AM


In that case change the sound to mono and see if that works.


NukeULater
Joined: May 29, 2015


Posted: Jun 4, 2015 10:25 AM    Msg. 8 of 12       
Ok ill try.
Edit:Still closes.

06.04.15 17:39:06  a hobo pc 01.01.00.0609 ----------------------------------------------
06.04.15 17:39:06 reference function: _write_to_error_file
06.04.15 17:39:06 reference address: 401b13
06.04.15 17:39:06 Couldn't read map file './a_hobobeta.map'
06.04.15 17:39:06 CreateDevice succeeded with refresh rate = 0
06.04.15 17:39:07 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.04.15 17:39:08 Increasing sound decompression buffer size to 1048576 bytes
06.04.15 17:39:19 WARNING: 1 clusters in structure_bsp levels\battlefield\battlefield have no background sound or sound environment.
06.04.15 17:39:19 local player 0, weapon (0x0), deleted unexpectedly
06.04.15 17:40:11 EAX: 0x00000000
06.04.15 17:40:11 EBX: 0x00000000
06.04.15 17:40:11 ECX: 0x76EE171E
06.04.15 17:40:11 EDX: 0x76F84C00
06.04.15 17:40:11 EDI: 0x76F84C68
06.04.15 17:40:11 ESI: 0x76EE1638
06.04.15 17:40:11 EBP: 0x0013EB18
06.04.15 17:40:11 ESP: 0x0013EAA8
06.04.15 17:40:11 EIP: 0x010A11DB, D9 00 83 EC ?????
06.04.15 17:40:11 00641F64 ?????
06.04.15 17:40:11 10003B21 ?????
06.04.15 17:40:11 EXCEPTION_ACCESS_VIOLATION


I converted to mono in audacity but still closes.But when i converted first time tls udie converter wrote "The sound might be corrupted"
This time not, after converted the soun to mono.

And another question,i can use mp3 files?
Edited by NukeULater on Jun 4, 2015 at 10:43 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 4, 2015 10:28 AM    Msg. 9 of 12       
k.


NukeULater
Joined: May 29, 2015


Posted: Jun 4, 2015 10:44 AM    Msg. 10 of 12       
Maybe im doing something wrong in guerilla.
Also i found some dlls updates for the converter.


http://hce.halomaps.org/index.cfm?fid=1632
Edited by NukeULater on Jun 4, 2015 at 10:49 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 4, 2015 11:05 AM    Msg. 11 of 12       
Post a screen shot or something or link us to your 'custom' tag


NukeULater
Joined: May 29, 2015


Posted: Jun 4, 2015 11:19 AM    Msg. 12 of 12       
http://s280.photobucket.com/user/nukeulater1/media/Capture_zpscy7ryoqu.png.html


Is just an simple sound tag.(i cannot use images directly to post because im 6 days on forum.Just one more day :))
Edited by NukeULater on Jun 4, 2015 at 11:21 AM
Edited by NukeULater on Jun 6, 2015 at 06:18 AM

 

 
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